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Mach3DS

ED Closed Beta Testers Team
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Everything posted by Mach3DS

  1. Thanks! I'm using Roughmets. I've been talking to 9L in DM's. But no I was not aware of that response! I"m going to keep this how it is. It will not be modified to use SPECs. So if need be, I'll just not enter the competition. I'm ok with that. I think the only real solution, is to have Roughmets implemented. Yes, it will break the B-17s in some of the Campaigns. Yes, those can be replaced with stand ins until they can be updated. And yes, the default skin already has a great RM made by Megalax which could be used (I'm guessing he'd just hand it over). But honestly, if they break, how much worse will they actually look? IMHO, RM is the way to go. Take the band aid off right now. And move forward with all these new liveries. Update the old ones. Just do it.
  2. Because you asked nicely, I'm happy to provide more WIP shots. I figure people like to see work happening. Those who don't. Oh well. Let's not let this thread get highjacked. I'm excited to see more B-17 Liveries from the rest of you! It's finally going to get some love! I'm especially waiting on Helles Bell to show his work! So many!
  3. I'll submit what I want, thanks. What's been done previously is not a criteria I use for whether I make a paint. I create what interests me.
  4. DXTBMP might be flipping them? Did you ever paint for FSX or P3D? I thought that was a setting you could change.
  5. The hubris is astonishing considering the result. You've managed to insult everyone here. Congrats.
  6. Cool! I just work on ones I like. I'll make a generic version. I just wanted to make this one, just because.
  7. Using Roughmets (that's my preference for the solution BTW). Getting the aluminum dialed in. Adding custom weathering. Prop hubs not done...a lot not done. Tires etc... Painted parts just stand in and not done.
  8. This is being worked behind the scenes. We've already presented the options with explanations. 9L is being kind enough to run it up the chain. The real solutions can't involve work arounds that most people won't be able to do. So ED needs to figure it out from their level what is acceptable.
  9. I'm well aware of that. That's what I did already. If ED does switch to RM officially then ALL the paints will be obsolete that used the current JSON file. if they don't want to switch to RM, then they need to remove the JSON file in order to get proper functioning SPEC files. Those were options for them to consider. We've been talking to 9L behind the scenes. Thanks. Correct. No interest is using a broken system to perpetuate a broken system. The entire point of the conversation is NOT have to use a work around for the majority of players in order to get it to work correctly.
  10. I'll do a Metal one....But this can only exist if JSON or RM solution is implemented.
  11. Just a thought....hear me out. If the stock model uses a obsolete JSON file, wouldn't it be better to hold off on a livery competition that will yield more Liveries that will all break if you ever incorporate Roughmets officially? I use the term "break" lightly since the materials look really wierd as it is. Why not just just incorporate Roughmets? Then run the competition? At minimum deleting that JSON file would technically break existing skins. But because the file is already faulty it wouldnt really break things....then at least you could use SPECS and create something decent without needing to use work around. Just a thought.
  12. Megalax informed me that Roughmets will work using the method we've used on other products that lack RMs. If we use this method will ED consider it valid? Regardless I'm going to use it and I'll recreate my lost works. This is from 10 mins of messing around with the default stock skin. This is what I think you were hoping for. Just to highlight that the current JSON file inhibits this with SPEC files.
  13. I would love to, but the JSON file in its current form inhibits proper functioning of the gfx. You can't make it look metal for example. ED should consider deleting this file for proper use of Spec files, if you're not going to officially transition to Roughmets. It would improve the visual quality and the materials wouldn't look messed up when applying what would normally work for other paints. .02
  14. I'm just going off of what I see in the photos...This is one of the photos I'm using. As you can see it's very bright and fresh. All the special markings are. I have not yet done any Roughmet work, and I've not applied any custom weathering either. It's WIP. null
  15. The decals look like they are Vinyl IRL. So I'm going to add Normals to them. and custom weathering. The special unit markings are actually taken from the real aircraft using high res photos a friend sent me. So that a part of the real aircraft will be a part of this one.
  16. I see someone else did this one faster than I could....either way. I'm making progress. I'll put custom weathering to make this as close to the photos I can find.
  17. Without permission, I think it's generally frowned upon if you're going to release it publicly. Privately, you pretty much can do whatever you want.
  18. No post processing/re-shade. Just stock lighting.
  19. Yeah I don't think most people are trying to be rude. I'm also not meaning to sound either. It would go a long way to keep things straight for us though. If people could try to keep it on topic. Because we're actually behind the scenes looking at everything, believe it or not. And it makes it 100x easier when we're not having to sift through pages of not applicable images or info when researching and doing liveries. And finding details. HB listens and there's a lot that you don't see or hear about but stuff we bring up directly that effects good changes and inputs into the product. So, while it might seem stupid at a glance it's actually helpful and is indirectly making things better. But yeah....I have no control over what people do...so I do just ignore it. But if you're interested in helping us find and discern details a little better, keeping it a central "E" repository is a nice to have.
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