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Everything posted by Speacy
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unacceptable, stop coding with your feet please... since many years we accepted your bug additions at EVERY PATCH!! Bad surprises after bad surprises. Sorry but you are zero, nothing to expect from you!
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+1
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Same here, no answer from Belsimtek team?
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Not fixed in 1.2.4.12547 AGM-88 is still not recognized as an ARM...
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In editor, with -ARM missile type selected, the AI don't shoot AGM-88 on target (RADAR) and RTB, because of this we can't choose correctly the armament for this tgt type (auto mode use AGM-65 also )
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exactly, but in don't know why in the old DCS versions, the LWS detected the MANPAD and strela, since BS1... im not sure for ZSU-23 I've tested with T-80 and it work correctly, sorry for disturb :surrender: i was wrong and i think im wrong also for the old versions :D the LWS had probably never detected manpad and strela, ive lost my mind
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KA-50's LWS not working correctly with SA-18 MANPAD Igla-S (laser proximity) and Strela-10, i have not tested other, its possible the LWS simply not working. Many bugs on this version, and with your auto-updates we can't back to 1.2.3, don't take it wrong but you (ED) add bugs every patch since first beta (DCS A-10C). Before working on your many project (too much? ...) please fix problem on DCS world actual state. It's the better simulation but overly buggy for too long!
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TM Warthog and rudder pedals... ;), perfect for BS2, A-10, P-51 and UH-1
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1.2.4.11855 We can't change heading of road outpost, the host/client synchronisation isn't fixed !!! you correct some bugs every patches but everytime some others appears Don't forget old missions are affected by your work. DCS A-10C was released in beta version 3 years ago...
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No fix for the AI F-18C wingman destruction after carrier Take-off ?
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Thanks for the 1.2.1, its the best evolution since the first beta. Good job ED :thumbup:
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Yes, and please tell us a honest answer...
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No JTAC for the KA-50 implemented on native version?
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Im wrong sorry for disturb :) , i know the external tank used first but i was surprised to see the TFW not increased on the editor when we add tanks, and i have tried to start engines without fuel in main tank to test the external, but it doesn't work so i thought it was a bug but the bug was me :D . I have tried to stay hoover a long time to verify fuel consumption, indeed the gauge decrease only when external tanks are empty. Sorry for my english, i don't speak well
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Hi, Im wrong or the Fuel Tank are empty and not increase the KA-50 fuel capacity since DCS world? RESOLVED: Its mistake sorry @moderator: can you please delete this thread
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All members of my squadron are affected by this crash, every day... crash log # -------------- 20120812-203227 -------------- # C0000005 ACCESS_VIOLATION at EE8A0FA8 00:00000000 00000000 00000000 0000:00000000 EE8A0FA8 002CF040 0000:00000000 Direct3DCreate9Ex()+EB48 EB9B8DC2 002CF210 0000:00000000 EB9B8F77 002CF260 0000:00000000 EDDCC372 002CF290 0000:00000000 ??0RadioButtonTheme@gui@@QEAA@PEAVRadioButton@1@@Z()+1B2 EDDD9B92 002CF2C0 0000:00000000 ?drawBkg_@Theme@skin@gui@@MEBAXXZ()+12 EDDD9B49 002CF2F0 0000:00000000 ?draw@Theme@skin@gui@@UEBAXXZ()+19 EDDE644D 002CF320 0000:00000000 ?draw_@Widget@gui@@MEBAXXZ()+1D EDDE6352 002CF350 0000:00000000 ?draw@Widget@gui@@UEBAXXZ()+32 EDDA7CAC 002CF380 0000:00000000 ?drawChildren_@Container@gui@@MEBAXXZ()+2C