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Jayhawk1971

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About Jayhawk1971

  • Birthday December 21

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  • Flight Simulators
    DCS

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  1. I just flew mission 1 that you kindly provided as a download. That was a fun mission! Love the more elaborate ATC at Akrotiri (which was actually not that hard to follow). It's a long mission, but there is lot going on that keeps the player entertained. Really looking forward to this campaign!
  2. Honestly, I can't remember. The RWR was pretty much cluttered at that point. If it was up, it wasn't locking me, though. IIRC, I did see a "6" on the HAD, because I was contemplating strafing it, in case Bug's HARM would miss (of course I forgot to set a mark point previously; I became rather rusty in the Viper ). I also forgot to check in the debriefing afterwards whether my CBU's killed the SA-6 radar or not. I never thought about it, since I heard the "kill message", and I saw from rising smoke that I definitely did kill multiple "somethings" on that SA-6 site.
  3. Hi Chris, I just got back into FIWOS to finally finish the campaign (took a break after mission 9). I'll put the question in spoiler tags, as it's related to the plot:
  4. I keep hearing "sugar breakers" instead of "circuit breakers" during the checklist. Maybe I should eat a Snickers bar before flying? Oh, and happy (slightly belated) Birthday, @Reflected.
  5. I had something similar happen in another Tomcat campaign recently. In my case, for some reason, DCS couldn't load/ find the player skin anymore, and froze. Doing a slow repair fixed the issue in my case. You can try by opening the mission in the mission editor and choose a different skin for your aircraft.
  6. Apparently, if you use the radio command instead of the "salute" key bind to launch the catapult (or the other way round?), Paco's trigger may not work. So whatever you have been using to launch so far, try the other option. The mission works for me, but I am using VAICOM and use a voice command (that probably uses the "salute" key).
  7. Absolutely fantastic! It's amazing how far you and your fellow creators like BD and Chris from Ground Pounder Sims have pushed (and continue to push) the boundaries of campaign creation.
  8. I just saw your announcement video on YouTube. What an amazing addition. Thank you so much for your dedication to keep your older campaigns up-to-date! Now, if we could some day also get the interactive crew chief from your upcoming Viper campaign for the Tomcat and the Phantom.... *ducks, rolls, runs for cover*
  9. Cool! Can't wait to find out what it is! Regarding the issue with the freeze: Slow repair did the trick, mission is loading again as it should.
  10. Didn't the A-7 have the first "real" HUD in the US military, 1967-ish? Or was it introduced with later A-7 models? If the former, I wonder why that technology didn't make it into the A-Tomcats? Edit. A quick search found this article: https://www.twz.com/34405/the-a-7-corsair-iis-heads-up-display-was-a-revolution-in-air-combat
  11. Neither. Get the Tomcat!
  12. I am really looking forward to the flight deck directors and any other love they could give the SC. Even though it will be a lot of work (I can only imagine) to rebuild these missions, I'm sure it will be awesome once the "dance on the deck" works! Now, if ED would just make their planned briefing room available for single player missions...
  13. Then it must be something on my end. Maybe something got corrupted (file path or something)? It can't be the skin itself, since it works in other missions. Well, since today's patch apparently was delayed until next week anyway, I'll try a slow repair and see what's what. If that doesn't work, I'll ask someone at ED. Thanks for checking! Playing S&A again after a couple of months break was a real nice experience. It went a lot smoother for me than during the first playthrough (same with Zone 5). Now, since I got lured into WW2 by the latest DCS sale (bought Normandy 2 and Blue-nosed Bastards), I have a P-51 that's waiting for me over in England.
  14. Yesterday I tried playing mission 15 again, and Paco got "stuck" on CAT 3 and wouldn't launch. Taking a closer look, I noticed that the CAT crew got "stuck" (AI pathfinding issue), which caused the launch sequence to not initiate. There were two variants of this problem: 1. One crewmember get's stuck next to Paco's jet, and/or 2. If/when unstuck, he walks over to the CAT and gets stuck there, within the cluster of the rest of the crew. Solution: I taxied around Paco's jet, which unstuck the single crewmember, then again taxied through the crew cluster, after which they "snap out of it" and proceed with the launching procedure. Just use CAT 1 or 2 afterwards, mission proceeds normally. Hopefully ED get's the AI sorted out soon!!!
  15. Just tried to play mission 16 again, and DCS froze on loading the mission (after the briefing screen). I tried to start it via the Campaign tab, the mission tab (copy/pasted the mission files to saved games) as well as straight from the mission editor, with the same outcome. I found this line in my log: ERROR_ONCE DX11BACKEND (9988): texture '/textures//liveries/f-14b/vf-213 aj204 by reflected/HB_F14_LOD3_3in1' not found. Asked from '' " So I went to the mission editor and chose another skin for the player Tomcat, and the mission (16b) loaded normally. When it was time to proceed to 16c, DCS froze again while loading the mission. I did not have any issues while playing the other missions (11 through 15) during the last couple of days, during which I assume I've flown with this particular skin. I have no mods installed except VAICOM, but I assume that is some directory issue, not a memory issue? Is there anything on my end I could do to fix this, except changing the skin in the mission editor for 16a, b, c?
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