due to connection skeletal animation on wheels. textures have been moved to a separate file "p51D_ wheel".
edit it and add to the file
{"P51D_FUZ_FRONT_WHEEL_L", 0 ,"p51D_wheel",false};
{"P51D_FUZ_FRONT_WHEEL_R", 0 ,"p51D_wheel",false};
where instead of the name "p51d_wheel" will be the name of your texture