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NineLine

ED Team
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Posts posted by NineLine

  1. 15 minutes ago, Hotdognz said:

    Thanks for re opening this important discussion, I feel doing this small step was a step in the right direction for a open conversation with ED staff.

    Thank you very much

    I just wanted to slow it down a bit and get it back on track, we know what we want to do, but its important to make sure those are aligned with what all you expect which is ultimately more important. 

    • Like 1
  2. On 4/24/2024 at 1:04 PM, Horns said:

    Would be great if you can, but either way ED has the choice to alter the schedule.

    @Silver_Dragon Would you know if it be a lot more work for ED to release the patch for a new module and the regular planned update separately?

    For what it's worth, module releases do not need to wait till patch day. So the schedule could be altered in that sense. And to be clear I am not saying its releasing before, at or after the next patch, just stating that we are not forced to wait for a patch. Thanks.

    • Like 8
    • Thanks 3
  3. On 12/24/2022 at 12:24 AM, rurounijones said:



    Helios for instrument exports

    Helios literally has a list of patches that they apply to ED files to enable cockpit instrument exports that are currently missing.

    https://github.com/HeliosVirtualCockpit/Helios/tree/1.6.5600.0/Patching/Patches/DCS/002_008_00000_33006_00000/Viewports/Mods/aircraft

    ED can look at those, validate that they are safe, and then upstream them into DCS itself so that Helios no longer needs to do any patching. Most of them are literaly one-liners. ED can then invite the Helios devs to the Beta Test team so that they can validate changes work with Helios and contribute fixes before new versions go to open beta.

    Helios has also been downloaded thousands of times. With a minimal amount of work, ED has now catered to those users. These patches will also fix IC for people who just want to export displays by manually by providing the screens that they can reference in their moitor lua setups.

     

     

    I have a question from the devs on this:
    "Some changes in those patches are NO GO for example : in Ka-50 they just rename already possible export of named viewport "ABRIS" to "KA_50_ABRIS" ( why not use already unique name ? )

    for example i can expose functionality to setup viewport directly to indicator though export API ,
    similar functionality ( POPUP ) we already have in internal tools :
    https://gyazo.com/174b5846188bcb1ae12e460a60812732"

    Let me know and I will respond back to the dev that questioned this. Thanks. 

  4. On 4/2/2024 at 1:05 PM, 334th Raven said:

    Hi ED Development Team,

    When building a train mission I realized that a train continued crossing bridges even if they were destroyed. To overcome the issue I've tried the following:

    • a zone which sets the train speed to 0 - didn't work
    • a zone which turns of the AI off the train - didn't work

    What ended up working somehow, however it's not feasible, is setting a hold task and stop condition for it, however this would mean that a custom mission framework would have to be added when bridges are destroyed to create zones around them, then push hold tasks to the trains as they enter the zones, etc - quite a lot of work for a workaround, if there's a fix that could be done the same way it's done for vehicles, which re-route if the bridge they were planning on crossing got destroyed.

    Would it be possible to address this issue as soon as possible? Trains are really a nice asset in WWII scenarios and would spice the missions a lot if destroying bridges would affect the train supply lines.

    Thank you!

     

    Can you include a track, when I tested the train would try stopping or be destroyed if attempting to cross a destroyed bridge, its not very sexy looking at the moment but I did not see the train ignoring a destroyed bridge. Thanks.

  5. 1 hour ago, Vortexstate said:

    The -10 is online, not sure if it's CUI, but it's online. That means they can without a doubt implement the CMWS, but I'm not sure of the legalities of that. They made the ICH-47F for the Italian government, so I wouldn't doubt they don't.

    There is A LOT of stuff online and we have SMEs that know a lot of this stuff as well, but that doesn't always translate to being able to add it faithfully 1 to 1. But I hope you guys know we will do our very best to make an engaging and interesting (and believable) system even if a real CH-47 gup comes along and says "well it's not exactly like that" At the end of the day we don't want to get ourselves or anyone else in legal messes as well we do not want to risk real lives by compromising a system for the same of a sim/game. 

    1 hour ago, Hawkeye_UK said:

    This would imply ED have controlled or classified information about the chinook subsystem's.  I find this highly doubtful and completely improbable.  ED may or may not have SME's with this knowledge but again i wouldn't expect them to release any information for a video game given the consequences.  Thus i'm not sure why we are even referencing classification of systems on this thread as a context of development, its very irrelevant given the people writing the code will not have the relevant clearances to be party to this information even.

