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Terrorvogel

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Everything posted by Terrorvogel

  1. Yes thats correct. The whole resolution is 6320x1050 I have reinstalled DCS:A-10 now and i have back my MFD´s but i see a piece of desktop at the left and parts of cockpit in my MFD´s. In A-10 under "Options" i can see a resolution of 5680x1050. If changing to 5040x1050 (resolution of mainscreen only) i dont see my MFD´s anymore. This is very confusing. Where can i set the total resolution of 6320x1050? In DCS Black Shark this was needed in options.lua but that doesnt work in A-10 because i tried. This is my monitor.lua: _ = function(p) return p; end; name = _('My2MonitorsetupFileA10'); Description = '3SCREENSandEXPORTEDthings' Viewports = { Center = { x = 0; y = 0; width = 5040; height = 1050; viewDx = 0; viewDy = 0; aspect = 4.8; } } CMSC = { x = 5726; y = 454; width = 245; height = 245; } RWR = { x = 5665; y = 10; width = 207; height = 207; } RIGHT_MFCD = { x = 5107; y = 13; width = 466; height = 466; } LEFT_MFCD = { x = 5110; y = 569; width = 453; height = 453; } UIMainView = Viewports.Center Regards, Terrorvogel
  2. @icemaker What else can i try to get my MFD´s back? Regards, Terrorvogel
  3. Can somebody tell me plz, how to emulate in Sioc the 3 x LCtrl-E for ejecting? Don´t know how to put the keystrokes three times into sioc.ini... sioc.ssi: Var 1098, name Eject, Link IOCARD_SW, Input 70 // SWITCH EJECT X3 { IF &Eject = 1 { &SIOCKEY = [color=Red]?[/color] &SIOCKEY = 0 } }sioc.ini: [KEYBOARD EMULATOR MODULE] window= #1=\B\A #2=B #3=C #4=D #5=E #6=F #7=G #8=H #9=I #10=J #11=K #12=L #13=M #14=N #15=O #16=P #17=Q #18=R #19=S #20=T #21=U #22=V #23=W #24=X #25=Y #26=Z #27=1 #28=2 #29=3 #30=4 #31=5 #32=6 #33=7 #34=8 #35=9 #36=0 #37=< #38=, #39=. #40=- #41=* #42=+ #43=// #44=/0 #45=/1 #46=/A #47= #48= #49= #50=\5W\6 #51=\5R\6 #52=\1S\2 #53=<A #54=\1S\2 #55=\3C\4 #56=\1C\2 #57=\1\5W\6\2 #58=\3W\4 #59=<E #60=<H #61=<N #62=<J #63=<O #64=\5S\6 #65=\1D\2 #66=<L #67=<I #68= #69= #70= #71= #72= #73= #74= #75= #76= #77= #78= #79= #80= #81= #82= #83= #84= #85= #86= #87= #88=<O #200=<bRegards, Terrorvogel
  4. I changed it back to 5040, like it has been before, but nothing changes. I only see the primary screen as usual at 5040x1050 but no MFD´s at the right. At the beginning of all problems, the Easy Monitor Configurator installed something with EMC LUA Installer. I already unistalled it. What does it change and where do i find the changed files? How can i set it to default? I think heres the problem. Regards, Terrorvogel
  5. Hi Guys, since installing and using the new Easy Monitor Configurator http://www.scsimulations.com/showthread.php?1177-WIP-Easy-Monitor-Configurator&p=7708#post7708 i cannot see my MFD´s anymore. I changed the windows display order du to import additional things with Helios. Then i customized my .lua in MonitorSetup folder. Somewheres an issue now and i don´t find it. This is my current My_Monitorsetup_File_A10.lua: _ = function(p) return p; end; name = _('My_Monitorsetup_File_A10'); Description = 'Left MFCD on the left monitor,Right MFCD on the right and camera on the center' Viewports = { Center = { x = 0; y = 0; width = 6320; height = 1050; viewDx = 0; viewDy = 0; aspect = 4.8; } } LEFT_MFCD = { x = 5040; y = 80; width = 469; height = 479; viewDx = 0; viewDy = 0; } RIGHT_MFCD = { x = 5680; y = 80; width = 469; height = 484; viewDx = 0; viewDy = 0; } UIMainView = Viewports.CenterThis is my Win Setup: Hope somone can help me to get it running again... Regards, Terrorvogel
