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Everything posted by VinntoreZ
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First of all, there was no disrespect meant in my message. If you felt offended then I'm sorry. Secondly, I'm curious how you googled it and didn't find the "Global fix for all fc3 mods" thread on this forum. And lastly, don't take any message that's not helpful or ones that you disagree with as a direct thread or toxicity, you'll thank me later.
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I don't understand people like you. You ask a question on forum and then wait for response, instead of spending 2 minutes googling it. Theres a fix already, for like a half a year.
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MiG-23 is also in plans for future, based in fc3. Maybe MiG-27 someday Thanks, those are very helpful
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Seems like adding clickable actions will fix the su-27FM problems with su-25a avionics So, we're going clickable!
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Su-22m4 cockpit got proper normalmaps and roughmets now. Also, I announce that Su-22 will have some basic clickable functionality - simplified cold start, wing sweep controll, lights, gears, weapon panel etc Clickable cold start will fix problems with cold start that the mod currently have - Su-27 FM sees the plane as having 2 engines and nose wheel steering while Su25A avionics dont see it (and obvously we have one engine) It makes you unable to turn when started cold. Making a clickable action through lua should force comands like NWS on and "both" engines start into FM. We'll see how that works, stay tuned for more updates
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MiG-23, Ju-87 Stuka and Mitsubishi F-2 are planned for now, but I have to finish Su-22, MiG-29 SMT and Su-33M first.
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Thanks for those references, I will change the landing gear height. I don't plan on changing the fuselage dimensions, it would require redoing a lot of animations and other stuff, and the difference is barely visible. This was meant as a simple modding project, not 1:1 version of Su-22 in dcs. If you don't like it's proportion and dimensions then wait for Snipers Su-22
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MiG-29A(M) - Polish Modernised Fulcrum MOD
VinntoreZ replied to VinntoreZ's topic in Flyable/Drivable Mods for DCS World
I will try, but its all dependent on how FF mig-29 will be working "from inside" and how much issues I'd run into. If its too much hassle I'wont port it over to FF fulcrum. -
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Updated (more like fixed lol) normalmaps with roughmets/speculars. For those that arent into 3d stuff - normals are textures that make flat surfaces look 3d, and roughmets and speculars are those controlling how rough or shiny is the surface.
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