Jump to content

Silver_

Members
  • Posts

    231
  • Joined

  • Last visited

Everything posted by Silver_

  1. Thank you very much my friend for your response. I was about to send you a PM because I saw several of his posts and noticed that you had the same problem as me, but in the end, you contacted with me. I don't quite understand what you mean, but I imagine what you will do is use a text editor and add the missing aliases, checking the new ones that are generated with VSPX on off. I did the following: I tried adding new aliases with VSPX disabled and this works perfectly, they are also added to the list for voiceattack, I applied changes and closed. I opened voiceattack again, pressed CTR+ALT+C, opened vaicom and changed VSPX to on; After this, the list that it generates no longer has any of the changes (even though I have given it a list with changes) so the only method I see is by manually editing the list (as I think you refer to in your post). Although in my humble opinion I find it somewhat tedious. I think that this is the methode that you apply. Or maybe not?
  2. The other days on a flight I noticed that the air bases imported from the theater with "Auto-import new theater" ticked in Config do not work as they should, however those with the category "AI Recipient|Airbase|Carrier", as is the case with pe Incirlik, it goes well. For example, if I try to call the Gecitkale base by voice, it doesn't respond me and it doesn't even detect it. I try to add an alias to the Gecitkale database, my pronunciation is bad, and here I find the surprise that when I hit "FINISH" to add it to my VoiceAttack database, it just doesn't add anything (not even The Apply button lights up in VoiceAttack to be able to add the new alias. Everything remains the same as if I had not added anything. In other different categories it allows me to do this without problems. The only way I can call Gecitkale, in the example, is to tune the tower (of course) and just say "Inbound", but the "Gecitkale" container will NEVER read it to me. P.S; I always have VSPX activated, I really like it and it works quite well in general.
  3. I understand that in the development of a simulator all kinds of new bugs appear, it is natural. I don't understand that bugs from the past (ghosts of the past) come back and this frustrates me. It makes me think as a customer that things are not being done in an orderly manner and that I am paying money, and not exactly cheap, and wasting my time. I understand that posts can be closed because the topic deviates and simply ends in an absurd discussion that does not lead to anything positive. I do not understand that the client is treated as if he were an idiot by saying that evidence is needed or asking for a video (of something that cannot be demonstrated on video) when the failure is evident and is proven with a simple test. I have been with the simulation since 1989 and I understand less, or perhaps, I don't understand at all.
  4. When I move the "WING FOLD" switch on my ORION 2 in DCS, if I move it fast it doesn't detect some presses but if I move it slowly it does. Curiously, in DCS on the menu keystrokes it works fine but in the simulator it sometimes fails unless you act more slowly with this control. Somebody knows how I can do to fix this? Is there a way to change the input speed?
  5. I would like to know what they are playing with us when they present these updates. I know, as someone told me on these forums, that it is a Beta (Or maybe not!!! since everything is supposed to be "unified" Beta and not Beta) but even so, I don't understand the order What follows when they make these "meaningless modifications" spoiling what was already good. My God, arm me with patience!!!
  6. This fact that every time a patch comes out two things are fixed and four things are broken, it sounds to me like a lack of organization and a total disaster on the part of DCS. It shows that there is no order when doing things and things are changed like crazy and without order. I speak knowing what I say because I have been an assembler programmer in video games and, in his day, you had to maintain an exquisite order when making modifications otherwise everything would go to waste, on top of that in those years the code editors that there were, they were , they are not the wonders of today that, done wrong, allow you to follow an order.
  7. That same thing happened to me too.
  8. I read somewhere on this forum that Quadviews are no longer necessary with the latest versions of DCS. I have it uninstalled on my G2 reverbs and I do the foveating with the OpenXr toolkit. It works very well for me and with good frame rates.
  9. I finally discovered that I had an old assignment on another device that was bothering me. Thanks for everything. Solved.
  10. Yes, I have it right my friend, the throttle appears in the game halfway when I start the mission and as soon as I touch it a millimeter it recovers its real position. It is as if this data was recorded in some lua file, it is strange.
  11. Until recently it has worked correctly for me but now I have no way of knowing what is happening. When I activate the DCS setting of Synchronize cockpit controls with the Hotas, something strange happens to me, the throttle lever accelerates when I enter a mission where the plane is started (eg Instant Action: Ready on Ramp). I have to quickly hit the brakes otherwise I hit the wall. At first I thought it was a DCS thing but then I noticed that it didn't happen to other members of my group. I don't know if it is a problem with some winwing update but this didn't happen to me before.
  12. At the moment, no problems. I updated today.
  13. Today I received two WMR updates for OpenXR in the Microsoft Store. I don't know what this is all about.
