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Ulrich

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Everything posted by Ulrich

  1. Lack of system memory is the most possible reason.
  2. No solution or reason found yet.
  3. Coyote is not providing "negative critics", all his corrections are intended to help modellers in building correct models.
  4. I strongly recommend all users to keep their attitude to Coyote for themselves.
  5. Dragon skin was not included in release version and even late betas. You may call it an experiment.
  6. It will cause tracks and logs from /temp/ folder to be deleted each time you exit Black Shark and nothing more.
  7. No, you cannot switch it off, but you can set maximum size and age of tracks and logs that are stored in /temp/ folder. See /Scripts/net/default.cfg: -- file size/age limits for Temp/ track_size_limit = 1*1024*1024*1024 -- 1 GByte track_age_limit = 365*24*60*60 -- 1 Year log_size_limit = 10*1024*1024 -- 10 MBytes log_age_limit = 7*24*60*60 -- 7 Days
  8. You may use what I use: start both MP and SP and rotate missions on server while echanging them in editor.
  9. Could you send me a copy of this letter to Ulrich(at)eagle.ru? I'm waiting for answers on my questions also.
  10. Yes. We're going to check master server's logs.
  11. Your server track will be located near the file of mission that was played.
  12. We need to know IPs of servers that had this problem. Please send them to me by PM.
  13. First of all, it has nothing common with rearming. I may add some info to and say that laser rangefinder resource depends on many factors such as number of "switching on" operations and so on, but its total working time cannot exceed 20 minutes without repairing in ideal use case and this is normal (you have to make maintenance operations after flight in real life), though there really is an issue when the switch works inverted (it should be moved both by mouse and keyboard to reproduce this). This (inverted switch issue) may be fixed in patch (not sure).
  14. You may upload it to any server and provide a link, correct.
  15. PF and BIS blueprints sent.
  16. Кто бы сомневался, что ВВП может сквозь гору...
  17. Энциклопедия авиационных симуляторов Eagle Dynamics http//wiki.eagle.ru запущена.
  18. Can you share them?
  19. Ok. Are you going to build MiG-21 3D model? Please contact me at Ulrich[at]eagle.ru if yes.
  20. You're welcome.
  21. The patch functionality fixes and addons are subjects to change so I'll not say anything about static objects' lives except that we're working on it also. Statics in release are hard to kill and differ from moving vehicles.
  22. 1. No. 2. Static objects' "lives" are a subject to tune, now tanks are too hard to kill. 3. No at most cases. Btw, damaging or destroying Kamaz that is going from the firing range will give you -20/-30 points, making player heli damaged -20 points, following return route +3 points, return to base +10 points, all targets destroyed +15 points. You may open mission in mission editor and see the goals, points and vehicles.
  23. I still have no skin at my mailbox, maybe because of spam filters. Please post here when it will be available for us.
  24. graywo1fg, please check your config file (\Config\network.cfg) for the port set. Port will be set randomly if it is set as "0" in this file. Also, do you have static IP?
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