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Pilpoil65

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About Pilpoil65

  • Birthday June 5

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  • Flight Simulators
    DCS
  • Location
    Canada
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    Gaming

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  1. But the Anton we have is an early 1944 version while the Allies plane it's fighting are at the earliest late 1944. The truth is, the Anton is just not competitive in it's current state and I have a hard time understanding why some people seem so adverse to it getting the upgrade. Right now, 1v1, in a dogfight, every allied plane mops the floor with the A8. For example, if fighting P-51, the Anton can not outturn, outclimb or extend away as it's slower. The ONLY thing it has is a better roll rate with which it can try to enter a horizontal scissor with, but any good pilot won't let you do that. You just don't have any options. The only way to fight is to BnZ and not make more than one pass so as to not be caught or you have to outnumber your opponent. I wish Allied pilots would fly it to understand the pain...
  2. I feel like they'll never do it no matter the evidence we bring...
  3. Pilpoil65

    A8 to F8

    But you do have to admit that this quote: "Combined with the Fw 190 A-8’s speed, rates of climb and dive and all-round agility, this fearsome amount of firepower gave Allied pilots a real challenge. Even the P-51D Mustang and the Mk.IX Spitfire struggled to match it in a dogfight. When they did land rounds on it, the Anton’s side and rear cockpit armour and armoured engine cowling made it harder to down", which is from your stores page, could be considered misleading. The Anton, as is in DCS, is not a competitive aircraft no matter how you look at it. Plus, it is considered not finished by most, for example, I can abuse the engine at max power for the entire duration of the flight without any repercussion, no oil temp overheat, no damage to the engine. I'm sorry, but the quality of this module is not up to the standard of other products offered on the store. For this reason I would also discourage people from buying it at full price.
  4. I experience the same thing, a fix would be nice.
  5. +1 let's make this topic alive again!
  6. I did search for it, but didn't find anything. Plus the bug is still there, so it might be worth while posting again.
  7. This bug is pretty simple, the ATGM launcher rack is just not accessible in multiplayer. I don't think I can make a track of a multiplayer mission so here is a quick video. Also, I tried it on multiple servers, none work.
  8. This is the exact thing I was trying to illustrate in my video !
  9. I guess I was just confused because as we see in my video, after trimming the helicopter moves more again, but if everyone says it's that way then it is.
  10. So everything is working as intended in the Hind ? Really seems strange that the only to trim without getting a double input is by holding in the trim button. I am aware the Ka-50 works in such a way, but it relies much more on the autopilot I feel.
  11. Holding the trim button, manoeuvring and then releasing seems to work. But, I'm pretty sure that it is not supposed to be working in such a way. I am not using a FFB joystick.
  12. In the Hind I found that the trim doesn't behave as it is suppose to when compared to an other helicopter like the Mi-8. It seems that after trimming, a second input is added over the position of the stick. It gives the helo a really bizarre feel when flying around I find. I made a video showing the issue as well as my trim settings in the menu to demonstrate that the issue isn't caused by me. Thank you.
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