

Markeebo
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I just figured my issue out and it might be yours as well. In the test missions, it says to hit escape x2 before entering your slot to load the script in SP. It worked for me. I tried it in MP, and it seems that before entering your slot, the host needs to unpause, hit esc x2, then either repause, or simply join your jet and click fly. This may have been painfully obvious to many folks here, but I just spent the better part of a day trying to figure that out. D'oh! Markeebo
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Head scratcher. The problem that I have is I never fly SP. And there are times that I can't get a RIO. On MP servers, like Hoggit, you can't jump in back and program Bulls or set up a CAP on steerpoints. So you just wander around. LOL Sent from my SM-G955U using Tapatalk
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Ok. So what exactly does RESTORE do then? I'm really confused. Sent from my SM-G955U using Tapatalk
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I've been looking through this thread and can't seem to find an answer. Apologies, if I blew by it and didn't see it... Is there ANY way to get AIRIO to add in/modify navigation point from the mission map(F10)? I've been trying to add an ST using a custom mark point and called ST but can't seem to figure out how to coax AIRIO to do this for me like you can with the Wheel. Markeebo Sent from my SM-G955U using Tapatalk
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Worse VR perfomrnace since recent SteamVR and Win10 Updates?
Markeebo replied to Nealius's topic in Virtual Reality
I've had a few myself but hadn't tied it to updates. Hopefully ED will release the renderer update soon and free up some headroom. Incidentally, I had terrible black room issues when I initially bought the Oddessy. Figured it was my RAM as I only had 16gb. Put 32 in and made no difference. I'm running a 1080ti and my CPU is OCd to 5.0ghz. So no issues there. Years ago, a friend gave me a memory cleaner app called Game Boost. Or Game booster. I installed it as a last desperate act before I boxed the Oddessy back up and sold on eBay and it worked. Seems like, in my case, it really didn't matter how much ram I tossed at it, if the lower numbers weren't free enough, I was tossed into the black room every time something blew up. Afterwards, it was a rare occurrence. Until recently. Markeebo Sent from my SM-G955U using Tapatalk -
Thanks Jabbers. I'm afraid that's a bit above my pay grade(understanding). I'm aware of SLMOD, but that's about the extent of it. Fingers crossed that they get around to fixing this. Sent from my SM-G955U using Tapatalk
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Just following up on this in case others have noticed this in MP. It looks like the Script will identify with the last one to join the A/C. So.if the RIO joins last, it porks the script as far as I can tell. However, if RIO joins first and allows a pilot.to join, the script IDs the pilot correctly and all is good Hope this helps someone scratching their head. Markeebo Sent from my SM-G955U using Tapatalk
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Another tech question. I just watched an F16 land in Iran. I'm sure this is due to the fact that none of the airfields are declared for a coalition. Will manually declaring an airfield for a coalition mess up the DCE? I'm sure if it had been declared red, he would have gone somewhere else. Or perhaps he was defector....[emoji41] Markeebo Sent from my SM-G955U using Tapatalk
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A VERY viable option. Thanks Markeebo Sent from my SM-G955U using Tapatalk
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Thanks for the explanation. This does make sense. I might be overly simplistic in my thought process, but I thought that when the AGM-88 launched, it had pinpointed it's location and would continue on to that point even if the operator ceased transmission. HOWEVER!! In further thinking about this, if in SP or TOO, the HARM had the point locked in, you should see a distance to Target. Which we don't. So it makes even MORE sense now. Today's update should have corrected some of the bugged guidance issues in the -88 so I'll take a look. I might like to see the percentage boosted to 50%, but I like his well-thought-out philosophy. The depth of this goes far beyond what we know. Genius. Markeebo Sent from my SM-G955U using Tapatalk
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On another note, and thus a new post I have noticed that quite a few of my HARMS simply disappear shortly after launching. I read in the readme that this is done to simulate the operators turning off those radar in order to make the Shrike miss. But the HARM is far more resilient in that case and will still attempt to guide to the spot where it was pointed initially. Am I incorrect here? Is there a way to lower this effect or simply disable it? Markeebo Sent from my SM-G955U using Tapatalk
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I ran into a very weird situation last night in Hornet over PG camp. V10 Running in MP. I'm in RIO slot. None of the AWACS would talk to us. It didn't matter if the pilot or myself made the call. We we're certainly on the correct freq. Right alongside us was a fellow pilot without an MP RIO and he could use AWACS with no troubles though we could hear none of his comms with AWACS. Also tried with the EWR sites and got same results. Though I am not an expert by any stretch, could it be Miguel's mods are getting confused by two humans in the same unit? I've noticed that Alerax's LSO script doesn't understand multi crew aircraft too and you are met with erratic behavior. Sent from my SM-G955U using Tapatalk
