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Everything posted by boombazookajd
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I just started my DCS VR journey and Turbo mode is one thing from the Tool Kit that I cannot seem to get working. When I activate it, I just get a CTD.
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Hahahhaha I found discord after posting here.
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OK So i'm running the latest version of DCS Bios Fork. All physical connections are wired correctly. When I open the serial port command, prior to starting DCS, i can see the puttons being pressed in the command window. Once I start DCS however, I get something like this: > 2023/06/25 09:50:12.000363667 length=582 from=0 to=581 UUUU....F-16C_50. ..R.0.7.49New callsign N$..C. 692 374..u.W...!#..16:45:60 0 ........ 1.0.D..........Q*..............2...2..B0*T...~....*...........U...............L........W,.(.......\r..G..P...U.....3............... . ..r.;-................_....._..6e.e.33..YaO...,.Q...........................................N............................8......2.2.Te...... UHF 305.00 a 0 ....B ..... VHF 127.00 0:00:00 ..... ..... M 0000 T 1X ..... 60 60 ...e...............2023/06/25 09:50:12 socat[321] E write(7, 0x800080000, 582): Permission denied Press any key to continue . . . when i check the DCS BIOS log: Util.lua: value 386.000000 is too large for address 1078 mask 511 It seems that there is something not communicating between the arduino and DCS/DCS Bios and I am not sure where to start exactly.
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@Vlad333 got it working thank you!
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Your sim ROCKS! If you would like, hit me up on PM and I can link you into my Discord channel! I post a large majority of my build progress there. I'd love to stay in touch, perhaps we can bounce ideas off each other and figure out some solutions to current and future problems.
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Hey guys! So i'm trying to tackle my CMDS panel for my F-16 build. I successfully was able to get a standard 16x2 LCD screen to work for the CMDS flare and chaff counter however I cannot get it to fit in the panel so I bought an op202i from widehk. I am however unable to get the screen to show anything legible. I did find some information on the SSD1311 driver and a library but it's still not displaying anything legible, even just "hello world" is garbled. Github for SSD1311 library If anyone could lend me their brain, that would be most wonderful as I'm running around in circles at this point. Thank you!
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Could we get the removal of the “bird slicer” IFF blades on the nose to better align with pre-lot 20 aircraft? this doesn’t have to intersect with avionics capability but a mere aesthetic modification. with the accuracy of the sim, going back in time with upcoming maps (or current ones) like Syria/Egypt/Kola Peninsula is a little wonky with the iff blades on the nose. a quick model update and change via argument would be great, like what Heatblur did with the fuel probe cover on the Tomcat
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Much appreciated bud! I’ll mess with the pagefile and check Mustang’s post
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So I don’t have any mods in core. The few that I have are in saved games and are more or less the most popular and often used (476th range targets, USN Deck Crew, Massun92 airfield pack) they’ve been close consistent and stable for a year. this only started happening within the last update or two. I understand everything that you’ve highlighted, I deal with logs a lot while setting up missions with MOOSE. I just don’t understand *why* this has started now. Yea we can blame mods all we want but I’m not scapegoating mods. I’ll work on the page file. I have a 1660 SUPER so what would be the recommended size? I still think this has something to do with the latest update. Prior to this my computers never had issues running DCS but as of the latest update, every dang thing is maxed out. Load screens are longer, loading into mission takes longer… it’s confusing on why this suddenly happens after a very long time of stability. what I may do if the page file and slow repair fails to fix this is just roll back to the last July update. like I said. I’m crashing at random times, sometimes in Mission Editor, sometimes (though very rarely inflight). it’s most often in a load screen the game just CTD’s.
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dcs-crash-log.log here's the rest of the log. i have also since done a slow repair using Skate's updater utility.
