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Thamiel

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Everything posted by Thamiel

  1. We disable traffic entirely in the ME if we are about to use a road as airstrip.
  2. Second that. Tried to update a mission from last week, added a new unit and it only shows in the Editor, not on the F10 Map in-game. Older Units added before yesterday are not affected and behave (are visible) as expected.
  3. Hopefully they dont get wet feet after that mountain of expectation raised by these trailers....
  4. Brown spots doesnt mean mud, it can simply indicate dusty patches of soil too dry to grow gras or any kind of vegetation. Ugras pictures were too common during the last dry summers around here.
  5. Although as cultural obstacles, "Bridges too low" could easily be remedied by a well-aimed 2000lbs. bean or two. Something of a Nimitz class steaming circles in Lake Mead right next to Nellis.
  6. I cannot help but having a difficult time imagining a carrier in the baltic sea. With all those airfields around it looks a bit superfluous, not mentioning the mud you have to scratch out of the propellers after passing Malmö.
  7. Let it go. Given his comparison, target ballistics is definitely not his strong suit.
  8. I suppose, if a tank hits a helicopter with its main weapon, that sorry thing should disintegrate regardless of the warhead simply because of the kinetic energy of the projectile.
  9. I dont know. I must admit, I'm rather sceptical about that proposition. Although I can see the beauty of having more closely matched counterparts available, there is already a rather old example of that in both A-10 versions and to be honest, I've never seen the older one w/o HMCS or TGP getting much action on any MP servers. Of course, doesnt mean that there isn't and the A-10 being rather deep down and sophisticated in switchology, if you want to stay on top of things, you choose once and dont switch sides and procedures very often after that or you end up mixing things the wrong way. Still could be rather easy to do though, limiting functionality, basically replacing/removing some panels in the cockpit.
  10. Additionally to the AFBs there were quite a lot of military Cold War installations like "Autobahn-Notlandeplätze" in FRG and GDR. In the southwest there were vast weapon depots in the palatinate forest or even bunkered cruise missile installations in the Bitburg region aiming at the Fulda Gap. Some of them survived the 2000 as derelict lost places.
  11. The A-10 is not my only one DCS aircraft, thank you very much. Accept that SADL is of greater importance to you but not to me, so go promote your SADL somewhere else.
  12. If you want to pursue your own agenda like pilot bodies or SADL improvements, just open a new thread and dont derail. Whataboutism is not going to undermine the topic of this thread which still reads "underpowered engines" and nothing else. Do underpowered engines matter in combat? Depends on how underpowered they are. If they are that is, as some people quoted other factors possibly playing into this like tire pressure, friction rates and so on. I like the DCS Hog on the TWY. The Real Deal seems a lot more unnerving and troublesome while rolling down the lane.
  13. Im merely refering to the possible workload for a devteam to make it happen and not to the reasons to do it (or not to do it). Yes, there are a lot of synergies over the whole range of modules regarding cockpit key functionalities like radio based communication, detection, navigation equipment. I never understood how bugs in those areas could survive that long other than every developer cooking its own brew and core interface behavior changing on a regular basis even after 15 years. Points to an overall lack of planning and some sloppy work priorities. But then again thats old news with ED and its customer base paying for it.
  14. If it is already available in some other modules and the documentation of the implementation of the current F-5 is accurate, its quite easy to adapt including adding limits to its performance. Its far more difficult the other way around, i would guess, creating some new functionality used nowhere else.
  15. The argument is that the guy in the cockpit tells it differently and sitting in an A-10 with airshow configuration the counterargument has been made that those aircrafts are much lighter and could indeed roll and taxi with idle engines. Only that you can reproduce that exact weight setting in DCS and our A-10s still wouldn't move.
  16. We had that before:
  17. It isnt. It never was. If the guys who hacked that module into existence are still around the house, you may consider to have a go at it. If they moved on, you dont (and sell cosmetics instead).
  18. What you cant have should be put out of your head.
  19. Simply dont call it a "small change" if you are not the one to make it happen. You dont change a running system if the benefits dont outweigh the risks. Especially if the system is sorting things out in the background in order to be able to give you the FPS you like when its finally ready to rumble.
  20. I wonder if the Swiss operated their F-5Es without NVGs.
  21. As Startup, TO and approaching EP ist much more faster than egressing, performing an uncertain landing, repairing and then TO and flying back to where the fun is, I can tell what behaviour the current setting induces on MP servers.
  22. As a sidenote: I would be somewhat cautious to call something "easy to do" if Im not the one to do it.
  23. So its a huge amount of cosmetic work.
  24. *Bumping* MP environments: F5-RWR doesnt show anything, wether in search mode or not, wether ground or aerial radars, wether searching or tracking. Just tested it on a SA-6 site, got suspicious after being killed by a Mig-29 a week ago, the pilot wondered about my apparent ignorance of being locked for 5 minutes without any reactions on my part.
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