  6. Very nice pit gillesdrone :thumbup: Thats what i dream every night of... I see you have most of switches and rotaries installed so do you think its possible to upload your siocconfig.lua and the matching .ssi file (export.lua) for other home pit builders? That would be great, because i´m having great problems in programming sioc and with a "maxed-out-of-switches-and-lamps" config template it would be much easier to understand. I searched arround the forum for some code "pieces" and already integrated but some rotaries code and other things i dont´t get. It would be really nice of you man... Regards, Terrorvogel
  7. @m0jo The encoder works now! Youre settings were absolutly right. The problem was solved after reboot of my rig. Seems that the USB-Expansion Card crashed. Big Thx for your help man!:thumbup: Regards, Terrorvogel P.S. Maybe you can help me with my other questions too?:yes:
  8. Meanwhile I have some other "little" questions: 1. Where in mainpanel_init.lua can i find the lamps for the Autopilot Panel? Searched several times but didn´t find something like "Bank Hold" or "Pitch Hold" etc. 2. How can i assign a simply button in Sioc for ejection release? Find no command in clickabledata.lua to shoot me out of my pit. 3. I like to let light up a lamp, when masterarm is active. What code is exactly needed for? The same should work for green "Gun"-light too, when active... blackshark.ssi: Var 0501, name MasterArm, Link IOCARD_SW, Input 6 Var 0463, name Master_Arm, Link IOCARD_OUT, Output 25 // lamp_Master_Arm4. I have lamps behind my 6 switches in UV26 but i don´t know how to permanently light them up in Sioc because they are more better readable then. blackshark.ssi: Var 0816, name UV26_ret1, Link IOCARD_OUT, Device 1, Output 50 // UV26 Permanent Background Lighting SEQ Var 0817, name UV26_ret2, Link IOCARD_OUT, Device 1, Output 49 // UV26 Permanent Background Lighting INT Var 0818, name UV26_ret3, Link IOCARD_OUT, Device 1, Output 45 // UV26 Permanent Background Lighting SAL Var 0819, name UV26_ret4, Link IOCARD_OUT, Device 1, Output 46 // UV26 Permanent Background Lighting RES PROG Var 0820, name UV26_ret5, Link IOCARD_OUT, Device 1, Output 47 // UV26 Permanent Background Lighting STOP Var 0821, name UV26_ret6, Link IOCARD_OUT, Device 1, Output 48 // UV26 Permanent Background Lighting STARTBut what do i need for this "unlinked" lights in siocconfig.lua? Is this right? http://img1.bildupload.com/b153bbaa5bf5387d26023f460738d949.jpg If not, whats the code in which file? I hope someone can give me answers to my noobish questions... Regards, Terrorvogel
  9. I inserted your code, saved and reloaded Sioc but my encoder at input 61 moves no bit in BlackShark. I checked that input again with controlador.exe for beeing sure it´s the right one. With my first try, which was totally wrong, as i used the encoder as a TwoPositionSwitch, i get at least a reaction in Shkval. Something´s still wrong here i believe...:dunno: Thx man for your patience with me... Regards, Terrorvogel
