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Aigle2

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Everything posted by Aigle2

  1. Same issue for me and my friends in an MP flight today. TPOD was desync, bomb was falling where the pilot TPOD screen was pointing, not the WSO's
  2. not a public one sadly, maybe when it will be more advanced
  3. EDIT : The 111.10 ILS on 13L isn't working anymore when wind is coming from 145 to 315. It seems, imho, that ILS activation on Al Dhafra was inverted compared to what it should be compared to wind direction. Consequently, currently, you can't use ILS if you use active runway on Al Dhafra. All tests were made using F-15E
  4. Hi, 13L ILS frequency is buggued again. Indeed, here is the table @Flappie created a few years ago about ILS on Persian Gulf map. At Al Dhafra, 13L ILS at 109.1 now activates only when wind is behind, thus runway is closed, rendering it usable. There is no ILS usable anymore on runways 13L and R combined, which is very problematic. I've been reported ILS bugs at Al Dhafra from 2020 and after, and it's still not fixed. We play with our squadron on this base mainly, and we paid each one of us this map more than 40 euros/dollars. It becomes really annoying that at this price, we can't have a proper ILS working after all this time. I'm sure ED is working very hard, but after all this time the frustration is really growing, for such a simple bug... Cheers, Aigle2
  5. @Flappie Can we have an update on this ? If the fix is known, can it be fixed for next OB ?
  6. Thanks for your work !
  7. Hello guys. Just a little WIP update for you ! I hope you like it Thank you for the support :) Honestly, it could be useful ! Haha indeed !
  8. Is there a specific reason to jets being hot started? I would find it better for just set them cold, more realistic IMHO.
  9. Hello, quick update : Out of the expected core team of 4 people, we already have 3. We are still looking for a 3d artist to join the project. The goal is for the position to be paid in the long term. Send me a pm if you are interested, bonus point if you are in France or EU. We have a 4 years roadmap from start to finish. Current plans are to try to create an official DCS module if everything goes well, and quality standards are met. A studio will be created if the project goes well enough. More details about the global project, business plan, design philosophy and workflows, will be shared in private. Send me a pm if interested. Even very motivated beginners are accepted, so don't hesitate. As soon as this position is filled, active developement will start, as every other aspect is now ready. Aigle2
  10. I would say the opposite in that case. There is nothing to lose in that case. I was talking indeed about new players joining existing groups / virtual squadrons. Such changes would also promote thos gameplay experience I believe. I fully disagree with this statement. In our group, we had cases of completely new players who started by fly by wire aircrafts without basic notions of piloting, it ended up badly. We had to go through trainer course to really make them progress, and it was really useful.
  11. Hello. I wanted to have the opinion of the community on this specific topic. I'm not talking about "combat multicrew planes" like F-14/F-15E/F-4E, or helicopters, only the trainers. I feel like trainer aircraft are a must have to learn DCS to any new player. However, new players often aren't that willng to invest in a full fidelity module which will only be used for their training course, especially when they already have to buy hardware, maps, and "main" modules. Without pilots to form on trainers, even instructors don't have any incentive to buy trainer aircraft for this specific task. My opinion is instructors owning trainer aircrafts should allow other pilots to join them without owning the module. It would IMHO stimulate the incentive to buy those trainer aircraft if you often train beginners, which would over-compensate an hypothetical sale regression if beginners aren't buying the module anymore because not needed. To be clearer, I think that : - It would help the community - Less beginners would buy them - More instructors would buy them, so it might be worthwile even from a business point of view. What are your opinions on the subject guys ? Aigle2
  12. PSU changed from bronze 650W ro 850W Gold. No more crash for now, will update if it happens again. @Flappie Had already tried that before, it had helped a lot
  13. I ran a stress test App called heavy Load, wich crashed 30 minutes in. Here is the windows event recorder with reports from Heavy Load and DCS crashes.evtx
  14. Title says it all ! Tested SP and MP, friends had same issue. Cockpit + Avionics are in English. Aigle2
