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Everything posted by Falcon_S
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LCtrl+LShift+Y
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Go to spectators before you take slot again.
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Hi 104th! As you know we play on on your server long time and that show our respect to your hard work and actions/people on it. But some missions are very heavy and overcrowded with things that are not relevant to the final result of the mission (i mean on ''Mission complete'', Blue or Red Win...) and want to much PC resources because DCS now work as it work. Last night, Moonshield.miz, (Leoprad too) was not playable for me because on start (in cockpit / hangar / Gudauta) my 8GB RAM are 98% used. But Op.Bison (East vs.West), Armagedon, Fireshield, Archer is around 70-80% at the start (that`s ok for me) and i can play long time. So, please if you can and have a time to relieve our resources by unnecessary facilities, scenery (static objects) ... because they do not affect the result of the mission (only cosmetics and performance expensive). I understand that many people have 16 or 32GB RAM and they don`t see any problem but... I understand too that 8GB is minimum but please give us chance to play. Please don`t get me wrong. I`m not say here that your missions are bad but just some missions are to heavy for people with 8GB RAM in present DCS. Just my feedback. S!
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Yesterday i find this: Sources: http://www.sas1946.com/main/index.php?topic=12977.24 http://naturalpointofview.blogspot.ba/p/naturalpoint-statements.html Before this i use my FTNoIR - PointTracker at default 30FPS and 640*480 and I thought all the time that FTNoIR just work as they do and it can not go smoothly as TrackIR. I change my settings (see attachment) and i`m suprised with result. I still can not believe how smoothly it works now.
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Strange. Important thing - SweetFx don`t make any changes at DCS files. I`m sure that DCS messages are some random bug inside DCS. (Something not loaded corectly or whatever... and many times after DCS restart all is ok)
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YW. I'm glad that I could help ;)
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All you need is start ReShade Setup.exe from folder ''ReShade 1.1.0 with SweetFX 2.0'' ... same procedure as here http://forums.eagle.ru/showpost.php?p=2501040&postcount=21 ... It work. Before that check your bin folder and manualy remove ReShade folders and files as described here http://forums.eagle.ru/showpost.php?p=2508211&postcount=40
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[Video] Su-27 Hazardous Aerobatics - No ACS
Falcon_S replied to Mirknir's topic in Screenshots and Videos
Heavy topics. :pilotfly: -
[Video] Su-27 Hazardous Aerobatics - No ACS
Falcon_S replied to Mirknir's topic in Screenshots and Videos
Great video. :) But it seems to us this is the only way to have a bit of action in the DCS / Su27. :( -
Sig test
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They shot on ejected pilots. http://www.theguardian.com/world/live/2015/nov/24/russian-jet-downed-by-turkish-planes-near-syrian-border-live-updates
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Sent from my blahblah device using Taptalk
Falcon_S replied to zaelu's topic in Forum and Site Issues
If forum owner accept tapatalk license agreement that mean accepted all tapatalk service/app features and one of it is that SIG but that is users choice to use it or not. And I understand that someone don`t like that SIG (my is turned off because i don`t like it too) but people just use their app as they want. So thing is simple, Tapatalk support yes or no. -
Sent from my blahblah device using Taptalk
Falcon_S replied to zaelu's topic in Forum and Site Issues
Yes, it can be disabled or changed to whatever. As we know this is automated (some deafult feature) SIG and nothing bad. Many of you have in ED forum SIG your advertising, some promo etc... Why Tapatalk sig should to be considered as spam and forbiden then if there are no illegal content? For now this signature can only be a cosmetic problem but if the owner does not matter then do not bother me either. -
Thanks! I delete it anyway.
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In graphics.lua we have render3D on two lines, is that ok? DebugColoredTexture = 0; ScreenshotQuality = 90; ScreenshotExt = "jpg"; FogParam1 = 6; FogParam2 = 1.1; PilotNames = false; maxfps = 120; [b]render3D[/b] = true; cockpitOnly = false; treesVisibility = 1500; sync = false; DistanceFactorDefaultFovy=90; [b]render3D[/b] = true;
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Hi guys! So, in DCS... I think problem is that all models loaded stay stuck in the memory and every new one increases memory usage. Check your normal memory usage in windows without DCS in performance monitor. I have G15 keyboard and display on it and Logitech Performance Monitor on that display. Test it as I do: - Ok, my Win7 & apps use 14% of 8GB RAM - I start DCS and my ram jump on 21% usage and Video Memory (ctrl+pause) is 531.48 - Open Mission Editor............................................ RAM=27% Video memory=597.72 -- Open Encyclopedia (and look every model) with A-10A model (default).............. RAM=29% Video memory=902.39 ...continue to browse all models (one by one) and see how they eat our memory: -- A10C ......................................................... RAM=30%, Video memory=1025.45 -- A-50 ......................................................... RAM=30%, Video memory=1118.28 -- AN26 ....................................................... RAM=30%, Video memory=1178.53 -- AN30 ....................................................... RAM=30%, Video memory=1217.51 -- B-1B ....................................................... RAM=30%, Video memory=1224.64 -- B52H ....................................................... RAM=30%, Video memory=1229.69 -- BF109 k-4 ................................................ RAM=33%, Video memory=1457.20 -- C101 EB/CC .............................................. RAM=33%, Video memory=1459.91 ** -- C-130 ....................................................... RAM=34%, Video memory=1560.35 -- E-2D....................................................... RAM=34%, Video memory=1608.26 -- E-36 ....................................................... RAM=35%, Video memory=1658.06 -- F117A ....................................................... RAM=35%, Video memory=1662.86 -- F14A ....................................................... RAM=35%, Video memory=1669.33 -- F15C ....................................................... RAM=36%, Video memory=1828.06 -- F15E ....................................................... RAM=38%, Video memory=2007.98 -- F16C ....................................................... RAM=39%, Video memory=2038.08 -- F-4E ....................................................... RAM=39%, Video memory=2044.08 -- F-5E ....................................................... RAM=42%, Video memory=2366.88 -- F86F ....................................................... RAM=44%, Video memory=2608.21 -- FA18C ....................................................... RAM=45%, Video memory=2703.87 -- Fw190 ....................................................... RAM=47%, Video memory=2978.85 -- Hawk ....................................................... RAM=50%, Video memory=3320.08 -- IL76 ....................................................... RAM=50%, Video memory=3361.38 -- IL78 ....................................................... RAM=51%, Video memory=3405.32 -- KC135 ....................................................... RAM=51%, Video memory=3450.74 -- L-39 ....................................................... RAM=52%, Video memory=3531.56 -- MQ/RQ1 ....................................................... RAM=52%, Video memory=3541.09 -- MiG15 BIS ....................................................... RAM=55%, Video memory=3995.04 -- MiG21 BIS ....................................................... RAM=59%, Video memory=4649.39 -- MiG23 ....................................................... RAM=59%, Video memory=4667.14 -- MiG25PD ....................................................... RAM=59%, Video memory=4675.14 -- MiG25RBT ....................................................... RAM=59%, Video memory=4678.89 -- MiG27 ....................................................... RAM=59%, Video memory=4684.22 -- MiG29A ....................................................... RAM=59%, Video memory=4703.60 -- MiG29S ....................................................... RAM=60%, Video memory=4825.47 -- MiG31 ....................................................... RAM=61%, Video memory=4901.16 -- Mirage 2000-5 ....................................................... RAM=61%, Video memory=4920.26 -- P51D ....................................................... RAM=64%, Video memory=5256.29 -- S-3B ....................................................... RAM=64%, Video memory=5230.82 -- SU17 ....................................................... RAM=64%, Video memory=5266.41 -- SU24M ....................................................... RAM=67%, Video memory=5752.93 -- SU24MR....................................................... RAM=70%, Video memory=6244.31 -- SU25 ....................................................... RAM=71%, Video memory=6391.67 -- SU25T ....................................................... RAM=72%, Video memory=6425.07 -- SU27 ....................................................... RAM=75%, Video memory=6686.47 -- SU30 ....................................................... RAM=75%, Video memory=6704.11 -- SU33 ....................................................... RAM=77%, Video memory=7097.99 -- SU34 ....................................................... RAM=77%, Video memory=7104.64 -- Tornado ....................................................... RAM=78%, Video memory=7147.91 -- TU142 ....................................................... RAM=78%, Video memory=7151.17 -- TU160 ....................................................... RAM=78%, Video memory=7156.28 -- TU22M3 ....................................................... RAM=82%, Video memory=7676.95 -- TU95 ....................................................... RAM=82%, Video memory=7680.22 -- YAK140 ....................................................... RAM=82%, Video memory=7709.14 -- AH1W ....................................................... RAM=83%, Video memory=7741.71 -- AH64A ....................................................... RAM=84%, Video memory=7799.81 -- AH64D ....................................................... RAM=84%, Video memory=7857.16 -- CH47 ....................................................... RAM=85%, Video memory=7896.34 -- CH53 ....................................................... RAM=85%, Video memory=7899.85 -- KA27 ....................................................... RAM=85%, Video memory=7938.64 -- KA50 ....................................................... RAM=86%, Video memory=7988.48 -- MI24 ....................................................... RAM=87%, Video memory=8033.77 -- MI26 ....................................................... RAM=87%, Video memory=8098.51 -- MI8 ....................................................... RAM=90%, Video memory=8495.43 -- OH58D ....................................................... RAM=90%, Video memory=8527.64 -- SH60BD ....................................................... RAM=90%, Video memory=8530.92 -- UH1H ....................................................... RAM=93%, Video memory=8882.21 -- UH60A....................................................... RAM=94%, Video memory=8985.58 ... and with all ships i finish at my RAM=98% and VideoMemory= 9449.92 ... we can imagine all other models how they will increased RAM consumption. So... only for browse encyclopedia my 8GB RAM is not enough. Models simple stuck in memory. Why they use memory if we don`t need them (we simple watch some other model after that)? Same thing happens in missions too and servers crash, clients crash... ** Some models are display only picture in encyclopedia
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Perhaps an interesting source: http://www.dtic.mil/dtic/tr/fulltext/u2/a164106.pdf
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Online version: http://scilib.narod.ru/Avia/Bonanni/bonanni.htm#03-07
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http://forums.eagle.ru/showthread.php?t=126200&page=3
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 3
Falcon_S replied to gregzagk's topic in Multiplayer
REDFOR have some deals with the Anonymus ;)