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Everything posted by Zahnatom
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and lose the currently best selling jet in the game? you surely see how that wont turn out well. if they'd do so, i'm sure heatblur would like to rethink their decision to make the eurofighter.
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buying anything from RB right now would just be a foolish decision as not only is their future uncertain but the money is just going into ED's pocket so you might as well have bought an ED module
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i mean......... you know... lets be honest... not much different
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nah screw the gbu-28. the lack of gbu-39s is the real crime here. especially when ED is refusing to add them to any other jet with every cell in their bodies you can also just do a lil bit of lua editing and get those gbu-28s
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Military Assets for DCS by Currenthill
Zahnatom replied to currenthill's topic in Static/AI Mods for DCS World
go to do one of the download pages and download "RWR and HARM IDs by CH 1.5.0" -
Military Assets for DCS by Currenthill
Zahnatom replied to currenthill's topic in Static/AI Mods for DCS World
ED changed the schema for ballistic missiles, probably so that *they* can model the ballistic flightpath more accurately (there's like 15000 or so data points now) the problem is that they are not interested in providing any sort of support for modders(no tools, no documentation; tbf they dont really provide this to 3Ps either but I digress) which is funny because the reason they give for this is that players tend to have some mod that causes problems and report it to ED who dont have anything to do with it. ironic, isn't it -
Just in case you need them, there's also these for stacking https://www.adafruit.com/product/2830
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DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
so you gotta play around with the setup of the system. make sure its at the highest skill level and distribute your launchers a better. David's Sling is NOT meant to intercept rockets or the likes. thats what iron dome is for. so it not intercepting Grad is working as intended -
Arrow 2 and 3 missile interceptor mod WIP
Zahnatom replied to tripod3's topic in Static/AI Mods for DCS World
almost forgot to share this here, from twitter. anywho, he promised this? didnt he explicitly say that they do NOT want weapon mods? seems kind of contradictory -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
so its a conflict between CH's russia pack and HDS? maybe its best to post that here to not clutter up this thread here -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
What do you mean? You can install both the Iron dome and HDS mod and they work fine alongside each other. -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
its the AI being stupid. i cannot fix that but at least for me it can deal with 80 GRAD rockets... but if you really want different performance then you can try this just replace everything in Tamir.lua with this (CBA to upload this as a file) -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
its still here https://drive.google.com/drive/folders/1x3zAfjZDFRXWOcGfG7NOWu5_0rqKsIjH?usp=sharing Just as a note though: Only use 1 radar per unit group! ED, in their infinite wisdom, decided that the Radar determines how many missiles should be launched instead of the command post. maybe i'll make a wishlist entry for fixing this as its not a bug and clearly intended... -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
Ok i think i found some more problems for some reason the command post was acting as a radar, screwing up everything else with it... fixed that for now and its wasting a lot less missiles. -
So its a kind of "revisit" functionality?
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Military Assets for DCS by Currenthill
Zahnatom replied to currenthill's topic in Static/AI Mods for DCS World
a good gowboy can reload his 6 shooter in mere seconds -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
yes that is the same issue. i think i have the fix already but it would include modifying another file. the launcher file for some reason has the reaction time set to some ridiculously low number like 0.00000000000000001 seconds resulting in other numbers not changing anything (like shot delay or launch delay). so it launches multiple missiles at multiple targets really quickly and those missiles fuse against each other, blowing up the launcher. -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
same folder as Tamir. you need the asset pack with David's Sling in it though, not the standalone Iron Dome mod. I will not be redistributing the full pack though. There is a link here in this post for a download though -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
i know there's an issue right now where the launchers blow themselves up because they launch missiles too close to each other. i'm working on a fix for that -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
blame ED for that. its downloadable for me but not for others ig. thanks,ed. download it from here instead https://drive.google.com/drive/folders/1x3zAfjZDFRXWOcGfG7NOWu5_0rqKsIjH?usp=sharing i honestly dont understand what you're trying to say right now -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
what do you mean they're unavailable? they're right here and here I can only work on this during the weekend -
Military Assets for DCS by Currenthill
Zahnatom replied to currenthill's topic in Static/AI Mods for DCS World
guys please dont bother CH with Iron Dome stuff. there's a seperate thread for this with files that work in the current version if you find any bugs, post them in that thread and ping me so i can try to find a fix. at least until the original devs return at some point -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
this file -
DCS: Iron Dome by IDF Mods Project release Video
Zahnatom replied to Rodeo's topic in Static/AI Mods for DCS World
also, please tell me if you find any strange behaviour so i can look for a fix i just found that it seems to straight up ignore the "launch delay" and "shot delay" values leading to missiles flying into each other, destroying the launcher -