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Chad Vader

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Everything posted by Chad Vader

  1. ah ok I think I understand about the sound files. Ill give it a whirl! Also, the messages do appear on a local mp server but not on dedicated server. But the features are still appearing to work. EDIT: Ok so ive got the sounds loaded using a on start mission trigger where a flag that never fires has the play to coalition red (so blue will never hear it) THen I added the config zone for ownedZonesConfig and added winSound and loseSound values and set their values to the filenames which are blueCap.wav and redCap.wav respectively. I then tested a zone turning neutral and the sound didnt fire. It does fire when its capped though. Also, one of the zones at startup think its been captured even though its starting alignment is blue and is playing the capture zone sound. EDIT2: IM also having a problem where im trying to make a helicopter clone and then continue on its mission. The helo clones ok, but i used a LAND waypoint action at wp0 with a stop command to fire when a standard ME flag is fired, to delay the take off until the flag is fired. Without the clone, the helo takes off ok, but when I clone it, it just sits there and ignores the flag and continues the stop action. Any ideas? Thanks a lot for this amazing work.
  2. HI, This is amazing! Do you have a discord for questions and so forth One question I have is how does the script know where a sound file is? For the player score module for example, i set a trigger and set the scoreSound value to the path where the sound file is.. Should that work? ALso, I get the module loading confirmation when I run the mission in the ME, but I dont get any when I run the mission on my dedicated server. Any ideas what im doing wrong?
  3. this is just the general MFD display brightness though and not the TV brightness specifically
  4. HI, I am trying to use the TV with the CM-802AKG with MTL. I find that at night, the TV is just far to bright! I cant see a thing even changing the polarity. I discovered the keybind Sensor (WMD/TV) Left / Gain Dec and Inc but if I bind this to a button the sensitivity of the brightness is really high and it either goes to really dark or really bright with the push of a button. is there any way to bind this to an acis or is there a knob in the cockpit as it seems its not a 2 position switch type affair.. Thanks
  5. Hi, We are a fly for fun, beer and pretzels DCS group primarily based in the UK called "The Black Nights". We usually have a core contingent of approx. 10-15 active players. The group is managed and run by Sosage Gaming and we stream on Facebook Wednesdays and Fridays from 8:30 to 9pm GMT (BST at the moment). We are planning to run a brand new dynamic campaign from the makers of Foothold, called Pretense. We are very excited to play this mission and I have been watching the development process for along time. Please feel free to access and watch the stream here: https://www.facebook.com/Sosage01 Just be aware this is not a milsim group and is more of a relaxed feel. Here is the official discord for the mission designer, Dzsek (https://discord.gg/DSNRR5dS): The details of the mission can be found here: https://github.com/Dzsek/pretense#24-compatible-aircraft The MIZ can be found here: https://www.digitalcombatsimulator.com/en/files/3331159/ Hope to see you in the stream!
  6. Hi, Ive been on Discord and worked with Special K but we couldnt fix so ive come here. basically the game is crashing on startup (cant even get to login) Ive done a reinstall and still not working, so got a fresh profile and backed up my old one... Have attached DCS.log. Thanks! dcs.log DxDiag.txt
  7. Wow ok this is going to take more work than I thought to reverse engineer everything
  8. Spawn units? All my units are already preprogramed in the mission editor. If I spawn the units, wont they be added in addition to the existing units? Im looking at this thinking its not possible to use it unless you are programmatically spawning units in at mission start.....
  9. Ive changed the timer to every 1 min to test it. I can see many backup saves being created and the SPGG_savefile.lua modified time changing every minute. But when I load the mission back up, its not saved. Do I need to be doing anything else to load the mission?
  10. Ive just played a mission and destroyed some units.. then reloaded the mission and its not saved the state... The save file is being populated though, I can see the modified date changed.
  11. OK, the save file is being populated now thank you very much for your help. It appears I had edited the file inside the open beta install and not the standalone server install by mistake! I assume that, in order to reset the save I just have to delete the save file? Or rename it in favor of a fresh one? Or do I have to always run spgg.clearSavefile()? Thanks again!
  12. I was sure I have done that.. let me check.
  13. HI, here is the log. I dont receive any errors, and none of the files in the SPGG folder are modified in any way, which is why I think its not working. Ive included a screenshot of how i added the file to the mission. Thanks for any help! dcs.log
  14. Ok, thanks for the clarification, I understand now. But the script still doesnt load. Could you advise how I can troubleshoot? I believe ive followed the guide correctly in terms of loading in the mission file.
  15. Your guide says the default path is C:\Users\<username>\Saved Games\DCS.OpenBeta\Scripts\SPGG\ I have changed the path to C:\Users\tarko\Saved Games\DCS.openbeta_server\Scripts\SPGG\" Hence why I asked how to change the path to the file.
