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Guppy

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About Guppy

  • Birthday 08/08/1985

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  1. Look... If you are expecting a game to be 100% to real life you are setting yourself up for failure. ED never has claimed these modules are 100% accurate; they've said they are the best recreations of these fighters using the data they have. That's not 100%. Further, like all software and development activities there is a point of diminishing returns... you can spend millions making something as close to perfect, as possible, or be happy with 90%. A recreation in a digital universe can never be 100% accurate in all aspects to real life; it's not possible, at least with tech today. Additionally, posting youtube videos is not a definitive resource. How much fuel does the jet have? What were the weather/atmospheric conditions? How fast was the wind? Was there wind? Was the pilot flying into the wind to create lift in certain aspects? There are so many unknowns. My observations over the years is that typically Maverick posts when he got shot down on some server by an F-15 driver and he comes on to these forums fuming because he did not win. I've seen it here, I've seen it on discord, it's absurd. So absurd that he necro posts to go on a soliloquy. Until ED makes his '27 absolute perfection he's going to continue to go on these rants about how "under powered" the '27 is and how uber the 15 is.
  2. **Wall of text crits you for 9000** **Dead**
  3. I love how I was quoted in this with my comment made in pure jest. It's good to know that after 4 years passing he's still basically the same person.
  4. Oh I totally know what you are explaining I've experienced it myself in a multi monitor setup before. I don't remember how I eventually resolved it though but I vaguely remember it being a monitor issue. If you can get your hands on a monitor that maxes out at 120hz you might be able to narrow it down to 144 not playing nice on 120/60.
  5. I think his monitor does not perform well at 60hz. I think it is a hardware issue that causes lag. I don't think he's actually experiencing 60hz or 60fps performance.
  6. Got it -- if you're experiencing this issue with only your main monitor running DCS at 60hz then that is the issue. My guess is that your main monitor doesn't like that frequency. I believe if you went with a main monitor that was capped at 120hz you would not experience this issue. Below I included a picture of my old simpit. I have 3 monitors @ 60hz and my main monitor @ 120hz. It's a Samsung Odyssey. I had no issues in this configuration and like you I am very particular about getting great frames and smoothness. Previously to this I had a 34" that was at 144hz if I recall (or higher) and it frequently caused micro stutters. If you can get your hands on a monitor that is capped at 120hz you might be able to narrow down this issue.
  7. Something else you might consider is try only running a single WW monitor at a time + Main monitor. See if the issue persists for each one. If the issue occurs for all 3 (or doesnt) you might be able to identify a potential hardware problem. Another idea is to ONLY run DCS off your WW monitors. If you have your main monitor turned off and just use WW monitors does the issue persist? This will further help you identify if the issue is a frequency issue across all or an issue related to the WW monitors. Are you running your WW monitors off a USB HUB? Try dedicating a USB hub only to those monitors without daisy chaining if you can. Is the HUB powered? Does it have a shorter extension to the PC? All things to consider when using USB monitors. Have you tried running a different game across all monitors to see if you get the same issue? You should be able to launch most games and have it expand across all monitors. It might look odd but you'll be able to notice whether or not there are micro stutters occurring, too.
  8. Have you run DCS across all monitors WITHOUT SAP running? That's what I'm asking. It was not clear in your initial post and subsequent responses that you had DCS running across all monitors without SAP and exports disabled. For a period of time when I had IKARUS running (a export UI tool for gauges) this was an issue, for different reasons... but it's something to confirm if you have not had DCS and it's exports across all screens without SAP running. To me, it sounded like you ran DCS on your main monitor with SAP running and therefor concluded SAP is not in question because it only lags when it's across all of your monitors. My recommendation is shut off SAP, and all export lines of code and run DCS across all your monitors and see if that at