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TobiasA

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Everything posted by TobiasA

  1. So... I went to the instant mission with the fighter intercept, and I'm unable to cycle targets with TMS right. That's weird.
  2. Well, cycling targets didn't work with two targets flying in formation in the training mission. That's strange. I'll try again soon.
  3. Yes, but actually no: - You can't cylce through targets by TMS right - You can't bump the radar range by putting the cursor to the end, so you have to adjust radar range manually- or go to RWS by TMS down short to break lock, TMS long to go RWS, bump, and go back to TWS with TMS right long and sacrifice your lock on the way - You can't track multiple contacts in TWS Also, RWS is currently missing the two target track mode (TTS), also with the ability to cycle through both contacts with TMS right. The viper is early access with a huge potential. As such, it shouldn't be compared with modules that are far further in terms of development. Just saying. The viper will be awesome when it is finished. The MLU manual found here https://fdocuments.in/document/f16-mlu-m1-pilots-manual.html describes TTS inside of RWS which the DCS viper currently doesn't have. And other modes that are currently still missing. I quote: "If the radar is in CRM TWS with multiple tank targets but no bug, a momentary (less than 1second) TMS-right will upgrade all tank targets to system track files and the closest systemtrack file in range will be bugged. Subsequent momentary TMS-right activation’s will step thebug to the next system track file that is closest in range." That does not work right now. So we do have a demo of TWS, but not the full mode as they described in the threat over here in the forum here: https://forums.eagle.ru/topic/206282-planned-f-16c-systems-and-payloads/?tab=comments#comment-206555 So let's see what the viper can do when it is finished, but we can't judge early access vs. fully developed modules. We don't even have a ground radar yet, it is early access. I'm pretty sure that the finished viper won't have that switchology thingy and will be just as smooth as other modules or planes that already have that depth.
  4. Actually, the Viper will be way cooler when we get TWS and the two- target RWS track, switching with TMS right between both targets. The radar is pretty basic right now. The concept behind the jettison is that you either panic (emergency jettison due to an incoming missile) or you preselect selective jettison, toggle MFD pages with the DMS and just jettison those. There are three preselections per side which makes it six pages accessible via HOTAS. And you have the missile override with instant AA ready with another preselection. If you do a clean fence in, you don't need to fuzz around with different MFD setups and drawing away attention. It is essential to have DMS, CMS, TMS and the overrides map though. The override concept means that you can be in AG mode switch to AA with a flick of a switch- or have the HARM active and scan the skies for bogeys at the same time. I adopted all the switchology from "that other sim" and felt instantly at home, good thing they both went with the real deal which was one reason to actually buy that module. Either you love the viper or you don't. It's a nice plane, fun to fly and the bubble canopy is the coolest thing ever.
  5. Until we have more POS modes like EOM, i would just stick with POS if the radar currently isn't emitting and you want to get a HARM there before it goes active, and HAS if the radar is already active.
  6. In the real thing, if you don't use aerobraking, you will kill your brakes and end in the grass. It was called light weight fighter for a reason, that is especially true with the wheel brakes. - Don't use the rudder to counter crosswinds. The viper lands with the stick, be gentle with the rudder. Just put her down gently, wings level and "crab". (read: https://www.f-16.net/forum/viewtopic.php?t=9288 ) If you are a pro, you can use the rudder to straighten the nose right before touchdown but... You should have some training when doing so. - Flare a little, touch down gently. If you miss that area where all the rubber sticks on the tarmac by quite some amount, go around. - Pop speedbrakes (I have these open as soon as I lower the gear), throttle to idle- from this point on (main wheels on the ground), you might use the rudder to keep direction. - Pull the nose up to an AOA of about 13° (green indicator, watch the gun cross) - When speed reaches about 90-100kts, gently put the nose wheel to the ground (I go with 90kts most of the time) - When the nose wheel is on the ground, gently apply brake pressure und pull the stick back for maximum aerodynamic braking. Do not apply full brake pressure to avoid skidding (which will probably throw you off course a little) if you don't have to. - Down to ~40-50kts, apply NWS with the uncage button. Be gentle as if it was your girlfriend.
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