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paulw10

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  • Flight Simulators
    DCS World, Microsoft Flight Simulator 2020
  • Location
    South of England
  • Interests
    flight sims
  • Occupation
    Software Engineer

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  1. BTW. Easy comms = OFF Because I did an early engine start I didn't get the first salute prompt. Maybe that messes it up. The first time I tried the mission I had to wait a long time for start clearance due to high flight deck activity and no groundcrew available. By the time I got clearance my buddy had already launched. I re-started the mission and started my engine straight away. We both launched togther this time.
  2. I run on a standalone install which I keep up to date. I have mods like the usual asset packs, range targets, echo19 audio mods, SRS, lots of liveries and kneeboards. Missions 1, 2 and 3 were fine for me - all giving procedures, comms and queues as briefed. Mission 4 was the first one that seemed to behave oddly. I might do a re-fly after I've finished the campaign. I don't wont to reset my current progress at the mo. Thanks.
  3. If F/A-18 AAR had a difficulty rating, it would be: Easy: KC-130 Normal: KC-135 MPRS (due to the jet wash) Hard: S3B (due to the jet wash and the short hose) I think all the campaign AAR is with the S3B. If you are new to AAR it is best to begin with the KC-130 to get the hang of it. Hope this is helpful
  4. Hi all, Re: DCS 2.9.15.9509 (21/APR/2025) Salute gives 'no crew member available'. Flight deck very busy. Waiting leads to very delayed launch relative to 'taxi' signal. I found it necessary to engine start without clearance (slightly naughty). After launch no comms to switch to Knight. I switched at WP1. Probably should switch after clearing mother beyond 7 miles (after the Case I departure). Case I recovery with ILS on channel 4 as briefed. ILS was ON. No needles! Thankfully it is a bright and sunny day so time for a bit of seat-of-your-pants flying. Hope this is helpful.
  5. OK, thanks. Landing at WP3 was more like crashing at WP3. I did actually remove the FCR in the end. For the speed part the lead seems to accelerate very fast from 0 to 120 knots. It took me about half the leg to catch-up.
  6. Mission 2 landing at the FARP. With both the external tanks still full and the FCR fitted the helo is so heavy I have trouble hovering or landing. Is this expected or should I remove some fuel to counteract the FCR weight? Thanks.
  7. Took me five attempts, but I managed an ACLS landing. Landing was very hard and broke the right-hand undercarriage. Managed to scrape the jet over to a parking spot. Good enough for me, haha.
  8. Hi again, Thanks for the pointers. I had a really fun time working through my mods folder. My problem was traced to the SU30 EFM mod by Codename Flanker Community. The specific mod version in question was v2.7.43 Beta. I removed the SU30_EFM from the SavedGames Mods/aircraft folder and re-started DCS. The A-10C II cold start now works ok. I did not investigate the problem any further (since I only tried out the SU30 once or twice). Thanks again, and case closed. Kind regards, Paul
  9. What was the solution? My A10-C II crashes on start-up. Other aircraft work fine. I have done a clean and repair but still crashes. A-10C II, Instant Action, Caucasus, Cold and dark. Crashes during Spawn Objects loading phase. Crash log attached. Any pointers gratefully received. dcs.log-20240127-190519.zip
  10. Any chance of removing the low level mist from the Cold Start instant action mission on Normandy 2.0? It's really annoying when you just want to practice start-up and take-off procedures. VFR is better for training. IFR comes later. Thanks.
  11. Haha. So funny. I was having trouble with this campaign until I noticed I had a centre drop tank fitted. You can do the whole channel transition on the drop tank. I only noticed when I ordered my buddies to engage, and I saw them jettison the centre tank. I'd been doing the missions for a few weeks, each time trying to limp home. I even made it once. lol
  12. Started Epsom campaign after Normandy 2 update. Mission 4 briefs for engine start upon signal from telephone operator, but aircraft is hot start. No red signal flare (for at least the first hour!). Engine starts mis-firing after about half-hour of ground running. Cannot seem to clear it!?! Track attached. EpsomMission4.trk
  13. Just finished. I had a grin on my face all the way through the final mission. Epic. A few general comments if they are helpful: Are you suppose to contact Andersen AFB when recovering to base? All my RTBs were silent. Some FM radios were not always giving any homing, e.g. Company HQ. More evident on the later part of some missions. This seemed a bit odd. If the map area was bigger this would make navigating home a little tricky. Would be nice to include guidance or tactics of proper OP for hot LZs for both Slick and Gunship. Be good to know how it should be done and a great learning oportunity. Overall 9/10 from me. 10/10 would need a fortunate son. lol Keep up the great work.
  14. After dropping off at Company HQ, the only comms is "think I'll skip dinner". No further instruction for what is next? After a short while I decided to fly back to Anderson. The mission ended on touch down.
  15. I have the same question - how to navigate back to Anderson? At the moment all I do is fly VFR generally in a NE direction. Some conditions are a little IFR/IMC.
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