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Showing results for tags 'need evidence'.
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Subject. I do not have any real data, but these oscillations look and feel weird when doing a basic crank maneuver. Oscillations are less violent when you are slower. Added: on 0.9M it feels nice and smooth. I think the current FCS implementation can't keep up on 1.4+. Have added second track with full stick deflection. F-18-oscillations.trk F-18-oscillations2.trk
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I can't say for sure when the Radalt would show in the Viper, but I can say that they only usually work to a max alt of 2500ft. It's not a major issue obviously but just another little addition to the realism. Cheers, Dr Spanklle
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need track replay FCS - slow movement of control surfaces
KENNY1988 posted a topic in Bugs and Problems
Hi, I've noticed after last update really slow movement of control surface, while changing flaps from Auto, to Half or Full. Is it correct? And after press T/O Trim button at Half flaps, set trim to 17 and set flaps to Auto, it changed trim to 18. After I switched flaps to Half again, trim is 17. Thanks for the reply. -
With the last patch i found a new bug. If you put radar azimuth scan narrow (+/- 20°) after creating a track file on a radar contact and bugging him, if you return to scan, while climbing or descending with an high pitch angle, the scan try itself to move to the center in a weird and uncontrollable way. Then after a while (probably when the trackfile fades) all returns to normal, and you can control azimuth under all pitch conditions like before. It's problematic when you re-engage after defending, because it's the classic search you perform in an interrupted f-pole tactic. This bug was introduced with the latest patches, i'm sure it wasn't there before, it started to happen in some combat manouvers i perform in the same way by ages. f-16_scan_azimuth_weird.trk
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I think I have just about everything in the DCS aircraft line up and 2 choppers, it seems to me like the F1 is the worst flying jet right now. A few years ago the f-16 wasn't that great and they adjusted the flight model to represent how it actually flys. I'm hoping that there are updates on the way for this beautiful bird because you may as we fly a Cessna in combat. I fly mostly single player and I know that the AI can fly like UFO's but wow the F1 will not out turn anything... well maybe a C-130. I really hope they change it to make it fly like I've read it does instead of a little pull on the stick and you get that wet fart and you basically hover. I've tried out fight F4's, su 17s, mig 19's and most 3 gen jets, its just terrible. I thought the F1 was supposed to be really good for its time?
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The FCR should be in STBY *IN THE A-G mastermode(?) when weight is on wheels. The freeze submode is indeed a non-radiating mode, but after the FCR BIT (which isn't implemented) the FCR should go into STBY, unless another mode is commanded (but I don't think you can command any other mode since all other modes are radiating modes). I think you can deduce it's wrong because when you cycle through the A-G submodes is when you select CCIP, the FCR will be in AGR, which is a radiating mode (it shouldn't be possible). I can provide evidence if required, track is attached. Steps to reproduce: 1. Get weight on wheels 2. Get into A-G mastermode, and cycle through all submodes, you will see it will go into AGR and GM FZ, which is likely incorrect. You can also figure it if it's correct checking if (for example) you're in AGR in the AIR, and you set the R/F switch to QUIET, it should go into STBY/OVRD, but it doesn't. FCR should be in STBY with WoW bug.trk
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Situation: When I change the C&I selector to backup to communicate (transmit) through the guard channel previously selected on the switch indicated with the red arrow, the DED, as normal, shows me the guard frequency (previously I had a preset set in for example, channel 8). When I go back to normal mode (C&I to UFC) the preset I had disappears and instead of showing me channel 8, the DED continues to show me the guard frequency. I understand that this should not be like this. Please correct it. Thank you.
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My question for all Hornet users and players: DO YOU THINK, DCS HORNET HAVE ENOUGH RUDDER RESPONSE IN ITS CURRENT FLIGHT MODEL??? Can you do same things as these guys -- without asymetric thrust -- : Just if you fly straight and apply full rudder, the nose will slide at the start about 4 deg to side and seconds after only 3 degress off the flight path. Over all the plane will still be flying almost straight ahead without rolling or yawing because the flight computer will be against you, even if FCS GAIN OVERRIDE switch engaged of paddle pressed.
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bug or not?
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gear door reported Irrealistic air speed extended landing gear
lorfar posted a topic in Bugs and Problems
Hi everyone. Yesterday I purchased the DCS F-16 module. Today I realized that the landing gear can be extended at any speed. It's irrealistic. Could you implement this feature please? Thank you Lorenzo Farina -
Probably opening a can of worms I'm sure, but I feel the FLM of the DCS Viper is lacking. It's unresponsive and sluggish, probably because the side stick is simulated? But even realsimulator users report the same. I know other games have simulated the FLM from Nasa and wind tunnel tests with further refinements. There's a lot of articles and forum posts about this. I really wanted to play the new Viper campaign in 2.9, but I cannot tolerate the FLM, so I'll patiently wait and hope it gets improved.