EDDE6352 002CF3B0 0000:00000000 ?draw@Widget@gui@@UEBAXXZ()+32 EDDA7CAC 002CF3E0 0000:00000000 ?drawChildren_@Container@gui@@MEBAXXZ()+2C EDDE6352 002CF410 0000:00000000 ?draw@Widget@gui@@UEBAXXZ()+32 EDDA7CAC 002CF440 0000:00000000 ?drawChildren_@Container@gui@@MEBAXXZ()+2C EDDE6352 002CF470 0000:00000000 ?draw@Widget@gui@@UEBAXXZ()+32 EDDA7CAC 002CF4A0 0000:00000000 ?drawChildren_@Container@gui@@MEBAXXZ()+2C EDDE6352 002CF4D0 0000:00000000 ?draw@Widget@gui@@UEBAXXZ()+32 EDDA7CAC 002CF500 0000:00000000 ?drawChildren_@Container@gui@@MEBAXXZ()+2C EDDE6352 002CF530 0000:00000000 ?draw@Widget@gui@@UEBAXXZ()+32 EDDA5E5D 002CF560 0000:00000000 ?captureMouse@WindowsManager@gui@@QEAAXPEAVWidget@2@@Z()+75D EDD9E177 002CF5A0 0000:00000000 ?draw@GUI@gui@@QEAAXXZ()+87 EE473034 002CF7B0 0000:00000000 ?Render@SceneManager_Implement@@UEAAXXZ()+664 3F6F425B 002CF840 0000:00000000 3F6F624D 002CF8A0 0000:00000000 3F70C964 002CF8D0 0000:00000000 3F70C848 002CF900 0000:00000000 3F7908E8 002CF970 0000:00000000 3F791853 002CFE40 0000:00000000 3F794107 002CFEF0 0000:00000000 7779652D 002CFF20 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 778CC521 002CFF70 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21Windows report Nom de l’application défaillante DCS.exe, version : 1.2.0.3205, horodatage : 0x4ff3450d Nom du module défaillant : d3d9.dll, version : 6.1.7601.17514, horodatage : 0x4ce7c5a4 Code d’exception : 0xc0000005 Décalage d’erreur : 0x0000000000010fa8 ID du processus défaillant : 0xed0 Heure de début de l’application défaillante : 0x01cd78bcbb2a3f0c Chemin d’accès de l’application défaillante : C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe Chemin d’accès du module défaillant: C:\Windows\system32\d3d9.dll ID de rapport : d4bf41ee-e4bc-11e1-88c9-485b39760191
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I also agree, it's not a priority (the CTD are THE priority, it is shameful after more than 10 patch)but it's good idea, GAI allows to make more realistics missions
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Same crash log here Nom de l’application défaillante DCS.exe, version : 1.2.0.3205, horodatage : 0x4ff3450d Nom du module défaillant : d3d9.dll, version : 6.1.7601.17514, horodatage : 0x4ce7c5a4 Code d’exception : 0xc0000005 Décalage d’erreur : 0x0000000000011631 ID du processus défaillant : 0xf6c Heure de début de l’application défaillante : 0x01cd6e8d66dedcdd Chemin d’accès de l’application défaillante : C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe Chemin d’accès du module défaillant: C:\Windows\system32\d3d9.dll ID de rapport : 7f6e2554-da8e-11e1-a6ce-485b39760191 Nom de l’application défaillante DCS.exe, version : 1.2.0.3205, horodatage : 0x4ff3450d Nom du module défaillant : d3d9.dll, version : 6.1.7601.17514, horodatage : 0x4ce7c5a4 Code d’exception : 0xc0000005 Décalage d’erreur : 0x0000000000010fa8 ID du processus défaillant : 0xdbc Heure de début de l’application défaillante : 0x01cd6e87774a495c Chemin d’accès de l’application défaillante : C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe Chemin d’accès du module défaillant: C:\Windows\system32\d3d9.dll ID de rapport : 4f031288-da80-11e1-a6ce-485b39760191
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Thank you for the link ;)
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Why the stop condition "duration"(I dont know if this was the correct term) was removed from 1.1 version?
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When M270 Ammo are impacting my FPS descent to 1fps instead 40, CBU 87 also cause FPS drop
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Please delete this thread, bad location
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I have noticed if i check civ traffic (medium for example) in mission options, the civilian traffic is not forced in-game. I haven't tested the other options, it's important that everyone be on the same level of difficulty for multiplayer missions
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Center trimmer mode not working in multiplayer
Speacy replied to Speacy's topic in Bugs and Problems
Thank you, with your information i have noticed this bug only concerns the mission created on the 1.1 version