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kendoric2

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    DCS

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  1. Make sure you dont have any drives for the 980 , that causes issues with the new GPU. I had a 6700xt and had no issues running at 1440 ultrawide
  2. For that they would have to also make the dollies. You wont will not have an aircraft on while the elevator is in operation , much less in the hangar bay.
  3. I notice that when the AI pilot is active the collective, cyclic, and rudder can still move freely, making it so that when we turn off the AI Pilot the helicopter will revert to whatever position the player has those at. Is it possible to make it so that when the AI pilot is activated the Collective, Cyclic and rudders go to where they should be? Right now how its working it makes it so if I have the AI Pilot hovering and i turn it off the helicopter will lose control since I dont have the collective, cyclic and rudder on the same spot the AI Pilot would have set it to.
  4. I was flying the Kiowa last night and trying to mess with the radio but came across an issue idk if anyone else is having too. From what I understand when you switch radios using the Radio Select Switch should allow you transmit on whatever radio you select, however when I change radios I can see the selected radio on the RFD, but when I try to transmit on the selected radio SRS will not work. It will only work when I change the radio through the transfer selector switch in the communications panel... anyone else noticed this too or am I doing something wrong?
  5. When you raise the seat, the legs ( mainly thigh area ) goes through the seat and does not move with the seat and when you lower the seat the legs stay floating above the seat.
  6. Once it releases what are some of the operations we will be able to do? Vanilla DCS meaning no custom scripts from modders. Are we going to be able to pick up/ drop off troops? Are we going to be able sling vehicles? Are we able to load vehicles in like in the trailer and transport them? Not asking what is planned but rather what we will be able to do upon release.
  7. Just practice... you will eventually be able to AAR. Make your own mission or just use the ones that are already there. AAR is not easy specially in a F-14 but with practice you'll be able to do it. However if you do not want to practice then that's on YOU. People can give you tips on how to do it but if you as a person don't even try then what's the point?
  8. I was having the same issue , but for me opening it straight from steam and selecting the Steam VR multithread option works like a charm
  9. Mine has gone from Green to Blue to White and now to Black... it also depends on the module I am using. Not an issue to me but yea it changes.
  10. Will the F1M be limited to 10 waypoints? Or will it have an upgrade with the navigation too?
  11. Thank you! I binded that key and I was able to complete the missions flawlessly!
  12. Ive noticed that when I start the mission and i get switched to the left seat , i cannot access the f10 menu in the air. I have to land in order to be able to use it. Am i doing something wrong? I noticed that happening on mission 3 or 4 i wanna say, where we have to take the cargo to the FOB and i am asked if i want to see where the artillery is firing to hit the enemy's mini base. I had to land in order to tell them where to guide their shots.
  13. @Flappie It itsnt just with the Huey. Alot of instant missions from ED modules have this issue.
  14. Once you have the radar locked on your HTS , switch to the TGP and look for the target. Flying solo you will only get a maximum of PGM2 which if thats the case you will just slew the pod until you find the radars which should be close by. If you are flying with 2 other people you guys can get it down to PGM1 which should be RIGHT where the radar is emitting from.
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