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rattler

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Everything posted by rattler

  1. Still Looking for help.:cry:
  2. Still need help Sir Tooper is the one who made this mod. If anyone still has this or Sir Trooper reads this, can you give me a link to the download or send me the files. Would appreciate the help in locating this mod.Cheers.:helpsmilie:
  3. Happy New Year from Newfoundland Canada.:thumbup::thumbup::thumbup::thumbup::thumbup:
  4. Sir Trooper Have you still got your weapons pack with the asraam,irs-t,phenix and derby. If so could you arrange for me to get a download of these. Would dearly love to have them. thanks.:thumbup:
  5. still need help got his all nations eurofighter but does not contain the list of missles. Still need to find the link. I think this was a weapons mod but I cant remember. Thanks for any help. I think but I am still not sure if Sir trooper made the mod.:helpsmilie:
  6. I am looking for the AIM-132 ASRAAM, IRIS-T, Python 4, and Derby download or if someone can send them to me, I would really appreciate it. I think Sir Trooper may have made these missles and if you read this Trooper, sure hope you still have them someplace, or please anyone who may still have them around. Thanks.:thumbup:
  7. Aeroscout Thanks for reply. I have fog=advanced scene=high effect=med. water=med. texture=med. lights=weapons shadow=all planar Settings seem ok. everything works but landing lights.:noexpression: Sorry guys, found problem, lights=all. Stunned me. Too much time texturing not enough flying.
  8. 141 Yes I have. But I think i will look for another and try. Strange. I thought it might have something to do with lo4e so I did a clean un-unstall and re-install but the problem is still there. Got me. Hope someone can help. I am not sure what is causing this. Cheers.:(:thumbup:
  9. I have lost the landing lights projection on the runway,etc. at night and day. Lights are on but no projection on objects. Have done a re-install but still have problem. Anyone that could shed some light on this would be appreciated. Cheers.:noexpression:
  10. Groove Thank you. I guess you answered any questions I might of had on this. Cheers.:thumbup:
  11. Shaggy One can not dispute your thoughts. You have been a great source, either by yourself or helping others with their mods. My statement was not in any way an attack on you or your statement, just my thoughts. Yes I do know of some of the problems but for sure not all. Just trying to give the benefit of the doubt. Like I said if for your own private enjoyment is one thing for public it is a whole other concern. Accept my apology if my statements even suggested that I doubted yours. You are certainly one person that people in this forum pay great attention too and well earned also. Sorry Pal.:(:thumbup::thumbup:
  12. :thumbup::thumbup:!!!!
  13. Czarnolek: Hi Pal: this is one of the points you picked out. got me curious so I just did a quick cut and paste and this can be corrected very easily. Just retexture the black circle in StrikeE_NOSE_WINGS_COCKPIT, top left corner. Did not retexture in this shot but that will correct at least one thing you picked out. Hope this helps.Cheers. Rattler [ATTACH]34894[/ATTACH]
  14. joey45 Yes if you make it a mod by you and upload it as yours. I don't think this is the case. I do believe that it was intended for ones self to add to private user missions. Not for public use type thing. If you tried to pass this off as your work and made it public then I would agree you must look at the EULA. I think he found this and gave a link to anyone who would want to try and include it for private use. IMHO. Could be wrong.
  15. 141 Am more than happy to send you the textures. Anything I can do to help, please let me know. I will send the pilot too, as the back of the helmet could be touched up as well. It appears to have a little lip at the back instead of following your texture of the back of the helmet. cheers and stand by for the PM. Rattler:thumbup:
  16. to 141 Hi bud. got some photos of textures that I can not find. Would it be possible to show me in the f221 and KOCABURUNAAAA file just where they might be located. I tried but could not find the spots. I may have just overlooked the spots and it may have to wait till you redo some of your textures later on when you have another go at this great model. Cheers.:thumbup: [ATTACH]34891[/ATTACH] [ATTACH]34892[/ATTACH] [ATTACH]34893[/ATTACH]
  17. Czarnolek: Sorry old chap, my mistake. Yes the very end of the nose would look nice if smoother, I agree. Yes I also believe this is one of his best.Cheers, Pal.:thumbup::)
  18. Agg Perhaps you could make an F-16 and correct all these errors. You seem to have a vast knowledge of what is correct and what is wrong. Give us a nice F-16 to fly. Not saying your wrong but you seem to have a good handle on shapes etc. Would be a waste if you can Mod an F-16.Cheers.
  19. Czarnolek: One can be too critical of a modders work. I think your intentions are well founded but Tomcatz has already said that the poly counts are low on his mods and that is what he does. I think every Mod done by 3rd parties can be touched up to some extent. It requires a lot of work to get to this stage and for Tomcatz this is what he was trying to achieve. One should not try and compare one modders work against another as they may have different ideas as to what they feel their project should reach for. Yes I agree with you but there are lots of mods that could use more Poly counts to make them look sharper but if you use these with a lot of other mods in a large mission, some people may not be able to play the mission on their present Computers. This I do believe is why some of Tomcatz's mods are of low poly. Still looks great and funcional for all. This is certainly not an attack on you or your statement but an explaination only, so please just take it as MHO on why some modders use low poly count mods. Cheers and have a great New Year's Eve.:thumbup:
  20. Gentlelmen Are we not being a little too critical. It was never said who did this just a link if you wanted it. Are we saying if you see something in any game that may be adapted to Lockon that we can not do this. It is not being passed off as someones work, just files that can be fitted to Lockon. I know the past but I don't think we should jump too fast. IMHO.
  21. No worries 141, great work !!! Your not alone in texturing. Lots of people do things different, so just keep on working on your mod and looking forward to any changes you make. Modding is not easy and you are doing just fine. Cheers. Have a Good New Years. Rattler:thumbup:
  22. 141 progress report 141: Here are a few shots of WIP so far. Have run into some slight problems with texture overlap but all in all, not to bad. Still a little work yet. hope you like. Cheers.:smilewink: [ATTACH]34777[/ATTACH] [ATTACH]34778[/ATTACH] [ATTACH]34779[/ATTACH] [ATTACH]34780[/ATTACH] [ATTACH]34781[/ATTACH]
  23. Thanks 141: I will do my best to figure it out. Might be one of your firsts but very nice work. Would love for you to get tire rotation going. Looks cool on ground. However you have done a great job and I hope you do some more work on the F-22. Thanks again, Have a Great Xmas!!!:thumbup:
  24. Think you are missing the new textures which would put a file in bazar\world and in you graphices.cfg. Tell me what you have and I can send you the file. Mine is working fine.Cheers.:)
  25. Coming from you, I will take that as a very nice compliment. Glad you like him. Thanks for your help, appreciated.:thumbup::thumbup:
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