

captain_kaoss
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Everything posted by captain_kaoss
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KC-135 tanker is deploying both baskets upon "Intent to refuel" radio command. Expected behaviour is for a single basket to deploy upon the "Ready pre-contact" command. This bug seems to occur only in local single-player missions. Running the same mission file on a dedicated server the KC-135 is displaying expected behavious KC135 Basket Issue.trk
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It seems to be the Supercarrier being present in the mission that triggers the issue when the scaling is set higher than 1.0, I'm guessing that the missions you loaded in Kola and South Atlantic had the Supercarrier in them?
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Yes, it does seem to be triggered by the Supercarrier being present in the mission and when the Scale GUI isn't set to 1. Missions without the Supercarrier seem fine at any Scale GUI value. Also the Forrestal is fine - not affected by this issue
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Northern Israel / Southern Lebanon detail removed
captain_kaoss replied to Flying Toaster's topic in Bugs and Problems
Thank you for resolving this -
Northern Israel / Southern Lebanon detail removed
captain_kaoss replied to Flying Toaster's topic in Bugs and Problems
I own both the Syria and Sinai maps as they serve different purposes in the missions that I create. If Ugra has forced the removal of the Northern part of OnReTech's Sinai map then I will not purchase another Ugra product. If Ugra has had no part in the change to OnReTech's Sinai map then I would appreciate a comment from them to confirm. None of this situation is positve for the DCS paying customer community -
Northern Israel / Southern Lebanon detail removed
captain_kaoss replied to Flying Toaster's topic in Bugs and Problems
If the third party conflict does relate to Ugra and the Syria Map I'm not sure how this situation benefits anyone. I'm sure most people who want the Syria map have purchased it previously like I have. Removing the Northern part of the Sinai map just pushes me to request a refund which penalises OnReTech -
Same issue here at 4K with Scale GUI set to 1.5x. Changing to 1x resolved it. It was flagged to @NineLine yesterday evening on Discord so he is aware. Strangely though if I connect via a dedicated server to the same mission I don't have this issue with the Scale GUI set to 1.5x etc. It's only glitching when opening a mission locally on my DCS client PC with the Scale GUI set to anything other than 1x. Also not all missions were affected for me
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I'm trying to work out whether it only happens when you view your own aircraft on the deck after switching to the airboss view with r alt f9. Static aircraft seem to look ok in this view. I've seen some videos of multiplayer from the airboss station where the person has selected the specific airboss slot to load into, viewing other people's aircraft looks ok. In this instance the person in the airboss view hasn't got their own aircraft to look at as they've slotted into the airboss station.
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any updates from ED on this?
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Sortie 6 timings
captain_kaoss replied to captain_kaoss's topic in Spitfire LF Mk.IX Beware! Beware! Campaign
Thanks for your feedback, much appreciated. I got around to finishing sortie 6 yesterday but didn't manage to bag a 190! I did make it back with plenty of fuel though. Really enjoying this campaign and already have Speed & Angels and Zone 5 ready to go in my library next! -
Depressing the oil dilution button does not decrease engine oil pressure as expected
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Sortie 6 timings
captain_kaoss replied to captain_kaoss's topic in Spitfire LF Mk.IX Beware! Beware! Campaign
I think the oil dilution function could be broken - there is hardly any effect from pressing it compared to your video where you can clearly see the oil pressure dropping -
Previously flak bursts in WW2 settings made a sound. Now flak bursts are silent - is this intended?
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The brief for Sortie 6 says warm up yours engines given the cold temps- why is the S/C time of 1405 so close to the mission start time - its difficult to get the required engine temps in such a short time
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Event 01 Gator isn't RTB after knock it off call
captain_kaoss replied to captain_kaoss's topic in Bugs and Problems
Thanks for letting me know. Looks like I need to get some more practise in! -
Event 01 Gator isn't RTB after knock it off call
captain_kaoss replied to captain_kaoss's topic in Bugs and Problems
Unfortunately I didn’t win the first engagement, Gator went low and it was called off for the hard deck. Thanks for getting back to me -
During the 2nd engagement I called "knock it off" via F10 on the comms menu due to bingo fuel. Gator messaged to say form up for RTB. I rejoined Gator but he then proceeded loop around the same spot rather than return to Nellis
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I've been flying the F-14 Tomcat for a little while but only just found out that the Roll SAS system should be switched off during ACM as its not to be used with an AOA above 15 units. Is this behaviour of the Roll SAS system modelled by Heatblur?
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Awesome, thank you!
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If enemy groups are setup at mission start with the Advanced Waypoint Action of ROE = Weapon Hold, is it possible via a Trigger to change this to Weapon Free or Return Fire during the mission, i.e. bluefor enters a trigger zone in a certain area of the map? I've tried using the Triggered Action feature but can't seem to get it to work using the AI Task Push action. Thanks!
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Cloud preset is Broken 3
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Here's the track, the issue is visible towards the end, seems to be related to the top layer of haze at sunset server-20211210-234017.trk Display settings screenshot
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Check your GPU usage - mine has dropped from 99% with the previous build to between 90-92% with the current OB release