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Posts
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Thank you so much for your prompt response, here is a link and attached page with the 400mm penetration stat. SNEB stuff.pdf (archive.org)
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I really thought that the Rockets would have been tweaked by now. Reading the available info on the SNEB anti-tank shaped charge rocket states they will cut through 400mm of armor. I live paused directly over a t-55 and the damage was 5% with simultaneous two rocket hits. so 2.5%dmg per rocket? You literally have to score direct hits with every available rocket to "possibly" kill any thing with armor. The Hind needs 2 heat rockets to kill an Abrams for comparison. I cannot justify even equipping them for the added drag when they are this useless against anything other than trucks. Is there any discussion at all about increasing the damage output? There is such a fantastic selection of rockets and I feel it's something unique with this awesome bird.
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Mike Force Team started following Cahoot
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solved Hind Missile limitation
Cahoot replied to insop's topic in Multi-Threading Bug Reports (Temp)
I will include a track later today. Hind flares, certain rockets will not fire with MT I've experienced same problem. -
Game freezing on loading screen when going to single player from Multiplayer
Cahoot replied to Cahoot's topic in Game Crash
2023-04-10 14:14:21.016 INFO APP (Main): Screen: Traning Could it be a simple misspelled word? -
Game freezing on loading screen when going to single player from Multiplayer
Cahoot replied to Cahoot's topic in Game Crash
AMD Ryzen 9 5900X Radeon RX 6800XT gpu 32gb RAM, Windows 11 dcs.log -
If they add the armor piercing S-5K rocket so many more people would fly it, esp. in pvp combined arms servers.
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Cahoot started following Cargo Hook will not connect and ORO 57-k Rocket variants
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I'm not sure if this is the right place but have a suggestion... Please add the S-5K heat rocket to the ORO-57K pods. The S-5K can penetrate 150 mm of armor, the S-5M frag is too weak for many targets. I really think this small addition would make 19P much more versatile...especially in multiplayer servers. The Farmer is one of my favorite modules, but I rarely take it out with rockets due to the fact most of the convoys I see are full of IFV's/Tanks. It's a shame because the slow speed high turn rate on the deck is a blast for light scouting/CAS. The S-5M just doesn't do anything except kill trucks and very soft armor targets. bmps aren't even damaged by it. It just isnt useful in a multiplayer server, and I think it would be utilized much more if it could carry both, and they did in RL as well.
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Noticed it on multiplayer. Made a campaign repeated the issue... Just ran the practice AGM mission to qet a quick track. Forgot it started without a TPOD but you can clearly see when I lock up after the first shots, the INNER pylon IR mavs will lock and then not fire. Inner IR mav's not firing after lock. .trk
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fixed Invalid Username of Password (ED Website OK)
Cahoot replied to Dangerzone's topic in General Bugs
Same thing, thought I was hacked. Invalid password, and will not let me log in -
HAte to rehash an old thread but I am getting the "client is tainted" exactly as others have posted. The files are always different and a full repair is all that will work. The game will run for about 30 minutes before i am disconnected with the tainted client message "always different files" and I must re repair.
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cargo pick up .trk
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Cahoot changed their profile photo
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Yes, I have spend probably 6+ hours trying to get it to connect both ways Hover and landed. Even butting the nose of the Hind to the crate. I pop the cargo, the smoke appears but the rope will not engage. I also made a single player mission and tried it on my own client. The multiplayer server host recommended I come here as they confirmed the issue. https://photos.app.goo.gl/zYcEa5Dw1XFy6C7F7
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If you land next to a cargo crate the Mi-24 will not auto-connect to the cargo like the Huey, and Mi-8 does. As there are no helpers or views to aid in hover attach mode other than Petro, it makes it extremely difficult if not impossible to get hooked up, especially in Multiplayer. There are videos of it working on youtube when landed next to the cargo so I assume it is bugged. The manual even states the Hind should not be used in a hover if possible.