Jump to content

nilpointer

Members
  • Posts

    49
  • Joined

  • Last visited

1 Follower

Personal Information

  • Flight Simulators
    DCS, MSFS
  • Location
    Brisbane, Australia
  • Interests
    VR, Running
  • Occupation
    Software Engineer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. So far it's all been on moderately populated group servers. Examples would so far include, busy carrier with a number of other players also moving to catapults, deck crew on and a few statics, busy Incirlik ramp. I also tried a quick sample set of cold and dark instant actions for the Apache and F-4 on Syria and Sinai. I have not yet done the Nellis ramp and that has been notorious for trouble when populated with the 4090. I will try a few more of these and attempt to grab some sample shots. Note: I don't want to say it "never" went below 90fps as I'm sure that's not true, but certainly the vast majority of the time I had an eye on it there was a 90 there.
  2. @slughead realising this is old now and you probably made the decision but to add some subjective datapoint. I was refusing to do this on the basis of reviews but gave in on the weekend due to some “reasonable” 5090 sale prices at my local and the insane amount of money people will still pay for a used 4090. Were it not for the easy changeover I might not have done it still but I definitely notice a difference. I did a quick undervolt on the 5090 and in my Crystal with everything to as high as it goes and the foveate region set to 200% supersampling (Tallymouse setting) I’m seeing a solid 90fps (set to headset refresh) in any aircraft I’ve tried (Hornet, Tomcat, F-4, Apache). I’ve had a few quick flights with friends online and no change there. Very happy so far. My 4090 was not performing poorly by any means but this is a noticeable bump to me.
  3. I'm wondering (as I've not found another reference) if the behavior of the in-cockpit controls with SRS is a known issue? Counter intuitively the INT (VOIP) mapping works as one would expect with SRS by keying the INT mike when it is not in Hotmic mode, however the COMM PTT (VOIP) mapping does nothing and instead the Stick PTT mapping is used to key the SRS mic for whichever radio is selected, the main issue being that it also triggers the comms menu at the same time. Any tips or is this to be fixed?
  4. Appreciate all the informative replies here from @mbucchia and @actually_fred For me this is close to a final nail in the coffin of DCS, it’s sad to hear how unimportant this is.
  5. Unless I'm missing something, which I'm confident I'm not an even bigger ticking time bomb is that foveated rendering and eye tracking are not natively implemented by DCS. Not only have the many users of supporting headsets become reliant on @mbucchia to provide the high level of goodwill he already has, but should there ever be some additional change that renders QVF unusable we're back at square one. I love DCS but have also grown weary of the dice roll of it working between patches on the thousands upon thousands of dollars of hardware.
  6. I have seen a number of posts that seem related but as yet I cannot seem to find a definitive answer. The throttle cutoff special options seem intended for throttles with an IDLE detent. I have a CM3 which as others have said allows 0% to be set on the detent and button bindings behind. The issue here is that by having 0% at the detent the throttle is actually perpetually in cutoff when the special option is set to the lowest setting of 3%. To try and avoid this I used the virpil configuration software to set the detent to 3% however at this detent the engine RPM is now just sufficiently enough above the 0% throttle setting (in jet is around 73/74% RPM) to make landing significantly harder to slow the jet down using the "by the book" technique. Can someone please explain how these settings are intended to be used.
  7. Still an issue it seems, just noticed this again taxing behind someone today.
  8. I have a functioning fix PR for this, working with @ctytler to get it merged, but you can pull the branch and build it now to use.
  9. @ctytler I have a small PR if you approve to fix an issue with enumerating module clickable data with unpack. I did get a little carried away with updating the solution though but compiled and working locally. Update to MSBuild/V2022 and clickable data collection fixes by mcphailtom · Pull Request #124 · enertial/streamdeck-dcs-interface (github.com)
  10. Anyone else seeing this same issue? I am also getting this since the last patch, I can only assume this might be due to a change in the exports for these aircraft?
  11. Wondering if there has been any further clarification on this one? We have noticed the same thing flying BFM sets and radar assisted trail, though it's not a "huge" issue it does seem to me (albeit a layman's view) that it would still be pragmatic to get lock warnings from the TEWS irrespective of their likelihood of being friendly.
  12. Highly recommend also trying the new Virtual Desktop Beta (1.29.3) instead of Link
  13. Keen to hear if you have a favourable outcome. I was previously using your KISS methodology (which I subscribe to also) for my Link setup and getting pretty ok results, but the new VD is really exceeding my expectations and I find it much simpler to use than my "mostly works" link cable setup. As an added plus I can plugin to power and eliminate the battery drain issue. It is worth noting a couple of things: - Like you I am using a 4090 - My router is 3ft from my flight setup and my PC is ethernet wired to said router as well I've spent another 2 hours since last posting just trying all of the variations of VD graphic settings with DCS settings and testing the outcomes against a few benchmark flights and I remain a little torn. With everything high + DLSS + VD Godlike I can reliably keep my 72fps through most flying conditions. The latency is up + 40ms but it's not really noticable to me. My switching down to VD Ultra and keeping DLSS I can get that latency down or go to DLAA which does improve clarity slightly, but I would already say that for me with DLSS on the clarity of MFDs on VD already exceeds that of Link. Unfortunately as is oft evidenced reading this forum there is such a wide array of setups that it is really often hard to tell what works for one may not always reliably replicate for someone else on a similar rig. I definitely am impressed though.
  14. I too was very sceptical after trying VD last week as well for the first time. But I will back up whomever posted earlier, it is a completely different story. I reset my baseline and started up VD and it is amazing. 4090 like you, I just set Godlike and bumped the bitrate to 200 and nothing else required.
  15. Just to second someone else's post, I just tried the new VD beta after days of attempted link tweaking... absolutely night and day.
×
×
  • Create New...