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TaliG

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Everything posted by TaliG

  1. I didnt buy a new pc, and I bought a pair of pirelli diablo suprcorsa for my bike + fuel for 2000km flat out :smilewink: EDIT: sometimes i find my system is slow. I just pull the cable out of the power plug and go wheelie at 200kph. believe me, you cnt have more adrenaline than that.. ;)
  2. Directors makes movies, we are the critics.
  3. They always try to do their best, and this is enough. ''For some..''
  4. Geme restart + reconecting the joystick, fixed it. In any way, we cannot have individual enthusiasts that produce 1000 times better force feedback effects than ED in their own software... Some people need to be proud of this and others be ashamed of...
  5. We ride a ''beta wave'' cince 2004. Only hardcore surfers will survive :thumbup:
  6. And this is all about code optimisation, we have little to none here im afraid.
  7. + a million on that :thumbup: EDIT: B17 Oh s.. devorse is near... :)
  8. I am patient with our sim for the last 8 years :thumbup: EDIT: take a look at my ''speculation'''... http://forums.eagle.ru/showthread.php?t=113310
  9. Break through tech in arresting wires :D
  10. I would really love to see the Mi8 at 70% off on steam...:music_whistling: No problem, ill wait for the next sale...:thumbup:
  11. I have not read the original LOMAC legal agreement, but all software usualy state this into their legal agreement. And again: EDIT: There is also the possibility that my brain is becoming ''spageti''. If this is the case or not, we can always end the conversation.
  12. Original code is owned by UBISOFT. Yes, ED wrote the code (this is the reason they can work on the core, they have source code, they wrote it after all). My concern is because the main code cannot be changed legally (thus optimised, and properly upgraded), that is why for all this ''spageti hook'' upgrade. Please correct me, I am just speculating here, enlighten me.
  13. I never said I was against new features, that would be like dumping a modern fighter for a Sopwith Camel. I am against adding new tech missiles on a Sopwith Camel airframe though, if you know what I mean. And again I have no problem if you those high tech weapons on the old airframe ''correctly''. This is EXACTLY what I am afraid will happen sooner or later. Huge amounts of RAM needed (many people also think that is a memory leak), spontaneous pauses for no explainable reason (no graphics overload or enything), 1 minute just to close the game, those are some of the evidence that leads me to believe that ''spageti code'' is cooked in my system.
  14. Structured programming can be implemented in many ways. The best implementation is when you ''plan'' your code structure, before even start to write the actual code. If planned correctly according your resources (available cpu power and memory) I talk microprocessor here, but here is no deference, you will end up with a software that will need litle to none optimisation. Now when we talk about software ''upgrade'' by keeping the original code intact, you will either run out of resources, or you will be fighting endless bugs. Eg. the microprocessor will need 2x cycles to run the updated software plus the onboard memory may not be enough. So your companies old hardware will be useless. Well, actually YOU will be useless for your company because other programmers will step in, their code will do exactly what yours do but with half the resources your code needs. This is possible in 2 ways. They either wrote the code from 0, adding the extra bits they need, or they optimised the existing code, starting always from the ''core''. In PCs, programmers obviously can ''breath'' allot better, due to people having ridiculously powered CPUs and never needed RAM memory...But really, why spend so many resources when you can have the same outcome and some times even better by using only 1/4 of your available resources? Sorry for the long post.
  15. Software hook. My bad, sometimes I write quicker than my mind translates Greek into English, I ll be more careful when trying to express what I think next time, sorry again. Anyway, a hardware hook, is when you put a pointer on a hardware memory address and forcing the code to jump on a different memory address. Software hooks, works in the same manner, but the pointer is placed into the software code itself. In both situations the outcome is the same e.g. forcing the code, to run something else and then come back and continue run the code from where it stopped. I mention the software hooks only because I ve read it here: http://forums.eagle.ru/showpost.php?p=1829488&postcount=24 That is why I wrote what I wrote. If the sim advances in this manner, ofcourse it will need more and more cpu power to accomplish things that if where coded differently would use less cpu and RAM. You could always correct me, no one is perfect, but humiliating people like that, its not nice. It is unacceptable...:hmm:
  16. That is true and false together. Lets say you need to go to the next room and the door is closed. You can jump from the window, take a taxi to the airport, go around the world, come back and get in the room from the other side. Destination reached. The way you get there, some times is more important than the destination itself. I didnt mean to offence anyone I just feel that performance is degrading exponentially while the improvements are not exponentially advance. This will mathematically lead to our next hardware incapability. The sim currently demands 64bit systems and at least 4gb of ram, just to get it running. Even top end systems come through the famous ''pauses'' or hiccups. Dont get me wrong, but my criticism is only intended for making our sim better and not to attack the developers.
  17. No new code is writen anyware, only highjacking old code with new .lua or .dll
  18. Most of the updates that are done on the sim are based on harware hooks that (.dll or . lua) that make this sim work
  19. The big update is that all major coding from original LOMAC, is hooked in .lua and other external .dlls. Is this progress? I hope it is not like that... Because if it is, the sim will die sooner or later:cry: EDIT: where is BST website? it is under construction for more than 5-6 months, are they coding a defence website? Most of as we know that a normal website takes no more than a week for develop.
  20. Nice job Mustang, the problem that we have is the actual ''placement'' of the clouds... They look like they are placed in same distances between each other. The distance between the clouds must be varied, together with their individual size. Is there a file that I could experiment with? or is it hardcoded from LOMAC? If we could also varied the hight of their appearance (+-100meters) that would bring more immersion in my opinion..
  21. You wish :smilewink:
  22. Just like DCS :music_whistling:
  23. No force feedback on ms ff2!!! please help!!! :joystick: :cry: Also noticed that P51 has no force aswel. Su27 is fine, havent tested BS and A10c yet...
  24. I notice you have left your fuel caps open after refuelling ... :megalol:
  25. Hold on mate! I ll fix it for ya :D I also added a Shift+W comand so you can enable a wormhole that takes you straight from Black Sea to Navada :ufo: :thumbup: EDIT: Photo is taken while coming FROM Nevada back to Blach Sea :)
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