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jackill

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About jackill

  • Birthday July 26

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  • Flight Simulators
    DCS, IL2 CLOD

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  1. Fear no more See end of this year's vid.
  2. I made a quick comparison between MSAAx4 & TAA without FSR on 6700XT: high settings, F16, free flight mission over Syria (flying close to the city, then to 10k into clouds, then descending lower to 5k). TAA is ~15% faster and most important, minimum fps is still around 60.
  3. I’m considering na upgrade to 7800XT, and I’m suprised that with MSAA you have issues. I will check FPS on my side, but on 2.8 with everything on high, msaax2 and flat shadows I have stable 60 fps, apart from close to the ground over big cities. Can do check on F16 on Syria free flight mission?
  4. I know, but The point is those new AA settings. MSAA - big performance hit, some visual inconsistencies TAA without FSR - moderator performance boost, blurriness, ghosting TAA with FSR - Great performance, even more blurriness, ghosting, artifacts On my 6700XT @1440p with just TAA I can play on high settings with almost stable 60 fps (not counting Mariannas above tree tops). But visuals are hard to swallow in comparison to MSAA, especially for moving object.
  5. I am on RX 6700XT @1440p. For me at this moment FSR is to blurry, ghosty, etc. TAA without upscaling seems to be less blurry and looks more or less like MSAAx4 in stills, with a lot more performance. However in motion still it is not great. If future improvements can reduce ghosting and improve sharpness of cockpits it would be great. Also FSR 3.0 brings native rendering which is equivalent of nV DLAA, so gap to nV could be reduced. PS.
  6. Yes, looking over original, I can see the issue. PS. Didn't know, but the lever is locking the ring from free movement.
  7. Is lack of marker under North a bug, or it is different model of compass?
  8. And update of textures landed in 2.9 DCS: Spitfire LF Mk IX by Eagle Dynamics Updated cockpit textures. Fixed: Repair Breaks Side Door. Fixed: Open door disappears. I will check over the weekend.
  9. Very interesting angle over rudder work during landing: https://www.facebook.com/watch/?v=497019152143842 Hope it wasn't posted before
  10. After reading this, I am also leaning towards an option that it was a bug, fixed by new cooling model. From said Pilot's notes (https://stephentaylorhistorian.files.wordpress.com/2020/04/spitfire-ix-xi-xvi.pdf) : Also interesting material:
  11. I made a different test: 10*C, started the engine, put it to idle and immediately started dilution. Oil pressure was staying at 90 lb/sq inch when oil temp rose to 10*C. Touching the throttle resulted in bumping pressure to 120 lb/sq inch. PS. Manual for warming-up is stating: Ensure that the oil pressure is within 60-120ft/in 2. Set the throttle to the position corresponding to 1000-1200 RPM according to the tachometer. Continue to warm the engine at an RPM of 1000-1200 until the oil temperature reaches 20°C and the coolant fluid temperature reaches 60°C (shown by the left and right instruments respectively) Nothing specific regarding dilution button either. Logic suggest that adding fuel should reduce viscosity thus lover the pressure, allowing for more RPM = faster warming up.
  12. I will check later, but I believe that after a minute @1400RPM, holding the button, pressure still was staying at around 150.
  13. I checked, and it could be - I set cold start at 5*C and after startup set 1400 RPM for 5 minutes. Test 1 - without dilution, test 2 - holding oil dilution. Rate of pressure drop was the same, and after 5 minutes in both cases engine parameters were the same: PS. I checked on Reflected's tutorial movie and there pressure drop is quite noticeable and happens quite fast after starting diluting.
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