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Mach3DS

ED Closed Beta Testers Team
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Everything posted by Mach3DS

  1. I've redone the pilot with new roughmets and some edits to the textures for color correction and material color. A little trickery to fake normals since it doesn't have any.
  2. Download Link: https://www.digitalcombatsimulator.com/en/files/3342757/
  3. I was able to recover my Roughmet project for the Sabre Cockpit to make it a little more authentic Korean war with a black cockpit and adding Roughmets. I will make this available. It is not a redo of texture. It is just a refresh of the existing texture diffuse and I created Roughmets. This was a project where I didn't want to spend a crazy amount of time so these are a "what can I do to make it look as good as possible without having to remake anything" project. I think the results are actually quite good for what it is. Download here: https://www.digitalcombatsimulator.com/en/files/3342757/
  4. Fixed! It's uploaded. Just waiting for it to go live.
  5. I would love to upload the files but User Files is giving me Upload errors on every attempt for the past 2 days....
  6. I was able to recover my Roughmet project for the Sabre Cockpit to make it a little more authentic Korean war with a black cockpit and adding Roughmets. I will make this available. It is not a redo of texture. It is just a refresh of the existing texture diffuse and I created Roughmets. This was a project where I didn't want to spend a crazy amount of time so these are a "what can I do to make it look as good as possible without having to remake anything" project. I think the results are actually quite good for what it is. Need to fix a couple of items and I will upload to UF.
  7. I've been refining the 8K sabre template I started a few years ago. Took a long hiatus. sharpened the rivets and Panel lines in the normal map. Edited the albedo color for something more realistic. Edited the roughmet for realism as well. This is an early war A model livery. I added the gun camera to the nose inlet as well. Removed the blacked out gun radar as well.
  8. We need models to be opened in Model Viewer. IMHO, It's not really a debateable thing. Work flow isn't going to be 3x longer it's going be like 10x longer. DCS takes like real time 7-10 mins to load these days. only to have to shut it down and reload every time you want to see an alignment change? This isn't FS 2004. It's DCS in 2024, and it's the tool that has been used for like almost a decade. These models aren't a joke. And neither is the artwork that so many talented people are putting into them. Respectfully request that whatever version of model viewer the MISSION EDITOR is obviously using; get put into the stand alone version.
  9. Good luck! 7 months later and no response to my original post. Hopefully no news is good news! But I'm not setting expectations. Hoping for the best.
  10. It's just a new texture template. So, yes! To answer your question.
  11. Final conversion of all my Have Glass liveries. Fixed some outstanding errors in my previous version. Best viewed in full screen.
  12. Mach3DS

    162nd FS OH ANG

      • 6
      • Like
  13. Mach3DS

    Aquila-EX Visors

    Uploaded.
  14. Mach3DS

    Aquila-EX Visors

    I will be making these public. Enjoy!
  15. The skins were uploaded 5.years ago. The new pilot was released after that time, making all liveries with custom pilot flight suits and helmets, obsolete. Any livery artist who made custom textures for these will need to remake them for the new model assets.
  16. Mach3DS

    v57th project

    Dynamic, except for the 100 yr anniversary, that one is fixed.
  17. Mach3DS

    v57th project

    Faded paint version. Combat WX version. I made variations of this with different tail panels changed out. Leading edge of rudder or both, so that parts of the checker board are missing. Depending on which 100 yr Anniversary CLEAN 100 yr Anniversary Combat WX
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