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Hey guys I've been playing for couple years with great stability. It's been a few weeks and i've been suffering from crashes almost every time I play. Either in mission editor or just flying around. I caught the logs from my latest crash and here seems to be my problem: 2022-10-22 21:31:29.380 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f14/textures/forrestal/HB_FORRESTAL_DECK_Nrm.dds. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:29.427 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f14/textures/forrestal/HB_forrestal_Unbaked.dds. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:29.614 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f14/textures/forrestal/HB_FORRESTAL_DECK.dds. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:29.891 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f14/textures/forrestal/HB_Forrestal_JBD_Rear_RoughMet.dds. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:30.032 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/LSO_01_01_LP.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.121 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/LSO_01_01_LP_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.136 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/LSO_01_02_LP_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.157 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_FLOLS_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.188 ERROR DX11BACKEND: Failed to create shader resource view for coremods/aircraft/f14/textures/forrestal/HB_Forrestal_FLOLS_RoughMet.dds. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:30.227 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_CatEndPlate_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.237 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_Rear_Catapult_Plate.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.244 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_Rear_Catapult_Plate_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.249 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_Rear_Catapult_Plate_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.253 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_forrestal_Catapult_Plate.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.258 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_forrestal_Catapult_Plate_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.263 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_forrestal_Catapult_Plate_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.267 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_CatSidePlates.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.272 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_CatSidePlates_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.278 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_CatSidePlates_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.286 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forklifter_Tex_1.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.290 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forklifter_Tex_1_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.295 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forklifter_Tex_1_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.300 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forklifter_Tex_2.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.305 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forklifter_Tex_2_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.310 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forklifter_Tex_2_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.316 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_SafetyNet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.321 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_SafetyNet_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.326 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_SafetyNet_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.331 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Tow_Tractor_Tex_1.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.335 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Tow_Tractor_Tex_1_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.340 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Tow_Tractor_Tex_1_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.345 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Tow_Tractor_Tex_2.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.350 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Tow_Tractor_Tex_2_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.356 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Tow_Tractor_Tex_2_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.361 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_LifeRaftCanisters.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.365 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_LifeRaftCanisters_Nrm.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.370 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_LifeRaftCanisters_RoughMet.dds'. Reason: The request is not supported. 2022-10-22 21:31:30.381 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_ArrestingWire.png'. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:30.386 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_ArrestingWire_RoughMet.png'. Reason: Not enough memory resources are available to complete this operation. 2022-10-22 21:31:30.399 ERROR DX11BACKEND: Can't load image 'coremods/aircraft/f14/textures/forrestal/HB_Forrestal_ArrestingWire_Nrm.png'. Reason: Not enough memory resources are available to complete this operation I had just gone into the external view of the forrestall when the game crashed. I am assuming that my problems began wiht some sort of memory issue but I'm not computer literate enough to figure out exactly what to do. I've gone and deleted the fxo and metashaders2 files... Should i also work on my pagefile? I have Dell G5 w/ 1660 Super, 32mb ram, and an i5 10400. DCS is on its own SSD that has plenty of room on it.
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I'll echo Megalax's request for what we could call a "proper" paintkit. This one is largely useless. In addition, being saved in .pdn files is mind boggling. Why weren't the files in the paint kit saved as either a .psd or .xcf? I'd love to do something with this but the way you have it structured right now, it's less than stellar. In addition, the unwrap and template layout is nothing short of a jigsaw puzzle. I'd recommend redoing it into a more legible layout.
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i'm working on finding the .trk for this mission on my server. This is the behavior i am talking about. the MPRS breaks, flies through an F-5 drone trigger and they also break. In this example, even the convoy breaks. exampleofbreak.zip.acmi https://file.io/inoxxbZregYf here's a link to the .trk for the acmi file for that behavior
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@Flappie @BIGNEWY https://file.io/X1gCkq0xpwvw using that link you provided here is an example of the ground units "breaking". As was stated before, this isn't easy to get to happen. I run this mission on a server and it either works or it doesn't. It's not easy to get tracks as I have to go back and watch the tacview to see if anything happens. I'd gladly get you the miz file but i'm not posting it up on the forums. thats the thing, none of these behaviors that could or should break the AI are happening. The tanker is in its refueling orbit and then just flies straight instead of making a left turn. And it just keeps going... the convoy gets to their waypoint and then freezes. The convoy is less affected that the aerial units. I'd say at least once in 10 missions this behavior is seen and I lose a tanker for the mission.