    I cant say what we have or don't have mostly because I do not know right now. I know I helped steer 2 SMEs in the team's direction but as I stated above we want to make sure we don't do anything to jeopardize ourselves or anyone that helps us make the most realistic CH-47 possible. So for example on defensive systems, there might be some give and take. 

    2 hours ago, Vortexstate said:

    No, Block 1 aircraft can also refuel.

    Good to know, this might be simply my misunderstanding of how it works. I think it still stands that the team would like to do it at some point though. 

    • Like 1
  6. Added Block version and CMWS info to the FAQ:

    What Variant is the DCS: CH-47F?
    Currently, we are doing the CH-47F Block 1.

    Will our CH-47F have CMWS (Common Missile Warning System)?
    This is currently planned, but as with any defensive system for any aircraft, we need to carefully consider this system and implement it in a way that will not dip too close to a controlled and classified system. As such this will come later on in development. 

    • Like 2
    • Thanks 2
  7. 35 minutes ago, ThorBrasil said:

    Will this be possible in the DCS version? Thanks!
     

     

    As I understand it we are doing a Block 1 (need to add that to the FAQ) and that refueling is a Block 2 thing (someone can correct me if I am wrong) BUT the team would like to look at this down the road as they agree it would be a very cool feature to have.

    • Like 3
  8. Ok guys, I guess maybe we are not ready for a thread like this, I was hoping to see what you guys were looking for in the CH-47F, get some good questions and generate some more content for the FAQ but now we are just discussing way off topic things. I cleaned the thread a little but feel like I will just lock it for now until we have some more info. Sorry for all of you that were playing nice, I will try and get some of those questions answered and added to the FAQ. Thanks.

    • Like 6
    • Thanks 1
  9. Dear all, I have cleaned up the thread some. Please read the FAQ for all the answers we have now.

    Please leave your wants and desires for the CH-47F

    Please do not use this thread to bring up issues with other modules or any other drama going on right now. I don't want to start handing out warnings, this thread was meant to help inform what we know and see what all of you expect to do and want from the CH-47F. If we can't control ourselves here I will just close it I thought this would be helpful for everyone to express what you want from a CH-47 in DCS. 

    • Like 3
  10. 2 minutes ago, SlipHavoc said:

    A "small" feature like what?  No specific feature was mentioned.

    Guys keep the focus on the CH-47, some are trying to drag it off into another direction, I will only mention that 3 years ago we didn't have the extra performance we do now with MT as well we have Vulcan coming that is going to help new game features such as things coming with the Supercarrier, but again, this thread and FAQ is about the CH-47, please stick with that. If you do not want to buy it right now, then you don't have to but you don't need to share that here, it's OT. Thanks.

    2 minutes ago, gnomechild said:

     

    All good, just wanted to make sure they were seen and discussed somewhere. Thanks

    Yes, we will go through and make sure all questions, requests and wants are passed to the Producer on the CH-47, we have already been doing this 100% Thanks. The issue just becomes when people mess up the thread with OT stuff. Thanks!

    • Like 3
  11. 47 minutes ago, SteelPig said:

    EA means core things are missing. No problem with that.
    EA doesn't mean I buy a thing and have no clue what I buy. With that I indeed have a problem. 

    You are buying the CH-47 and I think based on our past modules you will be buying the most faithful and realistic version seen to date. If you want to wait until further development that is always a choice, this is but one option right now for purchase. YOu are welcome to wait till EA or even after EA. I am not sure why people feel like they need to worry about not purchasing the pre-order, if you don't want to pre-order, then don't this is the info we have to share now, more will come, this is a very important module to us, it will be a great module. That's it, it doesn't have to be complicated or dramatic. 

    4 minutes ago, gnomechild said:

    @BIGNEWY, I think these questions might have been missed. But this is something that really really needs to be brought up internally in order for the upcoming logistics work to be fully usable in a multiplayer environment. Not just for the Chinook but for all future logistics aircraft. 

     

    The questions haven't been missed we just do not have info to share, hence why I asked in the FAQ to share your hopes and desires for everything CH-47 related. It doesn't mean we can answer right now. We will be sharing more on the logistics system and other things CH-47 as we go. Thanks.

    • Like 3
  12. Dear all, thank you for your interest and questions on the DCS: CH-47. To address all those questions and concerns we have created this FAQ. We hope it will help give you some ideas of what to expect from this exciting new module.

    What Variant is the DCS: CH-47F?
    Currently, we are doing the CH-47F Block 1.

    How much is the DCS: CH-47F?
    During Pre-purchase you can save 30% on this module. Once it moves to Early Access it will move to an Early Access DIscount and on final release will be 69.99 USD.

    When will the module be released?
    The current planned release is June 2024. 

