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Everything posted by Backy 51
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Joint-use (Civil-Military) airfields need fixes ...
Backy 51 replied to Backy 51's topic in Bugs and Problems
Got an ICAO code? -
This F-18C HORNET AVIONICS GUIDE, (HAG) is an abbreviated aircrew checklist style product designed to quickly enable you to perform the desired task with the F-18 avionics. It assumes you have familiarized yourself with the DCS Early Access Guide and that you understand the basic operation of the Upfront Control Panel (UFC), Digital Data Indicator (DDI), Multi-Purpose Color Display (MPCD), and Head Up Display (HUD). *** NEW *** CH 8 - SEE ATTACHED THUMBNAILS BELOW FOR UPDATE INFO ... NEW AS OF 23 JUNE 2023. CHANGE 8 POSTED WITH NEW FEATURES. Download link has new content in description. Includes new Markpoints section, Sinai Map update to Theater Airfield Divert Data and updated Kneeboard Pages. LINK: https://www.digitalcombatsimulator.com/en/files/3300819/
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Sphinx Intl (HESX) and Cairo West (HECW) are a joint-use airfield complex. There's no reason we can't have active runways at both locations. A similar situation exists at Capital Intl (HECP) and Wadi al Jandali (HE13) which is also a joint-use airfield complex. Control Tower placement for HESX airfield complex in DMS is: HESX - N30-06-36 E030-54-21 ELEV 524' SPX navaid is incorrectly configured in Beacons.lua and is a notional navaid IRL. WAJ TACAN 96X (notional) conflicts with BRA VORTAC 114.9/CH 96. Kedem airbase in game should be renamed to Hatzerim Northwest Airbase (LL1A). See attached screenshots for details. As I discover more Aeronautical Data anomalies I will update and post ...
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Concur.
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I was in error about missing ATC Tower at HECP/HE13 ... there is one. As for intentional errors, I think it is more likely to be a lack of source data. Overall, OnReTech has built a solid map foundation to build upon IMHO.
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@Gierasimov You are correct. Sphinx Intl (HESX) and Cairo West (HECW) are a joint-use airfield complex. There's no reason we can't have active runways at both locations. A similar situation exists at Capital Intl (HECP) and Wadi al Jandali (HE13) which is also a joint-use airfield complex. Control Tower placement for both airfield complexes in DMS are: HESX - N30-06-36 E030-54-21 ELEV 524' HECP - N30-03-44 E031-50-09 ELEV 788' As I discover more Aeronautical Data anomalies I will update and post ... See attached screen captures below:
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Take a look at SkyVector to source some data for Navaids at several of the joint use airfields. Cairo West and Sphinx Intl is one particular example.
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To OnReTech: What authoritative source was used to determine Navaid placement and frequencies for Egyptian and Israeli airfields? The Sinai Beacons.lua has many errors or omissions that could be easily updated. Please contact me for additional details.
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Just flew a noon sortie out of Cairo West with severe black flickering on left and right side of 4K resolution screen. Seems worse over dense urban areas. I deleted FXO and Metashaders2 folders and have seen no visible improvement. Running on a 3080 12GB.
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Also experienced flickering on a dusk to night mission in multiplayer. One player in VR and other on 4K.
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A kneeboard folder is needed for this map.
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I successfully transited the Teddy Roosevelt through the Suez Canal. Comply with the orange buoy channel markers and keep your speed below 15 knots. Transit took 5 hours ...
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OP updated with revived link ...
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Anyone know why the Textures Tab (boxed in red in below picture) would disappear from Modelviewer 2 (MV2)? A replacement of the MV2 EXE and a DCS repair did nonullt fix the problem. The MV2 in the MT BIN folder crashes each time it is used. DCS OB stand-alone, not the Steam version. I see the following in the picture below: null Kudos to JOEY45's suggestion to delete the edModelViewer Trunk folder out of Saved Games. That did the trick and restored the Textures Tab! Thanks Joey!
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The CAIMAN MRAP has now been incorporated into the SMAO Version 1.6 release ... enjoy! https://www.digitalcombatsimulator.com/en/files/3321706/ null
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