BeerNfrites
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About BeerNfrites
- Birthday June 4
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How long is the early access planned to be for this?
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Is this list of target sizes still correct? I’ve been trying to hit Ivanov with target size setting set to medium but each missile just flys past the ships. edit: switched to small target setting and hit ivanov cargo ships.
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investigating Large performance drop in VR after updating to 2.8
BeerNfrites replied to some1's topic in Game Performance Bugs
Has it been acknowledged that there is a problem that needs addressing or are we still at the stage of gathering data? I keep seeing statements that not everyone has seen performance drops and feedback has been mixed. I feel personally like the blame is on me, it’s my fault my performance has gone down, rather than there being an issue with the release that needs fixed. -
Rudder trim on off in menu.
BeerNfrites replied to Luger1-1's topic in Controller Questions and Bugs
Did you ever get this to work? The ‘pedals without springs and ffb’ still trims you rudder along with your cyclic as far as I can tell. -
BeerNfrites started following Issues from latest Open Beta and Ground unit heat problems
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This has nothing to do with the module
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Mission 3 issues...
BeerNfrites replied to KevyKevTPA's topic in F/A-18C Operation Cerberus North Campaign
Once you select it you should set it as a/a and then as you move your curser on either the SA, HSI or Radar the BRA from bullseye is shown in the top left (I think, not at the sim at the moment to double check) -
Mission 3 issues...
BeerNfrites replied to KevyKevTPA's topic in F/A-18C Operation Cerberus North Campaign
I think bullseye is set as WP59 or 58 as standard, I'm sure I've found it already set in at least any mission which has referred to bullseye for BRA calls. Even without F10 map, the kneeboard maps work and you can update your position on them. -
Issues from latest Open Beta
BeerNfrites replied to ChillNG's topic in F/A-18C Operation Cerberus North Campaign
Issues on mission 10 part 2. I mentioned it on another topic. Poodle, takes forever to get going, looks like he flys away to wp 0. -
Mission 10 (part 2) question
BeerNfrites replied to Jayhawk1971's topic in F/A-18C Operation Cerberus North Campaign
Did this mission last night and again tonight. Maybe it was just bad luck but Poodle seemed to have difficulty getting on his way to waypoint 4 tonight after the update, he flew away from it before turning around, also very slowly. He was ok last night pre-update. -
Missing Kneeboards after newest update
BeerNfrites replied to lukeni's topic in F/A-18C Operation Cerberus North Campaign
I think you’ll have better luck asking in the main hornet sub -
Mission 1 comms and datalink issues
BeerNfrites replied to JethroTundra's topic in F/A-18C Operation Cerberus North Campaign
Yeah that was it, working perfectly now. Just finished mission 3 and really enjoying the campaign, each mission has taught me a new skill as well. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
BeerNfrites replied to nikoel's topic in Virtual Reality
Sorry for being a dunce, but is ‘Chill’ an AMD gpu feature or is this available within openXR or on nvidia? -
Mission 1 comms and datalink issues
BeerNfrites replied to JethroTundra's topic in F/A-18C Operation Cerberus North Campaign
I played through this today and found that you have to use the comm1 or 2 switch to open the comm menu rather than ‘/‘. Also had trouble at the start and couldn’t find Poodle until around wp7. He didn’t show on data link until I was on approach. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
BeerNfrites replied to nikoel's topic in Virtual Reality
I'm probably being particularly dense but is 100% render in OpenXR = to 100% per application resolution in SVR?