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About _Hoss
- Birthday 06/19/1957
Personal Information
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Flight Simulators
IL-2 GB & Beta
DCS Open Beta & Release
CLoD -
Location
Hanford, CA.
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Interests
Building Computers, Field/3D Archery
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Occupation
Fully Retired, taking orders from COMNAVHOUSEPAC.
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TM Warthog Stick Extensions with an offset - do they exist?
_Hoss replied to CommandT's topic in Input Devices
My straight metal one would. And you can still have any offset you want. Sahaj's extensions come in various lenghts. Probably should have thought about FFB forces, and extensions before spending that much money on one. Ya reckon? Improvise, Adapt, and Overcome...... -
TM Warthog Stick Extensions with an offset - do they exist?
_Hoss replied to CommandT's topic in Input Devices
Both of my extensions are capable of offset, the curved and straight extensions. You can have the exact offset you want to sit naturally in your hand, and then tighten it down. That's a 10cm curved extension. And it's probably at a 30⁰ offset. That is, if your idea of offset is the same as mine. -
I used to use Sendenion's 120dx hack. It's easy to configure for your TM setup and up to date with all the latest devices: TQS, Viper Panel, and AVA. I have a hybrid system now and use RSMapper to program everything; vJoy is not required. But if all you are running is TM products, I highly recommend his hack. It lets you use TEMPO commands on Hats and momentary switches; all your switches are two-way. It also enables the correct programming on the Warthog throttle to run Autopilot correctly in the A-10. You can't go wrong with it.
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Turn off SAP. Use it only to switch settings from Axis to buttons and make Firmware changes. There is no need to run it at all. I've got a mix of WW and TM devices and stopped using TARGET to program the TM products. I use RSMapper now, and you don't need vJoy, which I hate. RSMapper sees all your devices, and it is even easier to program than TARGET, which I was pretty good at. You can build multiple profiles for all your Modules quickly and easily. I can do command on press, command on release, Tempo commands, and Chain events, which it mistakenly calls Sequence events. This is the mess I deal with every time I fly. I also have a BlackHog A panel, a K51 Trim box, TPRs, and an On your 12 Master Arm panel. Not pictured is an FFGG AH-64 keyboard. It all works flawlessly. I tore it all apart to have my office back and will start an NLR Flight Sim Pro set up after Christmas. I already have the new computer, but it's not shown either. I believe in the KISS method of component programming. When fecal matter hits the rotating cooling device, less troubleshooting is needed.
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I'd also like to see a two front compatible P-38 for use in ETO, and PTO, you would get more bang for your buck. An A-20G would be nice too.
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Agree, the 109s cockpit is atrocious. Even the mods don't make it any better. The Jug and Mosquito are very nice by comparison. But they aren't the bright shiney jets or whirlybirds everyone is sporting wood over. So I'm not expecting any upgrades to the Warbirds anytime soon. I'd like to see damage modeling on the AI made better, B-17s are comical in the way they always recieve the same damage, and are shot down way to easily. It is what it is, Warbirds are the red headed step children of this game. JMTCW
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VFA-94 SHWFOTS.... $hit, Hot World Famous Orange Tailed Shrikes.. call the sign Hoss... STFU Hoss
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The SOP for tactical and fighter aircraft is to switch the ALQ from Receive to Repeat when you fence in. There is no interfering with it; it all works automatically. When you fence out, you switch it back to Receive. Maybe one day, ED will figure out how to make it more realistic. You don't need to know the Freq ranges, deception techniques, or any other secret stuff to make it look real for a Simulation..... I deleted the public version years ago for disc space; it was as useless as tits on a boar hog for MP (Cricketville). I've had nothing but the beta installed since that time. So they just did away with the download for the public version and renamed or un-named the beta. Nothing has changed about it. I still have it named beta on my desk icon and folder in E drive.
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The game has not changed even if they removed the "OpenBeta" label. I only had the Open Beta on my E drive; no Public release version was installed. Call it what you will, but you are still paying full price and testing modules that are not done—i.e., they are in Beta. Potato/potatoes... it's still a beta.
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Military Veteran Gaming Community Looking for DCS Members
_Hoss replied to Amrak's topic in Squadron Recruiting
I can't get Discord to connect; it says it's an invalid link. Seven WESTPACS on three different carriers, two with VA-94 on the Enterprise, 85-89. Ships company on Connie 79-82 and Lincoln 93-97. AIMD/IM3 WorkCenter 64C/61D. I-Level, DECM, and Secure Comms. AIMD/IM1/Quality Assurance Rep. Retired in 97 and worked at NAS Lemoore for Boeing's Avionics Repair Facility in VFA-125, then VFA-122's Hanger Mod until I retired in June 2021. I'm still just 10 miles east of the base on Grangeville Blvd. Hoss -
Yep..... that's why I used TARGET when all I had was TMWH devices. But I have a mix of TM, WW, BH, K51, On your 12, and ffgg controller's, so I use a third party programmer now. Joy2key at first, but now I only use RSMapper when I need to emulate a keystroke, or build a macro of keystrokes. I see all of my devices on the gui, I can make multiple profiles, switch between profiles. Don't like Joystick Gremlin or anything else requiring vjoy. My dilemma the ffgg AH-64 keypad is not in the pic. Good luck finding one you find user friendly.
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You need to remember what aircraft you're in and what decade you're simulating to determine adversary Target Tracking RADAR and corresponding coalition DECM, ECM, ESM capabilities. Everyone seems to think DECM, ECM, ESM, and ECCM, is the answer to surviving a hostile environment. It is to a certain extent, but your onboard deception repeaters can only do so much. You'll need AI Prowlers, Growlers, and Ravens to actually simulate a real battle space. The devs don't need to know secret, or classified information to simulate the effects of RADAR, ECM, DECM and ESM systems. What we really need is a stable public version of the game, that the Devs don't constantly break with every update. And the beta MP servers locked from the public. With a stable public version, with MP servers where everything is thoroughly tested before release. You will be in a better position to determine whether or not if your flight plan to ingress the target area was sound or not. And if your countermeasure systems are effective or not. Like I mentioned earlier, dedicated ECM aircraft are needed in the game. Chaff dispensers on the A7, A6, and F/A-18s would also carry jammers in tandem with Chaff and flares. There are also towed jammers on the modern jets. We don't have the ALE-41 Chaff pods to stick on the AI A6, to lay down corridors like they did with window in WWII. JMTCW.