  15. Hello, I'm having issues again. Either the game crashes about 10 minutes after stating a game, or about an hour after. It justs comes back to the desktop, without any crashreporter opening, just like that, at random. Sometimes it gives me a BSOD. Last BSOD was "IRQL DRIVER_NOT_LESS_OR_EQUAL" Crashes occur ingame (not in menus or ME) Any maps, any module. Here is what I did : - Completely reinstalled Nvidia drivers => no effect - W10 up to date => no effect - DCS and W10 files validation => no effect - Uninstall of every mod i had => not sure about effect, maybe "slower" crashes ? To be confirmed. - Mem check => 0 error - log reading (no crash report) - Power usage profile changes => no effect - Tacview disabling => fps gains - Reshade disabling => no effect, a few fps gain (normal !) - At least 60GB of free space on each disk => no effect - 32GB pagefile (I already have 64 DDR4 GB RAM...) => no effect DCS is the only game I have issues with. Here are some log files I can provide, and a DXDiag I generated manually after last BSOD. I am very frustrated because I'm now unable to play at all the game I bought a PC for. - Maybe PSU issue ? Dates from 2019, Bronze, 650W - Maybe heat issues ? - Maybe faulty 3080 ? Was bought new last year Any help would be welcomed. Aigle2 DxDiag.txt dcs.log.old dcs.log
  16. Hi everyone. I've decided to start a project about the SEPECAT Jaguar A. I've started gathering data and sources, and I'm starting to launch processes with the French Air Force, Dassault Aviation and the French Air and Space Museum to obtain access to more data and real airframes, for scans and documentation. I choose the A version for three reasons : - French Jaguars were less advanced in terms of avionics and systems, meaning easier to model and code. - I think it would complement perfectly the Mirages modules currently in DCS, representing a big part of the French Air Force between 1980 and 1990 in DCS. - Being French I can have access and understand French sources, which helps a lot. The goal would be to create the mod in a two/three years timeframe. If it is successful, I would like to try obtaining third-party status with ED and launch a company around this project. I am more a coder (I'm an Engineer IRL, having worked on physics modeling and Artificial Intelligence mainly), and I'm looking for 3D/2D artists to join me in this adventure. If any other profile want to help, it will also be appreciated ! If we can become a small team with enough skills to commit fully to this, this would be awesome. You can PM me if you have any question or remark to do, I will gladly answer them. Aigle2
  17. Did the three, seems stable for now. I will update if I find something. Thanks !
  18. Windows updated Drivers up to date Opentrack up to date Still random crashes during fast missions like 1 vs 1 dogfight, maybe 1 game out of 5. Sometimes crash with DCS crash reporter Sometimes return to desktop Sometimes giant freeze and I have to kill it with task manager dcs.20220826-061527.crash dcs.20220826-061527.dmp dcs.log
  19. Will update W10. No idea about opentrack. I didn't even know it was/is causing issues. How to know if a BSOD is caused by it ? usually BSOD error messages are a bit generic...
  20. Test done (First pass only, it took 2 hours already!) and 0 error.
  21. New crash, different this time. No crash reporter, just "DCS ceased to function", I had to close the app. Last log files lines were : 2022-08-24 03:59:11.775 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2022-08-24 03:59:14.879 INFO TACVIEW.DLL: Recording flight data in [C:\Users\esteb\Documents\Tacview\Tacview-20220824-055915-DCS.zip.acmi] 2022-08-24 04:02:10.649 ERROR SOUND: invalid source_params(woLA-16777728:aircrafts/engines/rearclosehighpower): gain 2022-08-24 04:02:10.649 ERROR SOUND: invalid source_params(woLA-16777728:aircrafts/engines/afterburnerrearclose): gain 2022-08-24 04:02:10.649 ERROR SOUND: invalid source_params(woLA-16777728:aircrafts/engines/heavy_rear_afterburner_crackle): gain 2022-08-24 04:02:10.649 ERROR SOUND: invalid source_params(woLA-16777728:aircrafts/engines/afterburnerrearclose): gain 2022-08-24 04:08:55.721 INFO LUA: Lua CPU usage: metric: average mission execution: 4.7985 % 2022-08-24 04:09:11.805 INFO TACVIEW.DLL: During the last 600.0s an average of 2 units objects and 14 ballistic objects have been active per frame 2022-08-24 04:09:11.805 INFO TACVIEW.DLL: The average frame rate of 97.2fps would have been 99.5fps if the flight data recorder was disabled 2022-08-24 04:09:11.805 INFO TACVIEW.DLL: DCS World simulation is taking 97.8% of CPU 2022-08-24 04:09:11.805 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 1.5% of CPU 2022-08-24 04:09:11.805 INFO TACVIEW.DLL: Tacview recorder is taking 0.7% of CPU
  22. Hi, Don't know why it's happening. Here are the files. Any idea would be great, seems to happen randomly. PC Specs : Ryzen 7 3700X SSD (Windows 10 + DCS) 64 Go RAM CL16 3000 Mhz RTX 3080 AMD motherboard I'm using ReShade, Opentrack with AItrack (my trackIR just died, so facetrack is temporary solution). Also mods which were not used in this mission. Aigle2 dcs.20220824-034317.crash dcs.20220824-034317.dmp dcs.20220824-034317.log dcs.20220824-034317.trk dxdiag.txt hash voice_chat.log
  23. When I put the file in Save games, cockpit wasn't changed ingame. When I replaced the file in the game directory, servers rejected me because IC fail.
  24. Hi, Title + track say it all Steps : - Spawn in hot Mirage F1 - Listen Aigle2 F1_white_noise_bug.trk
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