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Mach3DS

ED Closed Beta Testers Team
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Everything posted by Mach3DS

  1. Mach3DS

    162nd FS OH ANG

      • 6
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  2. Mach3DS

    Aquila-EX Visors

    Uploaded.
  3. Mach3DS

    Aquila-EX Visors

    I will be making these public. Enjoy!
  4. The skins were uploaded 5.years ago. The new pilot was released after that time, making all liveries with custom pilot flight suits and helmets, obsolete. Any livery artist who made custom textures for these will need to remake them for the new model assets.
  5. Mach3DS

    v57th project

    Dynamic, except for the 100 yr anniversary, that one is fixed.
  6. Mach3DS

    v57th project

    Faded paint version. Combat WX version. I made variations of this with different tail panels changed out. Leading edge of rudder or both, so that parts of the checker board are missing. Depending on which 100 yr Anniversary CLEAN 100 yr Anniversary Combat WX
  7. Mach3DS

    v57th project

    I've made them all. LOL. These were just a few I made for the v57th.
  8. Mach3DS

    v57th project

    Thank you sirs!
  9. Mach3DS

    v57th project

    Wrapping up my passion project for the v57th. These were made for this group. They operate 36th vFS, 8th vFS and 16th vWPS.
  10. I'm aware yes. It's not a RM. It's on the diffuse. It's WIP.
  11. WIP
  12. As far as textures go -- Texac has created a new paint kit that adds basically ALL the missing parts including Normals. Roughmaster has also added many of these as well. Texac has added all the wing missing rivets and panels and corrected the misplacement of some of them. Also on the tail the same thing. There are many talented livery artists out there. I've done my own work as well. Basically, a lot of the issues have been corrected by the users already.
  13. Absolutely. Probably one of the most respectful and well thought out posts I've ever read on these forums, especially considering the topic and the climate currently in the community. Well done sir. I hope you get your thread back. It's eye opening and I was astounded by it.
  14. That looks like it's inverted vertices in the model mesh.
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