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Per previous patch notes: I for sure have never seen this behavior with a solid line at any point. The segmented line when there is a designation is common, but does not exist for when the A/AFLIR is in track. I just tested these situations, including launching a Sparrow at a target and there was no change. It's a MP trk. but hopefully short enough. I viewed the behavior from user tornado's jet via live stream while performing the above actions. p.s. even with the FLIR in it's own STT, if L+S is not deselected, the FLIR will for some reason drop track when the radar does. (uncommanded) 4YA_Mar_PVE2_V2.42[04_MAY_OVC_RAIN]-20231011-001845.trk
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During the ramp start to check AAR functionality: 1. Open the AAR door. 2. Check RDY light from AR Status / NWS Indicator. Verify DISC light is off. 3. Press NWS button on the HOTAS. This will switch off the RDY and switch on the DISC light for 3 seconds. 4. Then RDY switch becomes ON again automatically and DISC light becomes OFF. 5. Close the AAR door and RDY light is off. The problem is, step 3 does not work. When the HOTAS button is pressed the NWS will become ON/OFF instead. And: No I don't have public evidence. Just mentioning if you want to take a look at it.
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I wanted to share this article from a real apache pilot and instructor. I've always thought and said that the flight model was absurd and very out of touch with reality compared to all the other modules, clearly a lot of people in here don't see a problem with it and it seems like normal behavior to them. I quote a passage from what this former pilot says about the flight pattern: "When I first tried this model, I found it almost impossible to fly. It rolled over almost immediately shredding the rotor blades. This was the day after a flight in a real Apache, so I'm certain I didn't forget how to fly them in the 18 hours or so between real flight and sim” Yes , a bit of a "rant" post, but I want to tell all the people wondering what they are doing wrong that the answer is "nothing" because the flight model must be largely correct.
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In NAV mode, the Radar Target Locator Line, doesn't appear in the HMCS. Is this correct ? NAV A/A no Radar Target Locator Line HMCS.trk
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need evidence TGP does not work from external power supply
Mr. Wilson posted a topic in Bugs and Problems
Test conditions: -the plane is at the airfield with the engine off; -but with the electric power supply connected; -included power toggle switches to all systems. When connecting ground power at the airfield, the TGP does not work, at the same time, the AGM-65 missiles received power and worked normally. TGP starts working only when the engine is running... https://drive.google.com/file/d/17nc0jeXwXUucNFuTZHCtB6IIBAkzJr8L/view?usp=sharing -
Hello all, Will there be an option to arm mixed load on the BRU racks? e.g - 1 JSOW + 1 JDAM on station 7 and 1 CBU 105 + CBU 103 on station 3? Best, desert
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Tested with DCS 2.7.6.13436 Current behavior: The ASE cue seems to point into the flight path of the target aircraft Desired behavior: The ASE cue should point into the ballistic trajectory that the AIM-120 wants to maneuver into after launch, so that the pilot can put the aircraft in an attitude where the missile will not have to maneuver after launch For testing: This is most obvious for high-altitude long-range missile shots, e.g. head-on, both aircraft at 30k ft altitude, distance ~30nm. The small circle will be displayed at the bottom of the large circle, indicating that the pilot should point the aircraft's nose down, but after the missile is launched, it will immediately pitch up about 30 degrees. Therefore, the ASE cue should show the small circle in the middle of the large circle when the aircraft is pointed into the ballistic trajectory of the missile, instead of into the flight path of the target aircraft.
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When in air, and at the moment de gear handle is selected down, the light in the Handel does not immediately illuminate. Any time the gear handle position (Up or Down) is not the same as the condition of the landing gear system at that moment (up and locked, or down and locked), the handle light should be on. The way it seams to be simulated at the moment is that, when selecting the gear handle down, the gear handle remains dark until the doors are fully opened. This is most likely wrong, because if the gear handle is selected down, the gear system at that moment is not in the down and locked position. Minor thing, but still..
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When entering SPOTLIGHT mode, the radar antenna does not move at max speed to center on the curser azimuth. It currently moves at normal RWS speed to the curser. It should slew at max speed allowed when entering Spotlight, similar to when entering SAM or STT. Once centered on the curser azimuth it should slow back down to normal search speed. SplotlightSlewSpeed.trk
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Hi, currently you can't adjust antenna elevation while in SIL (the elevation caret will move to the commanded position when the radar is taken out of SIL though). This "looks odd" and I can't find any mention of this on any document, so I sort of report it just in case... Is it is possible for you to consult this with your SMEs?
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Maybe this is perfectly accurate/realistic, but I guess I'm a bit surprised that a clean Lot 20 Hornet with no pylons and 85% fuel capacity is not 7.5 G capable?
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F16 BLK50 Radar is still so weak. now we only have around 40NM heavy fighters scan range. According to 90s USAF official clip it shows F16c early vision that possibly Blk30/35 APG68 radar have at least 58NM heavy fighter scan range. I will leave link here. I think this is strong reference for prove Apg68 not only have such weak scan range. https://www.youtube.com/watch?v=Aq5HXTGUHGI