  16. Hi, Thanks for taking the time to reply, I appreciate it. In the readme it says: Please change SPGG.lua if you install SPGG to a different location! See line : spgg.defaultDrive = lfs.writedir() .. [[Scripts\SPGG\]] So I just assumed you copy the new link in.. sorry. Your tone implies you are exasperated and implying I wasn't bothered to read the readme file. I have in fact read the entire file. It's just what comes naturally to you does not come naturally to others hence me asking for extra assistance. I really don't understand what you have said here: (and why the two paths are appended together.) How do I use this function then? What do I have to change? The above code is the same as your path (also explained in the readme) : (where is this explained?) "C:\Users\tarko\Saved Games\DCS.openbeta_server\Scripts\SPGG\SPGG.lua" The code you have put in SPGG.lua: spgg.defaultDrive = lfs.writedir() .. [[C:\Users\tarko\Saved Games\DCS.openbeta_server\Scripts\SPGG]] amounts to this : "C:\Users\tarko\Saved Games\DCS.openbeta_server\C:\Users\tarko\Saved Games\DCS.openbeta_server\Scripts\SPGG\SPGG.lua" lfs.writedir() is a function that gets the path to your: "C:\Users\tarko\Saved Games\DCS.openbeta_server\" If lfs.writedir() is a function that gets the path to where the file lives then why does it need to be changed as specified in the readme? I'd appreciate it if you could just let me know what I have to change in the path in order to get the script loaded please?
  17. HI, is this script still maintained? Im having trouble getting it to work. I put it in my standalone server directory, and changed the path in the file as indicated, but it still does nothing. Which file is it meant to save the units to? Thanks for any support you can give I set the line to : -- The line below is : C:\Users\<username>\Saved Games\DCS.OpenBeta\Scripts\SPGG\ spgg.defaultDrive = lfs.writedir() .. [[C:\Users\tarko\Saved Games\DCS.openbeta_server\Scripts\SPGG]] -- If you change this and you are loading the SPGG.lua with "DO SCRIPT" in your mission, you need to update the new path in your mission! is that right?
  18. WHy is multiplayer a no, if someone is sitting in the same vehicle? I think OP meant have a copilot to assist.
  19. HI, im wondering if someone is still watching this thread? I am hard stuck on mission 1 in this campaign. I dont know where to land to pick up the troops at the third stage of the mission with the blue smoke.. There is a large ish clearing near the smoke but nothing happens when I land there. I cant see into the smoke to see if there is a safe place to land. I know you wanted to make it hard but mission 1.. sheesh... I cant comment on if its a great campaign or not because its too difficult to progress past this stage of the mission.. ive tried about 6 times now. Frustrating and ready to give up.
  20. Just to update this thread. I received a 4070Ti and its done absolute wonders for my FPS I can now run 4k pancake with high settings on 90-100 fps and my VR is running at 50-70 fps at 90HZ on my quest. I did still get motion sick but it was noticeably less. I think FPS and refresh rate is a major contributor here.. im still fighting the fight but hopefully this will make it easier in the long run. Thanks to all that chimed in!
  21. Yea I understand, I dont want to give up though. THe funny thing is, I dont get motion sick in real planes, ships, cars, at all. Its annoying isnt it! Do you get motion sick in other activities? Do you have any vestibular issues or eyesight problems?
  22. Yea good point, im ok ish with games native to the quest but most of them are not free locomotion games or flight sims, just standing still or room scale. VTOL VR is the worst... DCS is ok in fixed wing but helos make me vom instantly.
  23. I have a 3070 now. I did consider that but I really don't want to buy a refurbished card, given that a lot of them were used for mining etc. Ive done all I can settings wise and still reacting badly. Trying to do what I can on the hardware front now.
  24. Hi, I was wondering if the learned community here could assist with a conundrum I'm having. Basically, I get motion sickness really bad in VR. Im doing all the usual suggestions, fans, pills, ease myself in etc but I wanted to do all I can on the system front as well. Ive attached my system spec, the only difference is I have a RTX 3070 now and 64GB RAM. I get about 32 FPS in VR in the DCS counter. Ive tried with the new MT binary as well, but I don't see any tangible difference and i was getting some CTD's. Resource monitor reveals my CPU is fine, but my GPU is pegged at 100%. But DCS FPS overlay states im CPU bound+GPU bound. But im thinking because im GPU bound my CPU isnt able to take on some of the workoad it normally could. (from another thread) Me before MT: CPU max perf: xxxx GPU max perf: xxx Total perf: xxx After MT: CPU max perf: xxxxxxxxxx GPU max perf: xxx Total perf: xxx If I got a new GPU CPU max perf: xxxxxxxxxx GPU max perf: xxxxxxxxxx Total perf: xxxxxxxxxx So, I was thinking of upgrading to a 4070TI, but im reading here on the forums that its not ideal for VR due to the 192 bus and 12GB VRAM and should go for a 4080 instead. Obviously this is an expensive card so I want to be sure its going to give me the ability to a) get the smooth buttery frames to stop any micro stutters which may potentially giving me sickness b) Allow me to use 90hz on my quest to potentially reduce motion sickness. What do you guys and gals think?
  25. Any idea how to play in windowed mode in 1440 on a 4k monitor? The screen game stretch to fill the display. i Cant play in full screen because I cant click off the main window..
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