-
Posts
43 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Torun
-
Might be. Best practice for DCS specifically is to not really aim for the target, but for the ground it's standing on. So if you're aiming at the ship, aim more for its waterline and slightly above it. For buildings, always target their base.
-
My checklist: Get the hell out of A/C Stab and make sure you're in GND Stab. Do a half-action anywhere. Now you can start punching in coordinates. If you break INS again, use the F10 map to kind of get back on track and re-write OWN A/C again. If it's not available, TACAN beacons do still work and you can home in on them and perform a VIS FIX or an overfly fix. Or just land and re-align and forget that flight ever happened. I'm also not sure how does a size of the error prevent you from using a TACAN fix, but I never used a TACAN fix to fix rewriting own position. Edit: If you're in MP, there might be a human AWACS. They will be happy to help. Hoggit's got OverlordBot and it can vector you to the nearest airfield, you can perform a VIS FIX there. Another edit: If you got wingmen, do a Link 4C fix.
-
Proper procedure for rearming countermeasures?
Torun replied to key_stroked's topic in DCS: F-14A & B
Here's my two cents. Land. Open the rearm window, rearm as needed but remove the sidewinders including pylons. Chaff and flare should be input without the rail adapter count. Get rearmed, open the rearm window again, get the sidewinders with the chaff rail. Now, in the 2.7 patch, the cartridge settings as shown in the kneeboard started working correctly, but I still don't trust it + I had to deal with this so long I learned how to set up manually anyway: When you use the rail adapter, R10 becomes solely the rail adapter and is always C. R20 becomes R30, because the actual R10 cartridge is redirected to R20. So now you have L10, L20, Rail and R30. Any combination of countermeasures in multiples of 10 is still possible. My wing usually uses 20 chaff, 40 flares + rail adapter, this makes the countermeasures F C C F. Sometimes we use C F C F for A-G missions. I'll let you figure this one out. -
Hey lads, I'm wondering if it's possible to reset a release cue for bomb drop without having to undesignate or redesignate the target. So far, I can only do this by undesignating my target and re-designating it again. The problem is that a successful designation requires laser ranging and that's not something that works through clouds, at least for me (and it should make sense). This makes CAS BoC attacks annoying as you must find a cloud gap or dip below the cloud base for every single pass (even if it's dry).
-
The missions already are tagged with IDs. The real reason why this happens to you is that someone either doesn't know they can communicate or they don't care. There isn't much you can do about it but hope other pilots will be just as considerate as you.
-
I appreciate the AI JTAC automatically sending you complete CAS briefs, especially because it feels like it's a step closer to what I'd really like to see: Having human JTAC able to work to the same effect. Right now, human JTACs can send you briefs via the F10 mark points, but that is only coordinates, I'd love to see a way to send in the full brief. We have human JTACs very often in our vWing and I don't usually operate with AI JTACs in general, so this would be a great boost of functionality for me.
-
Better late then never! - Go to RCALL, select the brief you want to use, go back to CAS - Box the USE button, OSB 20. - On the UFC, you input a number from 1 through 10 and press Enter. - Your selected brief should now be the target point you selected. - A single CAS brief can be made into multiple target points, just repeat this process. To work proper, I heard something about needing to have at least one WPT in the INS before target points start working, but I think that relates just to JDAMs? Better safe than sorry. To select target points on the EHSD, either keep scrolling through waypoints via the arrows on OSB 16 and 17, which will scroll you through those, markpoints and target points, or once you press either of those once, the ODU will populate for options to select a specific TP, mark or waypoint. Box which you want, punch in a number, Enter.
- 1 reply
-
- 1
-
-
I'm would like to use the WPT Offset for FOB landings to establish the Key for a landing, but for this I would like a way to either have the computer flip to the main waypoint as I pass the offset, or a quick way to flip between the two without having to use the OSB on the EHSD. Is there something I can do about that or do I really just bind the OSB 12 or something somewhere on the HOTAS?
-
The Night training mission is entirely unplayable for me in OB 2.7.0.51180 because there seens to be no ground crew available at the start, or is too far. Canopy's open, engine off, radios turned on, I can't get them to reply to any command, much less removing the wheel chocks.
-
I don't agree because the digits no longer represent squares, they depict an X-Y offset from the SW corner of the grid segment (for every map but Nevada, where it's the SE corner), it separates that segment into an array of points separated by meters. If you cut down on the digits, now there's less points farther apart. You could argue that it's still squares, but what you're doing then with the fives is offsetting those squares in a way someone giving you the coordinates didn't intend, so you can be off by one of those squares instead of being in the same one. If you get coordinates from a source that actually gives you more digits than you need, just round up or down as with a regular number, e. g. 12342 45671 to 123 457 and then you shouldn't add fives. If it's a source that you know always rounds down, then fives might be useful, but it's highly unlikely this is a thing. If you need more precision, just ask for it.
-
It does, although there was one report of severe desync.
-
Go to AUX -> page 4 (Setup 2) -> Display.
-
Sounds like that would end up a mandatory client-side mod, if it's even possible. Neither aircraft have any "mounts" on the underside of the fuselage, so you'd have to modify the aircraft itself to accomodate showing that kind of attachment... Or somehow make it into a skin that shows a flattened tank lol
-
Great mission so far and I enjoy the firefighting! The feedback and guidance provided by the script is amazing and the server runs smooth for me, really among the best rotorhead experiences I know. While the scenario is excellent. sticking purely to the Huey presents a bit of a problem to me though. I haven't had the chance to experience many weather variants yet, but most of my flighttime on this server was on the Hot map. I have been flying just the Huey until now and as such, the temp has a pretty big impact. I wouldn't say the conditions make using the Huey prohibitive, but it's definitely rather restrictive. Carrying a full complement of patients is but a dream in the mountains, and forget taking on much water. What makes it a problem to me is when you compare it to the Mi-8's performance. I can't say how inhibited its own performance is in those conditions, but there's already a hefty difference in capacity in ideal conditions and I suspect the hot map makes that divide even greater as the Huey ends up hardly doing any work in one run.