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A A ron

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About A A ron

  • Birthday 03/25/1979

Personal Information

  • Flight Simulators
    Janes F18 and DCS world
  • Location
    United States
  • Interests
    Combat flight Sims, Cars, sports
  • Occupation
    Electrician

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  1. The issue was that the data protector on my Norton Antivirus prevented a few files from going through causing the issue I had. I turned off the data protector on the Norton antivirus and performed a slow repair. The simulator is working normal again. What is unusual is that the Norton Antivirus never prevented files from going through on other updates. There were some updates that the Norton Anti virus software needed just before I performed the DCS world update and I believe the data protector was added or modified to prevent more suspicious activity. I will likely have to turn off the data protector every time before doing a DCS update. Hopefully this helps others.
  2. I have a 2080ti. It looks like my antivirus software stopped a few files from going through on the update which caused this issue. I performed a slow repair but that did not work. I am waiting for a response now for the next step to take.
  3. I normally will change from msaax2 and DLSS just to check both out with my Oculus quest 2. I tried to make the change today in the settings and saved but when I go into a server I notice in the settings that it will revert back to msaax2. Very weird issue. I have never had this problem before.
  4. I recommend to implement damage to the refueling basket and probe by aircraft or causing aircraft damage. I know that can cause all sorts of issues with mid air refuel but it would add realism and the possibility of a basket being sucked into an intake and taking a plane down would be pretty cool and realistic.
  5. This issue is solved. I did not realize the radios were set to easy communications. I had them change to realistic radios and the issue was solved.
  6. I have had the exact same issue in multiplayer in stable version. Very easy to replicate this problem. I have been firing regardless of getting a shoot cue or not because of this issue. Hopefully this issue is fixed very soon. This is why I play stable version. I can't imagine playing open beta with even more bugs and issues. I don't have much time to fly this simulator as much as i would like to and I don't want to be dealing with even more issues with the simulator in open beta.
  7. Please send me steps to send the track file and I will send. It has been awhile and I forget. Also during case 1 recoveries the ball will disappear for a few seconds then reappear while in the groove. You will see it on the track file also.
  8. I want to clarify that that the TDC button does not need to be pressed once you lineup the cross hairs for DX/DY and roll. I was watching a spudknocker tutorial and what he did after he lined up the cross hairs for DX/DY He would push the TDC button in to lock it in and then he would lineup the roll cross hairs and once he was happy with the cross hairs he would push the TDC button to lock it ( as he describes it). Then he would push the align button. Please let me know if the TDC button has to be pushed in to lock in the cross hairs for DX/DY and then again for roll, but I don't believe it does.
  9. Thanks. I forgot I already sent this a while back on the same topic. Sorry. I just read that it is correct as is as is and they are supposed to fire off unguided. That seems unusual but OK.
  10. When jettisoning the AGM 88 harms they do not drop and free fall. They fire off the pylons straight away.
  11. When in the 162nd multiplayer pve server Caucasus version 2 for stable server while flying the f18 hornet and calling inbound or the 10 mile see you at 10 the auxiliary radio will go to "M" or manual. Not sure if this is an issue with the server or a dcs bug. Very easy to re-create the problem. Also the ball will disappear then re-appear while in the groove. Also not sure if that is a server problem or dcs problem.
  12. Thanks for the reply. I am on the same page/understanding with you on all the topics you brought up. I believe my pod was not looking where it needed. I did a practice run with a jtac through a single player mission and it worked great. I've done that mission quite a few times to get comfortable with putting mgrs coordinates in and following proper nine line protocall. I just wasn't staying patient to think that I could have used my hmd to target the convoy and get my atflir looking in the correct location or even get coordinates from the f10 map. I want to be clear on one subject. If I just put the laser code on the lgbs only and fuse them and drop them through ccip mode as an example you are saying that they will track the laser from my wingmans laser and I can have the pod off and the lst switch off as well( as long as my laser code and his laser code match). Correct? That makes sense to me.
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