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Falcon_S

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Everything posted by Falcon_S

  1. So that mean regarding to this: ...Turn OFF ingame settings for both versions? I will check if that will work.
  2. Ok, i have two DCS versions - DCS 1.5 and DCS 2.1 installed. In my NV Cpanel i have DCS in Program Settings tab. Can we have detected in NV Cpanel DCS 1.5 and DCS 2.1 and have two different settings for example? Because both .exe are detected as Digital Combat Simulator: Black Shark (dcs.exe) but looks like NV ignore or can`t see two different DCS.exe. Regarding to this https://forums.eagle.ru/showthread.php?p=3150975#post3150975 : 1. If i follow this, Antialiasing not work although setting is Override App Setting. - maybe because DCS OpenAlpha is not detected 2. If i keep this NV setting and check DCS 1.5 with AA ingame settings, antialiasing work although in NV cpanel setting is Override App Setting So, i`m a bit confused where, how, why...
  3. 27" monitor, 1920x1080, GPU GTX 780 TI, DCS almost high settings, NV cpanel default + vsyncON
  4. We (targets) don`t need thicker smoke but more visible because real one is not invisible as is in DCS. I know what you see when launch and we (targets) need to see at least same in VVR fight but that is not case. I really do not know where you find the information that is as real one - let`s say invisible, although here is interenet full of evidence that is not. Smoke is there, reduced smoke... thin but visible. Reduced smoke is there and can merge with background in some situation (angle and background) then is hard to spot it but as background is not same in missile path that mean trail will not be always hard to spot it. That is real life and that is not in DCS. Missile contrails too. When you say: "I see smoke when launch..." - please switch side with your VVR target and see about what i talking. You will see nothing - no smoke, no thin smoke... nothing. Only on ~1% background if you are lucky and to close maybe you will see thin trail but in next head move you can`t spot it again. This is bad design, bad tuning, bad point of view on smoke-less motor or simple bug. :helpsmilie:
  5. Close to the camera or not - that amount of smoke should be visible. So there is smoke but no in DCS. And please don`t be based on this video only - there are dozens on internet, pics too. Smoke-less not mean "no smoke" at all guys. I want to say that in DCS is not realistic to not see AIM`s smoke trail at all or smoke-less in DCS is without smoke in conditions above (video).
  6. At: 1:04 white smoke because ground/hill background - no that situation in DCS 1:15 white smoke bacause blue sky background - no that situation in DCS 1:24 white smoke bacause blue sky background - no that situation in DCS 1:29 white smoke because ground/hill background - no that situation in DCS 1:33 we can not see launcher because of the smoke ;) less sarcasm and more sincerity - better sim.
  7. Again me and ... (after 5 months) i still think "smoke-less" story in DCS is not realistic... And again... video that show all that smoke in some situations. In DCS there are no situation that i can spot AIM120`s or AIM 9 smoketrail. Video, camera, GPU or whatever you can blame - but this is simple unrealistic in DCS. Just bump.
  8. Try reinstall (clean install) driver.
  9. SD, you will see what i mean if you double-click on that .zip. SU-27S-CPT-TEXTURES folder is inside. For correct archive when we open it we must have .dds files in that archive. In your archive when we open it we have folder SU-27S-CPT-TEXTURES. Problem is Mods/aircraft/Flaming Cliffs/Cockpit/Textures/SU-27S-CPT-TEXTURES.zip/SU-27S-CPT-TEXTURES-ZIP folder after extract/install and dcs will not search for dds files in SU-27S-CPT-TEXTURES-ZIP folder as is in this pic: Must be: Mods/aircraft/Flaming Cliffs/Cockpit/Textures/SU-27S-CPT-TEXTURES.zip and ziped .dds files inside as is on this pic: Some people that don`t know how to put textures manualy will have MISSING TEXTURE in cockpit because path problem. Just that. Don`t get me wrong, your mod is great and i use it. (but I had to manually insert .dds files / re-do SU-27S-CPT-TEXTURES.zip). Maybe you don`t have MISSING TEXTURE problem because you have already inserted .dds files in correct place.
  10. It`s combination: shadows: High + terrain shadows: Flat . With terrain shadows: default - no duplication. :photo:
  11. It came with a new but problematic effect: https://forums.eagle.ru/showthread.php?t=187472
  12. Thanks SinusoidDelta but small problem is here for FlamingCliffs version (i`m not check for Standalone Su27) - Missing texture in cockpit because you make archive with SU-27S-CPT-TEXTURES folder inside. Just archive dds files as SU-27S-CPT-TEXTURES.zip. :thumbup: See attachments
  13. Why we have double shadows? Bug or something else?
  14. I expected that this will be nice effect after I saw it in DCS2.0. And then we have pointed out that it is unusable like this. I do not understand why nothing had improved since the first edition and besides released in DCS1.5. Definitely the non-usable as it is. Should be more transparent and shadow to negate it and i`m not sure that any reflection can be on HUD.
  15. I have Saitek X52 (not PRO) and with right drivers and software work excellent. It`s a bit problematic in start for many users because windows install one driver and after that user install other driver/software version ...then problems start. Try to remove all Saitek drivers, folders, etc.. described here https://forums.eagle.ru/showthread.php?t=84295&highlight=remove+saitek+drivers Search form users here good driver and software version that work on Win7 and for your X52PRO and install it after you clean your Win described above. And please be OFFLINE when you go to install driver. Here are driver and software version that work for me and my X52 (not PRO) and i can`t confirm that they work for your X52PRO. I don`t know, i`m not test it. https://forums.eagle.ru/showpost.php?p=3062102&postcount=5 Once you have SST installed you can make your own profiles or put some profile in C://Users/Public/Public Documnets/Saitek Profiles and you can use it in system try with right click on joystick icon. That .lua files are in dcs (in game profiles). Every plane must have his profile for controls. You can make it (maping buttons, axis...) and save. Mainly ppl use only Axis commnads in dcs profile.lua and all other are maped in SST. Here are many people that can help you. Sorry i don`t have HUEY, A-10. I`m sure you will find more help Sir.
  16. It would be nice to have something similar in DCS Server Browser or standalone DCS Add-on (online users list, chat, fast server start and invitation slots... ).
  17. Sure, but i think it would be much less accidental rudder spikes and disasters at high speed fights.
  18. I think that is some of your "Performance Software" (MOBO software or... ) ... Check that.
  19. Agree and understand. :thumbup: Don`t worry about wall of text... my is bigger:)
  20. Master, we know that. We know too that DCS Su-27 have simulated load/force on the stabilizers and adequate result/consequence of that force called disaster - breaking vertical stabilisers. But in same time DCS Su-27 have no simulated/modeled limiter that prevent this disaster. Su-27S manual says that there is limiter with 17kg force on pedals too. Why? Answer are persistently ignored here and offered alternatives by various thinkers and philosophers. The fact is that we have a problem with DCS Su-27 because is simply incomplete. Here we are trying to point out exactly that. THAT. WILL. NOT. HELP. US. TO. HAVE. "COMPLETED". DCS SU-27!!!! I don`t know why is hard to agree that here is defect/fault/failure (call it however) on DCS Su-27. No conspiracy theory here. Just the facts.
  21. Heh... I just remove it. :) I Use stock files and i think is much better visally. Far cities for example. But i don`t have that grass paterns, maybe because i use clutters only 50m. Now i see you ask to remove it. I think is ok (for me).
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