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Everything posted by Dragan
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A10C2 Touble Finding Target - TGP WHOT/BHOT
Dragan replied to INSTIG8R's topic in DCS: A-10C II Tank Killer
In that case, it goes again to search for the target and create the SPI again -
A10C2 Touble Finding Target - TGP WHOT/BHOT
Dragan replied to INSTIG8R's topic in DCS: A-10C II Tank Killer
I partially discovered a way to unroll the gimbal when it is locked without resetting the TGP to Boresight, for example if I started a cannon attack when I see that I have a GIMB ROLL warning, at that moment I give up the attack and turn to the opposite side of that one in which I was going into a dive until then, when I make a turn I go into a dive and the gimbal unwound, of course it can't last that long, I say cannon attack is a problem and every dive below 25-30 degrees is critical, I'm not saying that everything is unrealistic but it often drives me crazy, here is a possible solution And let me not forget, that turning in the opposite direction from the previous one must be more lively and faster, obviously that's the only way it helps to return -
When I said I'm satisfied, it was in the sense that the ground AI knows how to run away when one of them is hit, they make a maneuver and they know how to hide well, between houses if it's a populated place or trees if they're on the edge of the forest, and that's really they do it well, that's about right for me, because it's realistic somehow.I didn't experiment with the other actions, I saw that the infantry now move realistically, they even run.But I believe you are right.Criticism is fine... All this needs to be renewed
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Just like that, improvements have come for land Ai, I have already written and repeated it, they, unlike our Ai Wingman, are very skilled, capable and cunning, they resort to maneuvers as soon as one is killed, while I have to consider 1000 options in order to saved his assistant with tasks, it's high time to refresh the Ai intelligence for our wing assistants.For example, the Moto GP franchise changed Ai intelligence and introduced Neural Ai a few years ago, the difference is incomparable, maybe it's not the right place to mention that series here, but I dealt with that too, so I know Unlike the Ai wingman, I am delighted with the ground Ai, but most sincerely
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You are right, I completely agree and think the same
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One possibly useful information to avoid the problem with the unruly AI wingman. Never let him destroy the last target in a group of vehicles, tanks or anything, it's possible almost in most cases he won't follow you and join the formation, command him after every attack / Anchor / or High up / estimate when the last targets turn will come and you shoot it, that would be it, I hope this helps someone to solve the problem and he has his wingman present and useful all the time task...
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Wingman goes rogue in A-10C II missions with 2.8 stable
Dragan replied to Warsaw's topic in DCS: A-10C II Tank Killer
About the same problem I also informed on the forum everyone who can see and solve this problem of strange and unreliable AI Wingman.it's good that I'm not the only one who noticed this problem.My winger for example crashes when using the GBU-54 or GBU-38:Example 3: If it stays and hits the last target from the group, then after finishing the direction and does not join the formation to return home.... -
Before the arrival of the new radio, I have one proposal for the DCS team, with all the praise for the work done so far and the great commitment, the proposal is to add communication with allied aircraft to make them realistic, so far we still haven't had the opportunity to get it and it is realistic, example: That we from the A-10 have communication with the planes of the allies and direct them to the targets that we are also attacking. For that communication to be the same as with our wings, I hope we would all like to get it here.
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Will the existing 3 radios remain in operation? Thanks for posting...
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Greetings bro, I expect a fix,since already DCS is going in the direction of all possible realities. apparently the AI wings are outdated compared to the ground AIs which are very wise and cunning.The current Wingman AI dates back to the beginnings DCS, it's about time it was upgraded...
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My wingman died again, the reason is unknown, it happened during a joint mission with the A-10, we were attacking ground targets, none of the targets were SAM or AAA, he just disappeared from the radio command and in the debriefing window it said: AI Pilot Mission aborted / Dead / Crash. Something has to be done with the AI wingmen, one thing is for sure and that is that the ground AIs are much smarter compared to the AI wingmen..