  10. Thank you m0jo for that link! I tried but due to lack of knowledge i don´t get it working. I have some further questions which are not answered on the link: 1. What do i have to put into siocCOnfig.lua? Can i let this inside as before: -- Shkval [600] = {SimplePotentiometer, 8, 3, 0.05},--Shkval ContrastOr must it been deleted or replaced by something other? 2. I have put this code into my blackshark.ssi: Var 0600, name contrast, Link IOCARD_ANALOGIC, Input 61, PosL 0, PosC 127, PosR 255 // Shkval_Contras Var 1 Link IOCARD_ENCODER Input 61 Aceleration 2 Type 2 { L0 = v1 // * -1 turning clockwise should be plus v2 = ROTATE 0 359 L0 } Var 2 // heading (0 .. 359)My input of the encoder was adapted but something is still wrong here. This is what it looks like in Sioc.exe now:
  11. I set in Sioc: Is that what you mean? Unfortunately it doesnt work. The problem is, that i already have built in and wired all of my encoders. It will be horrible to unwire and change them all to potentiometers... I have nearly no skill in programming so i really need help with all of this sioc stuff. Regards, Terrorvogel
  12. Does this work with Grey Encoders too? I need to use this for Shkval TV-Brightness/Contrast and HMS Brightness. I tried arround but dont get it running. SiocConfig.lua: -- Shkval [600] = {SimplePotentiometer, 8, 3, 0.05},--Shkval Contrastdoesn´t work... Maybe somebody can give me an example plz? Regards, Terrorvogel
  13. Solved! Was a faulty siocConfig.lua Overwritten with default one and i got finally connection... Regards, Terrorvogel
  14. Hi, i have connected one USB-Expansion-Card with two Master-Cards and one USB-Outputcard on my rig. I updated with Oakes latest SVN build (Export.lua, ExportSupport.lua, sioc.ini, siocConfig.lua, dcs.txt which i compiled to blackshark.ssi) In Sioc.ini i set "CONFIG_FILE=.\blackshark.ssi" and MASTER=0,4,2,485 (which is the USB-Expansion-Card) MASTER=1,6,1,494 (and USB-Outputcard) With controlador.exe all switches of both Mastercards are recognized well. The outputs on first Mastercard and on USB-Outputcard (test_outputs.exe)were working well too. Sioc and BlackShark are running together at the same rig, so i let the default settings "127.0.0.1" in sioc.ini, siocConfig.lua and Export.lua Now the problem: When starting BlackShark and flying, in Sioc.exe i get no connection. Under "IOCP Server" i can see "HostAddress 192.168.1.2" on "Port:8092" and "Clients connected:0" There should normally seen "Clients connected:1" Tried around for a whole day now but no way to get it running.... I really hope someone can help me out of my desperation before evolving suicidal tendencies :smilewink: Regards, Terrorvogel
  15. @Beetz Werd ich testen beim nдchsten MFD failure. Thx soweit:) GruЯ, Terrorvogel
  16. @Dragon Da hab ich mich wohl ein wenig unglьcklich ausgedrьckt :) Aber kannst du mir vielleicht noch eine Frage beantorten? Wie kann man die Fehlermeldungen in den MFDґs wegschalten? Wenn mir links angezeigt wird, das rechts ausgefallen ist, kann ich mit links auch nicht mehr viel machen:smilewink: Warscheinlich muЯ man irgendwo "bestдtigen" oder? Hab da irgendwie nix gefunden im Manual... GruЯ, Terrorvogel P.S. Bin jetzt paar runden geflogen und der Ablauf von dir, mit den Mavericks, ist bereits in Fleisch und Blut ьbergegangen. Wenn ich so weitermach, trдum ich heut Nacht noch davon...
