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Saxman

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Everything posted by Saxman

  1. That could definitely explain it. And could also be why even light back-stick tries to throw it into an accelerated stall. The rate of roll also looks like it's off. During head-to-head tests run by the Navy, the Corsair's rate of roll was found to be equivalent to the Fw-190 at about 150 degrees per second. In DCS it clocks around 60, not even half what it ought to be.
  2. The Corsair actually had quite light stick forces. And that's a BIG rudder with a lot of authority. (That said, it's way too twitchy.) The roll rate is definitely off. The F4U had a rate of roll equivalent to the Fw-190, so about 150 degrees per second. He's giving it a rate of roll of 60 degrees per second, less than half of where it ought to be.
  3. Especially a late 1A with the paddle prop. It'd be more of a pure dogfighter than the 1D by carrying less ordnance, but being faster (no knuckle pylons) and a bit more nimble (the 1D had a heavier empty weight). Also, an option for a land-based Corsair with the wing fold mechanism and arrestor hook removed to shave off extra weight. It could be differentiated as an "FG-1A" or "FG-1D," since most of the Goodyear Corsairs were denavalized.
  4. Would it even be possible to see the LSO in-game?
  5. I wish that myth would just die already. The Marines got them because they needed new fighters first (carrier forces were still rebuilding at the beginning of 1943) and the Corsairs happened to be available in sufficient numbers before the Hellcat.
  6. White 86 was a publicity plane that wasn't even part of the squadron pool, but was brought in specifically for that shoot. He sat in it exactly one time for that photo, and never flew it in combat. The aircraft he's confirmed to have flown are 17740, 17883, and he was shot down flying 17915. Those are the only BuNos I've ever been able to find records for, though he most likely flew others (from what I gather, 883 and 915 were delivered only about a week before he was shot down).
  7. I'd like to have the flaps on an axis so it can actually be mapped to a lever. Also: PLEASE have water injection turn on automatically at full throttle like it does on the real machine, not as a separate button.
  8. My observations: There's no real feeling of power from the engine. Acceleration seems anemic both in level flight and in a dive. Controls as currently implemented are VERY twitchy. The Corsair had light control forces, but the level of bounce it's getting with small control inputs is absurd. It bleeds energy extremely quickly. Corsairs were noted for good energy retention, but as implemented even short climbs can leave it drained of E and wallowing. Even with curves set, light back-stick has her wanting to snap over. Weirdly enough, this seems to be a bigger issue in Instant Action and air-start missions, and handling is much more benign when doing a Cold Start free-flight. Low-speed handling is kind of ugly. Despite its reputation, the Corsair handled well at low speeds. Roll rate was good and it was quite maneuverable, at least on par with the Hellcat, and superior to the Mustang. As-implemented low-speed roll is mush, and low speed turns just exacerbate the note above about even light inputs trying to flip her on her back.
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