  14. I don't think the problem is the software, Apple will try to do everything possible to open up the market in the PC (windows) world as well. The problem will be paying what it is worth and it will not be a problem either because there will be people who will pay for it as happened in their day with the iPhone. Whether it becomes the best and is like a fashion (like iPhone) remains to be seen, the time will tell it. Here the previous aspects that I have mentioned come into play to make it this way or another.
  15. Don't complicate your life, if you see that your vision bothers you, you may be forcing your eyes into an unnatural position. Try to adjust your vision with simpler parameters such as the align with the right or left eye or up-dowh align buttons. If everything is ok, it doesn't have to bother you after a few hours of flying, otherwise you have done something wrong.
  16. In my flight group we have been doing tests and the truth is that now we have done much better with more than eight people, the only thing that left me a little frustrated is that some people could be heard as if they were on Discord (without any radio effect, clean voice) and others were heard with the normal radio effect. I have no idea what this could be due to and what parameters need to be modified to obtain correct modulation. If anyone on the ED team has an idea why this is happening, I'll be all ears. Otherwise the communications were quite good (fading effects, noise, etc., except for those that could be heard clearly. Of course, we all had Discord turned off.
  17. Gentlemen of DCS, when you do not have evidence, please I ask you to use logic in your programming, it is easy to apply in this case, and do not program things crazy. Also, I don't know why they label all the messages that don't interest them as "needs evidence" when this simulator is not going to be used for military purposes, its only for entertainment.
  18. Of course, my friend. Not right. Try it with your method and tell me, in previous versions it never happened (I'm referring to 2.8) but since 2.9 this is happening. It always appears as in the photo as soon as you load the game, regardless of whether you back and forth the throttle before pressing flight. PS: this always happened in BMS, perhaps its that you remeber, but we are talking about other software.
  19. When I enter the cockpit I have all my flight controls synchronized with the Hotas buttons (thanks to the DCS option to synchronize controls). I have observed that, in all airplanes, the throttle flight control appears synchronized at the same point (see photo, yellow arrow) and when I make a small movement with the throttle lever it automatically recovers its correct position, this did not happen in previous release versions, is this a bug or do I have to adjust something? I have also noticed that the new button built into the F16 for CAT I/III also does not sync correctly. On other airplanes, I fly them less, and I have no criteria to say which buttons work or not.
  20. I don't know if it's worth doing it through steamvr, in my case it didn't work any better. At least in previous versions of DCS.
  21. Since I have not seen anything in this publication, I explain my method. I don't know if this will be the best way but what I did to align my eyes was to look at some small letters, in my case the small message that appears under the Master Caution button in the cockpit of the F16 (any other one can be used, it doesn't have to be this one), says something like "PRESS TO RESET" . Then I moved my head closer and further away to see if I would go cross-eyed when I got closer. If I go cross-eyed, I touch parameters until I leave the settings for both the right and left eyes to avoid this situation. There comes a time when you can see the message well, zoom out or zoom in, that would be the optimal adjustment point. I accept suggestions. Greetings and thank you.
  22. Interesting observation, could this be the problem that some are heard and others are not?
  23. I think in the end it will be the option I will take. In any case, this afternoon while testing I realized that it not only fails at startup but also when I run it at any time manually. Maybe a virtual device problem with windows 11
  24. I have finally managed to ensure that no "cannot be found" devices appear, I have been excluding them in the script with commands but I was missing the logical names of the devices. I got these names from the list that appears in the taget.tmh file. After a long search I found this file, I couldn't get this information from where I should have gotten it, in the manual, but I finally found it. Everything is fatally explained. This is not like Foxy of Hotas Cougar, it is more designed for programmers than for users. I also found the problem, or at least, let's put it that way, what causes the problem. I asked Thrustmaster technical support but they didn't give me a solution, they just confused me more with stupid questions. I not get interest about them. Apparently, for some reason, when booting into Windows 11 with the task scheduler set to autoload a configuration script at startup ("C:\Program Files (x86)\Thrustmaster\TARGET\x64\TARGETGUI.exe" -r "C:\Users\XXXX\AppData\Roaming\Thrustmaster\TARGET\Scripts\DCS_Warhog.tmc") this one sometimes loads and most of the time it doesn't load, leaving the flight stick hanging. It's like the stick responds late and Windows 11 rejects it, it may be the whole problem with Windows 11 and not with Thrustmaster , the fact is that neither of them give me solutions. Ah, it's not enough to set it with administrator rights, it does exactly the same whether it's set or not, at least in my case. Anyway, if anyone has a solution for this, I would appreciate it.
  25. I wanted to ask if anyone is doing well with more than eight pilots in multiplayer. I haven't been able to get it to work, someone is always left out. With less than this amount it has been achieved, I really don't understand the reason why this happens.
×
×
  • Create New...