  17. So, jetzt hatte ich Zeit eure Tips zu verwerten. Hab jetzt mein "System" verworfen und das von Dragon getestet. Funzt einwandfrei - muЯ mich nur noch dran gewцhnen. Hab auch einige Tasten am Joystick angepasst und muЯ nun fleiЯig ьben.:pilotfly: DaЯ man die Maverick nicht direkt vom TGP-Lock ьbertragen kann sondern nur mittels der erstellten SPI "Zwischenstufe" war essentiell fьrs Verstдndniss. Ich sag nochmal Danke an alle fьr die schnelle Hilfe! Bis denn... GruЯ, Terrorvogel
  18. Danke fьr die schnellen Antworten erstmal! Die Beschreibung ist echt sehr ausfьhrlich Dragon:thumbup: Gibt es nicht einen bissl schnelleren Weg um ans Ziel zu kommen? Ich machs immer so und manchmal klappts auch aber ich kappier nicht warum nicht immer: 1.DSMS Maverick auswдhlen in MFD (linkes MFD) 2.TGP als SOI (rechtes MFD) 3.Ziel ranzoomen und Lock (rechtes MFD) 4.wechsel im rechtem MFD von TGP zu MAV 5. Und dann (hab ich wo gelesen) mit long China Hat Forward die Zieldaten von TGP an MAV ьbertragen. Und das geht nur manchmal. In MAV dann nochmal Lock und FEUER. Ich versteh nicht warum man mit dem Maverick-Seeker dann nochmal das Ziel raussuchen soll? Dann geht doch der Sinn vom TGP vцllig flцten. Glaube mir fehlt da irgendein Zwischenschritt. Andererseits funzts ja zu 50%. Ist das ein Bug? Ich hoffe jemand kann mir den entscheidenden Tip fьr meine Variante geben. GruЯ, Terrorvogel
  19. Hallo, ich kriegs einfach nicht gebacken ein locked target im TGP zum MAV zu "ьbergeben". Unter MAV muss ich dann immer wieder manuell das Ziel "raussuchen" was natьrlich sinnlos Zeit kostet... Normal sollte das doch mit "V"-long bzw. China Hat Forward funzen. Was mach ich falsch? GruЯ Terrorvogel
  20. @zhucelun789 which settings do you mean? Unfortunately i donґt see any... Regards, Terrorvogel
  21. @Accipiter The idea behind sounds good so far but why does this happen only to vehicles and aircraft and not with buildings and the other stuff which textureґs are lot bigger. I have overall three graphiccards installed (1xGTX470, 2x8400GS). At the two GS8400 are attached a total of three 7"TFT and one 8"TFT so there is no influence to main graphics GTX470 in rendering. I believe that i already had this annoying textures problem before i changed to Matrox Tripplehead2go with three displays and this bigger resolution. There must be somewhere a value to change in some .lua for setting the texture popping distance. It would be interesting if all other Matrox users have the same problem... Greetings, Terrorvogel
  22. @Mustang I tried out your settings but it changed not my problem as you have already written. The only thing is that i have now stuttering so i went back to my old graphics_bs.cfg which gave me a constant FPS of 30 with 5680x1050 resolution and no stutters. But Thx for your hint! Will there be an update for BlackShark to same A-10C engine in this century? @Mastiff I already had set some AA-settings in Nvidia config but thats not the problem why i originally started this thread. And donґt forget my high resolution i use... What are your settings of "not popping up" annoying textures of aircrafts and vehicles in close distance? Thatґs the way you could help me:)
  23. Thx for fast response! Unfortunately thereґs nothing with "building". Do you mean structure? Which value do i have to change exactly for earlier textures? Config\graphics_bs.cfg:
  24. Hi, i have the problem that textures of vehicles or aircraft were loaded too late, so you see only polygons in a too close distance. Itґs not looking very well and disturbing immersion so much for me. I tried arround some settings in several luaґs but finding no solution. Iґm sure there must be an option somewhwere. Maybe someone can give me a hint:) Greets, Terrorvogel This is what i mean:
  25. Hi Mnmonic, big thank you for this great application! Unfortunetly i have one little problem. BSVP is configured right an working perfectly so far but when started i cant trim (Forcefeedback) anymore with my Logitech G940. When closing BSVP the G940 sends trim to BlackShark without problems. Tried it several times. It seems that something is blocking a few DirectX commands. In Post #39 Gadroc has had exact the same issue with G940 too. http://forums.eagle.ru/showthread.php?t=46579&page=4 Is there a way to compile a new one with maybe newer questviewer.exe or something? So its up to date? With LOVP in Flaming Cliffs2 there are no problems with Forcefeedback. Whats the difference to BSVP? Or can you plz "make" one, like BSVP, for testing? I like this app so much but i cant use it without trimming with my G940. Hope you can help! Thx in advance... Greetings, Terrorvogel
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