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Hello everyone. There is a problem that has been going on for a long time, and I think it has gotten worse with the new DCS 2.8. It is about the AI wingman pilot, the problem is specifically that, despite all the assigned parameters of the task that I perform before,I usually return to the home base alone, it happens in 90% of cases that he leaves the task before completion, he leaves in an unknown direction, so he doesn't come back with me. He doesn't obey the orders I give him to attack my SPI almost never, he crashes while throwing GBU 38 or 54 bombs. the problem exists for a long time. Is there a solution and what should I do with it? I suggest on this occasion to investigate the problem of the intelligence of the wing assistants in particular.I believe that intelligence may be outdated..
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The Mariana Islands are excellent
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So far I have only used the Caucasus, and I did not download the Mariana Islands because of the location, if I am correct all the maps should be available with version 2.8, but certain ones will not be able to be used without purchase, I would be very happy to buy a map of Syria All ok
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For the recommended system requirements, it says that 120 Gb of free space is needed on the free disk, I guess that's the basis
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Hello everyone, I recently came back to DCS after a break and I'm already downloading the 2.8 version. when I started the download I only have 167 Gb of free space on the SSD card, I wonder what the final size of the downloaded will be at the end... Thank you
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Hello people, I have 2 questions, please answer them: 1. In the mission editor when I tick unlimited fuel will my AI wingman also have unlimited fuel? 2.Can it be set in the options to reduce the density of forests/trees on the groun.I am interested in this primarily because of the Caucasus region? Thanks a lot
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Do you mean /dcs.log in (User/Saved Games) If so how do I examine it???
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Respect to all, for a long time now, I occasionally have a problem with loading a mission in the mission editor. It happens mostly when it starts to load my created mission, it gets to the Spawn Object and stops there and does not go any further, I don't know what the problem is, thanks to anyone who answers
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I will join the discussion on this topic, my opinion is that regardless of the fact that we prefer the A-10 myself as a virtual pilot, nevertheless this aircraft, with all the upgrades and weapons, is still powerless on the modern battlefield without the air superiority of the Allies in the air space, his slowness works against him, and that cannot be changed. What he showed in Iraq and Afghanistan is everything. There was no one to oppose him, it was evident that he had his peak only where the plane as such was safe from enemy aircraft and modern anti-aircraft systems,drones already perform the tasks that the A-10 should, and it's safer, too.Eventually he will have to retire...
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It rarely happens that military vehicles are in motion when war planes are in the air, it is logical that they hide , and therefore turn off the engines, whoever read the book A-10 over Kosovo in 1999 knows what I am writing about. A-10 specifically had a problem to find anything from the vehicles other than the models that were set up to be hit but also other aircraft with TGP.The point is that the TGP is forced to watch vehicles parked or their engines turned off.The same goes for and actions from their weapons.
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The TGP on the A-10 is no longer as good as it used to be, I just dropped a post about it from the night job, it's even worse there, there is hope that someone will finally fix it...
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damage model of A-10C II compared to A-10C
Dragan replied to Rongor's topic in DCS: A-10C II Tank Killer
I had a hit from ZSU, I extinguished the right engine of the badly damaged fire and managed to land safely, I didn't even throw away the remaining weapons, for your answer it is ... Yes, it is possible.The A-10 has now made great progress in DCS on all issues of reality -
reported earlier No adjustable brightness of clock and UHF preset indicator
Dragan replied to Ready's topic in Bugs and Problems
Hello, can this method reduce the brightness of TGP and Maverick TV,It would be very useful at night ??? Thanks -
reported A10c ii MFCD backlight brightness not working
Dragan replied to DOG's topic in Bugs and Problems
From a normal view in the cockpit it is impossible to see targets on TGP, the worst is WHOT, I started to use LAlt + F1 intensively during night tasks and do not adjust anything at all, I would ask once again to fix TGP in the next update and minimize night light.Also from the beginning I personally have a problem using TGP in cannon attack, during deep dives between -20 to -30 and more TGP loses grip and strays from the target.I think that intervention is needed here complete TGP for A-10C...