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Everything posted by DSplayer
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F14 Skinners thread (Paintkit in 1st post)
DSplayer replied to David A Sell's topic in DCS: F-14A & B
Is the paint kit that is in the first post still up to date? I'm trying to edit the LAU-7 pylon but it only has the Base + UV Guide as layers and doesn't include weathering. -
You guys are getting drastically off topic. RAZBAM will not make the CFTs on the F-15E removable. I know everyone has their wishes but it just will not happen. Especially it will require a new FM for something that the F-15E rarely do and even when it does, it is only for maintenance (flying between depots, etc.). It's just not going to happen. I wish the F-15C could be high fidelity since it absolutely sucks to remember keybinds for stuff that you would generally be an MFD button or a switch. But I know that it isn't going to happen unless ED (or someone grants someone else a license) decides to do so.
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I've seen other people make either LANTIRN, TCS, and/or HUD camera videos. How does one do that in the F-14?
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As someone who died to Kula in a TACT match to a regrettably super long range Phoenix and is an avid F-14 RIO and Pilot, I do not believe the AIM-54 should be banned in the competitive scene. Most of the problems with the 54, I believe, are problems with DCS itself and not the AIM-54. The AIM-54 could get improved with the new API so it could perform a bit better (super high G turns that drain all the speed) but overall the Phoenix is only hard to defeat when you're not so sure what you are doing or in a rush. Notching the 54 is easy, just requires a bit of practice and quick reaction times.
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This is not realistic as the pilot cannot deploy flares and chaff individually at the same time. He has to use the DLC button to deploy countermeasures.
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Firing with TCS Slave is a bit of a not complete thing at the moment. Maybe when they finish the TCS it would be a good idea for Jester to be able to access it. For the SP PD switch, you do not need to use the switch to fire in PD-STT for it to work. Sparrows in the Tomcat are a bit of a hit or a miss at the moment since they legit just refuse to track sometimes.
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I firmly believe that Jester is not at fault for most or all problems when it comes to locks. The only problems that he causes is switching from PD-STT to P-STT automatically (which can be turned off in the special menu). Idk how TCS slave would help and SP PD doesn't do much and I think only helps in longer range Sparrow engagements. For my wishlist, I would like him to be able to switch the MLC to out or in (automatically or via an option to tell him) and the ability to tell him to stop chaffing since he wastes all my chaff when I'm fighting SAMs or missiles that are defeated already.
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What part weren't you guys able to reproduce? Was it the no RWR warning bit? Feel free to take it to DM's if you need me to explain further in detail.
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As the person who wrote up that message that was quoted, yes that is how to guide an AIM-54 via the TCS on the F-14. It does require a RIO unless you do some tinkering but yeah, it's how to guide an AIM-54 with only the TCS.
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I would like to edit the RWR on the F-15 to allow for easier defending of missiles. Is there anyway to make the dots that surround the edge of the RWR screen lines instead of the dots or something similar? I haven't been able to find any files that are related to the RWR of the F-15C compared to the other aircraft like the F-16 or F-14. Stock RWR Very rough version of what I want to do.
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I don't know if this is the correct spot to put this post but here it is. I like less well known modern fighters that could fit the landscape of DCS. I think that the F-CK-1 can be a great fit and counterpart to the JF-17. It can carry 4*TC-2 radar guided Fox-3s along with 2*TC-1 Fox-2s along with a multitude of A2G weaponry. I think it would be pretty cool if were developed by someone and put into the game as a module (if information permitting of course).
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Yeah. I never use Sparrows outside of PAL range since outside of 10nm, the Sparrow is basically useless imo.
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TID range after TWS launch, feature or lack of feature?
DSplayer replied to captain_dalan's topic in DCS: F-14A & B
Yeah it’s a bit annoying now being able to change TID range with the Jester menu after launch. The only way I got around it was with assigning key bindings for the Jester TID range settings since those work even after they disappear in the Jester menu. -
What range are you employing your long shots?
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Do you have the F-22 mod installed? If so, try going to the saved games folder and go to the F-22 files and find a file called AIM9.ogg or something similar to that and delete it. That should solve that ear piercing SW tone.
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How about improved variants of the AIM-54A? Like are there is there improvements of the AIM-54A seeker prior to the advancement of the AIM-54C?
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I don’t think there enough differences in terms of controls for a completely new profile thing. The only thing I can think of off the top of my head that is exclusive to the A is the Mid-compression bypass circuit breaker.
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Is there the possibility of more AIM-54 variants coming to the Tomcat? There's an image of an AIM-54C with what appears to be a motor which was painted white while the rest of the missile was grey. I don't know if had a Mk60 or Mk47 motor with an AIM-54C seeker but it would interesting if we had in-game if it had a Mk60 motor along with other interesting variants.
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AIM-54s and the AWG-9 do not reacquire targets during the SARH phase/phase before its active. During the active phase it does reacquire you.
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That's what an AIM-54C would do IRL. In-game, however, it doesn't do to limitations with the game so a PD-STT shot (I believe) doesn't go active unless the aforementioned ACM cover is up, the PH-ACT is on, or you launch within 10 miles. Not like you would make a PD-STT shot at those ranges considering PAL (An ACM mode which therefore uses P-STT) has a max range of 15nms and goes active immediately as well. AIM-54As also go active if you launch within 10 miles in PD-STT.
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I thought the PL-5EII performs pretty well. It doesn't have the high off boresight capabilities of a 9X but I'll certainly say it's on par with the AIM-9M.
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Overall, how well will the AIM-54 with the new API perform compared to the current AIM-54 that we have now? Will they have better CCM? Will they be harder to notch? Will they have longer range because it won't do the high-G turns that drain all its speed in the terminal? Will the AIM-54C-Mk47 be finally a viable alternative to the AIM-54A-Mk60?
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Yeah my testing concluded that only the AIM-54 can be launched with the WCS on STBY as the AIM-7's have the launch button not lit up while it is on STBY. Even then, because the range of the Sparrow, it isn't worth it in the first place to use a "silent" Sparrow when ACM modes like PAL exist. For silent AIM-54 operation, you can select the radar mode prior to launch (like selecting PD-STT for a "Fox 1" guided by the TCS which wouldn't give a warning at all since it doesn't go active and allowing a loft profile while, if I remember correctly, choosing P-STT still does give an active warning when the missile is close enough for an active warning) and it will allow for totally silent operation or silent till active.