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@Flappie I have used both MOOSE and the regular ME to spawn aircraft. Both methods have produced these results of aircraft and vehicles going off of the map. The unit goes into some weird area that MOOSE still knows the unit is there (it does not despawn the unit using InitCleanUp as the unit is "moving" although it is not) however the ME doesn't know the unit is there as i've set a trigger up for the planes to explode if they leave their orbits, thereby spawning in a new plane.
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I can't upload anything. 5mb is simply impossible to compress to. I can get the trk down to 8mb. i will gladly get this file onto a google drive or whatever sharing platform but here's what i know: at 1910 in mission time, a convoy of vehicles arrives at a small airfield outside of Kutaisi. This convoy is a training mission to provide training pilots experience searching for a moving target. at 1920, the vehicles begin to freeze on the road until only 1 is left moving. The end of mission debrief has a corresponding entry of units "dying" around the 1920 mark. Tacview show's these vehicles as continuing on their heading when they "died". The track replay shows these vehicles as just freezing in place, as if the game loses track of them. There is no reason for them to die, no enemy units around. They simply drive in a large loop from Zestafoni to Kutaisi. Edit: When this happens to an aircraft, it typically doesn't freeze in mid-air, although this has been seen. Typically the aircraft just fly off into the distance. Edit 2: I can't even upload an example of the mission because 5MB is laughably too small. Fix this, seriously it's 2021. Get with it.
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I need to work on getting the track small enough. I can’t just put the .trk in here because it’s too large. I have some screen shots of this happening while watching the mission in F10 map as well as tacview. I can’t figure out what “breaks” the units. Once these units break, there’s no replacing them, and it is at random times.. it’s not like it happens specifically at one time. definitely stay in touch and if you want reach out via pm or we can link up on discord and see what we come up with.
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I’m having a recurring issue with a dedicated server mission and the behavior of the AI. At various times, and for no obvious reason, units go “dumb” and fly or sail on a continuous path until they get stuck on land OR fly off the map. I have no obvious entries in my log file of any indications, that is every entry that is present is always there… and this problem is intermittent. This behavior shows up mostly in my KC-130, KC-135, or E-3. Behaviors seen: 1. aircraft took off from Kutaisi and continued on takeoff heading until off the map. 2. aircraft took of and upon reaching waypoint 1, began a very small circle orbit. 3. aircraft continued straight while in race track orbit and flew off map. 4. Carrier continued sailing on path rather than turning to next waypoint and stopped at land. to counter this, I set up a trigger zone to destroy the tanker if it left a general area however it seems like the game loses track of the unit as it didn’t die (yes, the trigger was set correctly). This leads me to think the game is just going “dumb” and dropping assets. id like to know if anyone has seen this behavior before and what might be causing it. I see this behavior whether playing the mission on a server or single player on my gaming cpu. ive tried isolating the issue but I cannot, there are no correlating events that seem to trigger this behavior.
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Red exclamation mark on rudder axis binding - F14-Pilot
boombazookajd replied to 5EVC Tiger's topic in Bugs and Problems
I'm having the same issue but with my Trim Pitch Down and Trim Roll Left Wing Down -
investigating Carrier deck crew not marshaling online
boombazookajd replied to BoneDust's topic in Bugs and Problems
Still hasn’t been fixed. I am encountering this issue on the Lincoln in the Caucasus map on my dedicated server -
Skate, First I have to say this is an incredible product! This makes hosting a server possible for my squadron! I want to thank you immensely! A question: how do I get a mission to end at a certain time to load the next? my goal is to have my server restart every 8 hours and rotate between 3 missions and represent a 24 hour day. mission 1 from 1000-1800 2 from 1800-0200 3 from 0200-1000 and back to mission 1 thanks again!