    Will there be a pre-order on Steam?
    Currently no, we will continue to try working with Steam to make something happen, but right now this product doesn't meet Steam's pre-order requirements.

    Why is the feature list so light?
    We wanted to be sure we correctly listed features and when they will come out, either at EA release or during EA. We will continue to update the list here and on the store page as we have more info. This is an important module to DCS and needs to bring all the things you might expect from such a famous helicopter. 

    Will ED support and update Logisics for this module?
    We can say that we are developing a novel logistics system for the CH-47F that dynamically allows the player to determine what is loaded and unloaded from the aircraft based on weight and area. Whilst this will not be available at early access release, it is a high priority for the CH-47F and other cargo/transport aircraft.

    What about Multicrew?
    Pilot multicrew is certainly planned for the early access release, but door or rear-gunner multicrew support is planned for after the early access release.

    Why is only an M-60 gun shown in the video?
    We will have options for this where you can choose either the M-60 or the M-240H. 

    What about water landings?
    We most certainly want to do this as an iconic aspect of this helicopter. Water landing physics needs to be added to DCS to support this and other aircraft in the future. As such this will come later on in EA development. 

    Will 'Fat Cow' (FARP) missions be possible?
    Yes, this is planned for the DCS: CH-47F.

    How will transporting work on the DCS: CH-47F? Can we pick up downed pilots, player-controlled vehicles, cows?
    We stated above we will be developing a novel logistics system for the CH-47 and other cargo/transport aircraft, when we have more details to share on what this will entail we will be sure to share.

    Will our CH-47F have CMWS (Common Missile Warning System)?
    This is currently planned, but as with any defensive system for any aircraft, we need to carefully consider this system and implement it in a way that will not dip too close to a controlled and classified system. As such this will come later on in development. 

    You may ask questions you would like to see added to the CH-47 and added to the FAQ here 

    We thank you for all the support you have shown us and the passion that drives you all to keep pushing us to do our best and release the very best products we can. 
    The ED Team

     

    • Like 12
    • Thanks 5
  13. 5 minutes ago, bkthunder said:

    There are a number of things missing or wrongly implemented. The FM has several issues, MSI is non existent, radar locking is still problematic, engine nozzles not closing when moving throttles from IDLE etc. 

    These things have been reported to no avail. Yet you ask for bug reports, more of our time spent on reporting, only to be censored or thread locked and forgotten? 

    Come on guys, let's not tell each other fairy tales, we're too old and we've seen the same movie over and over again. 
    It's out of EA, ED moved on and the policy is to keep the forums clean, so the product looks good and keeps selling. I've been around long enough and rarely post here for a reason. 
     

    No matter what you might think I can assure you work continues on the F/A-18C. If and when we want to make a big fanfare about being out of EA we will do so, but we have things we are still working on. 

    As for the comment above about low confidence, that couldn't be farther from the truth. The DCS: F/A-18C is a solid module even with some polishing still needing to be done. 

    As far as bug reports we still try and make sure they are all added so the team knows and can prioritize them as needed. I am more of a WWII guy but for modern the F/A-18C is still my personal go-to aircraft. I just upgraded my HOTAS setup with WINWING F/A-18 stuff and I love the aircraft. Again, yes there are some things to be done still and bugs that exist and need to be addressed we will get to them all. 

    I honestly am not up on the big fanfare releases because no matter how complete at the time, someone may have an issue with something and honestly fanfare for release feels like a goodbye to development when we still have things we want to do. 

    I know some of you might not agree with me, or think I am lying or spinning the truth, but this is all facts. Really the only thing that has changed on the F/A-18C development is some text lines on the store page. 

    • Like 3
    • Thanks 1
  14. 3 hours ago, lee1hy said:

    I don't think ED will make this in 2 months. Even if they do, it will be buggy and unstable. won't be able to land on the sea and get off the UDT BOAT.

    You should probably wait till after Early Access to buy this then. No during EA it will not have all the features, yes it will have some bugs ( and we appreciate those that buy in early and help identify those) and not all new features will come right away. For example landing on water is a new thing for DCS and will take time to do and get right. Kind regards.

    • Like 3
  15. 21 hours ago, Hotdognz said:

    Im not denying that NL you guys are busy I know, but the discussion you had that I saw on r/Hoggit was way more in depth on the AI ground snipper topic than I have seen in here in a long time, its just an observation its not a dig, I would have thought this would be the primary place to discuss DCS topics and get help or info on items in DCS from official ED people.

    I am sure I have said the same things here at some point, as well as in other places like Discord. It's nearly impossible to reach everyone in one place. 

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