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Kindly disregard. The Master beat me to it above. [emoji16][emoji16] Markeebo Sent from my SM-G955U using Tapatalk
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Thanks for the answer. I had assumed it did not matter as long as it was undamaged at the exit point. For the rest.......yet KILLING me dude! [emoji41] Sent from my SM-G955U using Tapatalk
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I've been searching this thread to see if I can find an answer to a few of my questions and I just can't seem to find them. Forgive me if I some overlooked or didn't enter good enough search criteria. Some friends and I fly the DCE in MP from time to time. Like many, I let it generate a SP Miz and I edit to suit for MP by changing AI to clients and radio frequencies for support aircraft. In the Tomcat over PG, I've not seen any hornets in the theater.(as evidenced by the fact of "static" airframes listed in the groups list for each mission in the ME). I would love to add a land based hornet Sq to the theater. So: How would one add an additional Sq to the DCE, or would it be easier to REPLACE an existing Sq w with hornet Sq? None of us have or intend to purchase the Viggen. It would be a good airframe to replace for us. Or, if the mission capabilities needed a closer match, swap out the F16s. If this were possible, would the DCE get upset if the hornets spawned at an airbase yet recovered aboard the Carrier? Or any OTHER airbase for that matter. Would the DCE consider it a loss, or simply assume it RTBd safely and remain in the inventory? Long winded. Sorry Markeebo Sent from my SM-G955U using Tapatalk
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That's odd. I was on Cat 3 last night and realized that the bearing pointer was point to the starbord side. I blew it off since my dme was 0.0 so I forgot about it. But it clearly was pointing in the wrong direction. Markeebo Sent from my SM-G955U using Tapatalk
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Possible MP Issue? Flying with some friends tonite in the TomCat and had a human in the RIO position. The script would ID the aircraft by the RIO and NOT the Pilot and not respond to either human attempting to contact the "Carrier to Fly a Straight in". Then after I had the human left the RIO and exited the server, the script no longer had a name ID in the menu. Only Ship number and it STILL refused to respond to requests. Has anyone else witnessed this? I've seen it twice now with humans in the RIO slot. Might or might not be relevant, The jet was cold started up front and AI started in RIO spot. Markeebo
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I was looking over some IAPs to screenshot and make a Kneeboard of approaches for PG and noticed the ALB VOR at OMAD is on the wrong side of the airport. Now that the map is "complete" is there no chance of getting this fixed? Markeebo Sent from my SM-G955U using Tapatalk
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I am STOKED! Thanks for your efforts. Markeebo Sent from my SM-G955U using Tapatalk
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This has proven to be endlessly tiresome for me, but open Viacom pro config. Reset tab. Reset all but registration. Close VA and DCS. Launch VA, then DCS. Clears it up for me most times. Make sure the Finish button isn't orange in Vaicom config as well. That's a different beast to mount Sent from my SM-G955U using Tapatalk
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[DCS: Bf 109 K-4 Kurfürst] English Cockpit Mod
Markeebo replied to Devrim's topic in Utility/Program Mods for DCS World
Thanks and much respect for your skills and contributions to the community. Markeebo Sent from my SM-G955U using Tapatalk -
Vertical OR horizontal, AI loves scissors. If he's already behind you, the best defense is to minimize the amount of time he can bring his guns to bear on you. Roll and pull. Add some vertical with some pitch if you get any relief just to add a third axis to the fight. I'm unsure just WHO will have the higher AoA advantage, bit the cat will def have the thrust on you. Patience and roll EVERY time you start to see his intakes. He MUST lead you. So long as you don't see his intakes, he's not got the energy to pull enough lead to get the shot. Sooner or later, you can out roll and AoA him. It's quite fun to see when they know they are beaten. The second that they get in front of your 3-9 line and they're not getting back behind, they will roll level and power up up and away. Even if you don't have the nose authority to pull up on him, you defeated him. Enjoy that victory. markeebo Sent from my SM-G955U using Tapatalk
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Can't use flashlight function with Odyssey + HMD
Markeebo replied to joyrider11's topic in Virtual Reality
Some aircraft don't have it working even though it's listed in the controls assignment tab. F-15 comes to mind. I'd.go look, but my Mobo died and I'm sad PC right now. What airframes have you tried? Markeebo Sent from my SM-G955U using Tapatalk -
Along this line of thought, regarding MP, is it still true that many of the structures will not register as destroyed if damage was don't by any client. Only the host or AI. Is this still a "thing"? Sent from my SM-G955U using Tapatalk
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You can use the skipmission.bat file to force it to rebuild a new mission for you. Markeebo Sent from my SM-G955U using Tapatalk