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janitha2

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Everything posted by janitha2

  1. weird how the rudder limits was also moved to wish lists, i guess FM topics are still giving ED ptsd
  2. Exactly you can find the "Evidence" there you can also find it in T.O.1F-16A-l same page. please check@BIGNEWY
  3. Look at the HAF dash one or the F16A dash one both of which are publicly available on page 140 it will clearly say the rudder limits then compare with DCS, i posted twice and what i got in return for helping was a deleted post and 50 penalty points. I am literally posting the tracks and showing you where to look @NineLine cross over aoa.trkcross over aoa2.trk Also you cant say that those manuals are not related because the F16A has a different tail compared the the BLK52+ and they STILL have the same limits!
  4. You are correct the viper in dcs has the wrong rudder limits, cross over aoa2.trkcross over aoa.trk In dcs the jet starts limiting the rudder command way earlier than 14° AOA and to make it worse rudder command goes to zero at 19°~20° AOA. In the real jet rudder command will start limiting at 14° AOA and rudder command will be zero at 26° AOA (viper can only pull 25° AOA) You can see rudder limits on page 140 in the dash one. @BIGNEWY please take a look there is public evidence to support my claim and I can PM you if you need.
  5. So what we know is that in the real world, the rudder command in the viper will start reducing starting from 14 aoa and will be zero at 26 aoa but in dcs the rudder command stops at 19-20 aoa. I hope ED fixes this if it is not "correct as is" because we know the "knife edge" pass is still not possible. No hate but I would like to see more than one SME look at this because the current SME couldn't recall whether the F16 had prf tones and people pay 80 dollars!!!! for this? Professional Flight Model (PFM) and authentic fly-by-wire Flight Control System (FCS). The most realistic model of the F-16C imaginable, down to each bolt and flake of paint, animated controls surfaces, lights, damage model, and landing gear. Its been over 4 years now and its "close to complete " and we still dont have a proper FM.
  6. NEWS!!! DCS F-16 runs of out rudder at 20-19 deg aoa cross over aoa2.trkTacview-20230102-144803-DCS.zip.acmi So what is going on @Tholozor @DummyCatz ? this has to be wrong.
  7. hey i went through both and it was good, also the HAF manual although not the one we have in dcs says "NOTE: Zero rudder authority available at 26 AOA" and i had no rudder at 24 AOA and i doubt that there is any difference between the two so why is that i run out of rudder at 24 alpha and not at 26? i mean i have provided the tracks also why did this get moved to wish list?
  8. hey i did refer and even the dash one says "NOTE: Zero rudder authority available at 26 AOA" I lost rudder at 24 AOA so is this a bug or is it "correct as is"? I uploaded both tacview and dcs tracks and you can see it in the replays.
  9. so block 50s some how have a very weak rudder? my question is that the viper in dcs has a very weak rudder and at 24 aoa the rudder stops working entirely, if you watch the tacview you can see that. shouldn't the rudder be more effective at high aoa hence corss over aoa?
  10. Why is there no corss over alpha in the 16? also note the viper still cant climb with rudder. cross_over_aoa.trkTacview-20230101-231630-DCS-F-16C - Caucasus - Free Flight.zip.acmi
  11. i have been playing since 2020 and so far i have come across a ton of people that play multiplayer and not single player but if im wrong hey i accept that the problem i have is that i cant choose to have the laser warning pannel under the data link, i like old aircraft you know
  12. yes you can turn it off in ME but 90% of players play for multiplayer and in multiplayer you cant choose
  13. I would love to see the option for the player to choose if they want MWS or no MWS in a multiplayer server in tandem with the mission editor. ...for role play
  14. yeah i tired that, you cant add iglas on the 2011 version
  15. hey @razo+r yeah to other players they see MWS only on their BS3 In other words MWS is only visible on a players helo and not on others.
  16. hey @razo+r why is it that I only see the MWS on my ka50, shouldn't it be on all ka50s in the server?
  17. null MWS is present on my BS3 is this a bug or am i missing something here?
  18. null This was on TNN, none of the player BS3s have the MWS but I have them
  19. I got BS3 for 10 usd and i love the new modeling but the only thing i dont like now is that in multiplayer im forced to use the "modern" KA50 with the MWS
  20. I upgraded to BS3 thinking it was "realistic" to have a MWS but now i know... I spent 10 usd on BS3 but what if some one spent 70 usd to buy it. The thing is you can choose which version you want in to mission editor but I only fly in multiplayer so i dont get to make that decision. I guess thats the sad reality
  21. To be honest yeah there is no problem since we can change to year in the mission editor but the problem i have is that in multiplayer i can only find the 2022 version
  22. oh damn i thought the new black shark 3 was realistic with the MWS
  23. I killed 2 ah64s and a huey in the TBF server with slew locking but i had to get quite close
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