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Markeebo

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Everything posted by Markeebo

  1. Same issue for me. Cold starts fine. RTB for gas and bullets. Shut down. Finish. On the restart, as soon as the engine start light goes out and I pull the thrust lever back, it shuts down.
  2. Thanks for this Devrim! Only thing missing is the English HUD. Anybody want to point me in the right direction to change this? Any help would be appreciated. Markeebo
  3. Red Dog, you're the real deal! I've bought parts from you. Great to see you're still around. Sent from my iPhone using Tapatalk
  4. MP brother! AI is worthless unless you micromanage them. Always good to see your quality work. I'll have no problems paying for it. Sent from my iPhone using Tapatalk
  5. I wish there was some option for this. I'm COMPLETELY disinterested in Single Player. AI is idiotic and unpredictable and generally ruins the immersion when you have to micromanage every little thing they do. I'll go play TeamFortress or knit a sweater or something. Sent from my iPhone using Tapatalk
  6. 1000% agreement. If it doesn't support OR. I don't have time for it. Haven't touched BMS since I put on the Rift. Sent from my iPhone using Tapatalk
  7. I was just thinking about this last night. I've got a 4GB 980GTX and I regularly use 5.6GB. I guess when you run low, it hands it off to the mobo RAM? Thinking 6GB now.
  8. Yeah, I guess that it's not having seen a pre-order announcement yet that makes me nervous. Sent from my iPhone using Tapatalk
  9. Fingers crossed!!!!!! Sent from my iPhone using Tapatalk
  10. oculus keeps saying Q1-2016 but you'd think that would have stated a launch date by now. Makes me nervous. [emoji51] Sent from my iPhone using Tapatalk
  11. Sign me up! Sent from my iPhone using Tapatalk
  12. Got it. Thanks for the reference. We can only hope they have serious plans to integrate this in the future given the increased popularity of VR tech. Markeebo
  13. Dude. I've been looking for that answer for a while now but can't really get anything definitive. Where did you see this? Thanks BTW. Sent from my iPhone using Tapatalk
  14. Does the DK2 support SLI? I've read 1.5 sees significant increases in performance but as of yet, if not read anything definitive regarding the 1.5+DK2 combo. Markeebo Sent from my iPhone using Tapatalk
  15. +1 Thanks Amigo! Sent from my iPhone using Tapatalk
  16. Oculus Rift and DCS World Discussion What's "Polaris DCS profile"? I must have missed it. Markeebo Sent from my iPhone using Tapatalk
  17. +1 Works every time for me now! Rep inbound. You, good sir, are a genius! Markeebo
  18. I concur. He's a good egg. Markeebo
  19. Still trying to figure out how to engineer this at my desk. I've actually tweaked my back watching a mig after the merge. LOL
  20. I recently moved from a 690 to a 980. Really didn't notice any improvement. CPU is the bottleneck. My experiences are not scientific. Simply subjectively observed. From the few limited other apps that I have seen, ED really didn't put a ton of work into implementing the DK2 into its current engine. If I recall, at first, they simply refused to consider Rift support. I'm glad they changed their minds. However, I think that they did the minimum required to get the code to accept rift support, opting rather to roll resources into EDGE and improve the experience there. Better performance is just around the corner. 2-3 weeks. [emoji1]
  21. Anybody notice any benefits or problems with the new SDK?
  22. I'd like to get a look at your settings. Out-the-window combat effective for me requires labels. (Modded labels that are merely dots close but labels nonetheless)
  23. Would love to see current Steerpoint depicted as well. This would be a wonderful tool.
  24. Interesting read indeed. I'm glad to see competition enter the market. We should all benefit in the long run. Short term, I'm concerned that ED will only support a single platform and no matter HOW good the competition is, we are stuck with whomever they decide to support. By all accounts, that's clearly going to be Occulus right now. I'm curious why we haven't really heard much about the CV release yet. Unless I simply missed it.
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