least identifies 1) export.lua is causing issues or 2) SAP is causing issues. You cant conclusively say SAP or export.lua is not the issue until you have done this. Maybe you have, but it was not immediately clear to me. Secondly, reading above it sounds like the lowest you brought your monitor down to is 120hz. Try making everything 60hz and see if that eliminates the micro stutters you are experiencing. I don't think you are experiencing a "non smooth experience" just because your frames are theoretically going down to 60. I believe you're likely experiencing micro stutters, which is something that does occur when running DCS in this type of configuration when there is some sort of conflict. Your description of looking off to the sides and really noticing this makes that pretty conclusive to me that you're experiencing micro stutters. Try 60hz across all and see if it cleans things up a bit.
  9. There have been reported issues over the years using the SimApp Pro. Are you able to run the monitors with DCS overlayed on them without SAP running? If so that is worth a try to see if the cause of the FPS loss and stuttering is due to those external processes or as a result of the screens themselves. Since those screens are read by windows you can do the oldfashioned way of setting them up to try this by modifying the monitor lua files.
  10. Having had multiple setups in the past between 4 to even 8 separate monitors... I can tell you that you always want to keep your refresh rates as multiples of each other. For instance if 60hz is your lowest frequency of all of your monitors then you either want to tailor your fastest monitor down to 60 or it's next multiple of 120. Using a 60 and a 144 will cause stuttering. This is not a DCS thing but any application than spans multiple monitors. Also turn off g/v sync type settings if they are enabled. I have only found more issues when trying to use gsync/freesync/vsync on 1 monitor but not all.
  11. I love all of the posts arguing about how this should have been more real. Lordy...99% of people don't care. They don't make movies for the 1% of nerds on this forum who know stuff and things or think they do. If they did the movie wouldn't make money. It's why documentaries don't go on the big screen and don't make anywhere near the amount of money that these blockbusters do. After speaking with some of my sim friends and non-sim fans... all of the stuff we (sim fans) think is cool none of the non-sim fans do. The callout to switches in the tomcat or extinguishing the engines in the hornet followed by spooling up the APU... no one cares about except us. If you want to critique the movie critique the dumb boat scene (albeit with a great joke). And the over the top rivalry between Rooster and Hangman. Instead of the Darkstar crap they should have shown Rooster and Hangman flying in Afghanistan and some mishap that occurred to cause them to hate each other or some additional context to why they cant do this mission without Maverick other than a single line of "just dropping bombs for the last couple decades". Maverick doing Darkstar was cool... but you didnt need that scene to highlight the fact that he's a "maverick". We all know this. All that being said I rate it as a 8/10; it's an absolutely fantastic movie. Too much CGI in some of the dogfight scenes for me (specifically when they are training; the other stuff is understandable), but seriously a very enjoyable film. The original is a 10/10 for me. But it's hard to break that bias as it is literally my favorite movie. I still have the original VHS of it that my father got me; I wasnt even 2 yet.
  12. I've used both. TPR are better IMHO.
  13. I much prefer the TPRs. I think they feel more realistic. You can buy an easy mod to add a dampner to the TPRs: https://www.ebay.com/itm/275051740617?hash=item400a5c7dc9:g:r8AAAOSwfoNhqt-L&amdata=enc%3AAQAHAAAA4OuzzA6wVQztRlMgqZT3C214E7w%2F21PQ3H3wgIKVUbxLsjLWavsktbU0vMK%2FMSULzFX7u6oHxz6IoKuf%2BGHprMm66VjCDda8lsxMEM1VOXjGKH1P2RVCe2OHjJbEjG8v9a%2B%2BcQHPsdRQz4OPQL16fEmsW00OUmY%2FaQ1X9%2B2V33cGy63ueo8Hd0zkns1IPoP9x%2B9j69QxjYzbyCE5fDCRmpsy7naSiCrG7GO%2BPHVQHT2waAn32P1OXar9dTDRHyh6Yu49PSnCc57ChHVunlLJYFl2eCBe6xjHn8zccs6Al8kV|tkp%3ABFBM2vqY0pdg
  14. I can add to this topic. Apache is completely unplayable in VR, suttering movement, slow ghosting, it's really, really bad. All other modules are running at 80-90 FPS and screentime in the green. My settings are pretty much medium. If more specifics are needed I can provide them, but there is no explanation for the terrible VR performance I am experiencing in the Apache. HP Reverb G2 i7 12700 OC'd 5.5ghz; 3080ti; 32GB ddr5 5600. DCS on a 1TB NVME; Windows10 on a 250gb NVME
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