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mia389

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Everything posted by mia389

  1. I set this up with the random triggers like speed had posted but when someone joins I get instand CTD. # -------------- 20110326-021609 -------------- C:\Program Files\Eagle Dynamics\DCS A-10C\bin\Transport.dll # C0000005 ACCESS_VIOLATION at 03843A51 01:00062A51This happens with all three of my missions I added random sams to. I set it up like this First trigger Type: Start, CONDITION: Random 50, ACTION: Flag 22 trueSecond trigger Type: Once, CONDITION: Flag 22 True, ACTION: Group Activate sam1, group deactivate sam2 Third trigger Type: Once, CONDITION: Flag 22 False, ACTION: Group Activate sam2, group deactivate sam1 It worked when I tested by myself but once I hosted and client joined I would get above crash. I also was thinking why activate a group if they are already activated so I just put the deactivate part in and same thing happens.
  2. @ nomdeplume I originally only had random selected. I was trying differnt stuff to get him to move past that random hold point. This is great info! Thanks for your time guys. Im sure this will help others! I will go give it a try.
  3. That radio trigger will be great for testing! Thanks for sharing. I always used them for testing in arma
  4. I am trying to add some re playability to my mission. I have waypoints set up with hold points and the probabilities set but my unit always stops at wp1. I attached a picture with how I have it set up. I want him to sometimes stop at 1 and sometimes stop at 2 kind of thing. After he holds he wont move. Its just to get him in a different spot. I thought I could just check the probability box and set it and be done but that didn't work. I also have a question about the activate group. If a unit isnt activated is it considered dead? My objective is to kill the SAM site at bridge. If I place 4 SA15s and only one is activated and my objective trigger is set to sam1 dead or sam2 dead or sam3 dead or sam4 dead will it trigger from start because only 3 spawned. Or would I have to set it sam1 dead and sam2 dead and sam2 dead and sam4 dead?
  5. LOL
  6. my FAC gives me LN46899. I cant put this in my cdu. After reading this, it must mean I have to put LN046899. Good info thanks guys
  7. TY Grimes, That is exactly what I needed! That helps me understand that part much better. I knew it had to be something simple
  8. Thanks for the link. Any yes about the plane to proceed on waypoints once trigger/flag is true. The plane will take off the orbit at a waypoint until trigger get activated. After that it will continue on its waypoint.
  9. Sweet, I cant wait to try that!
  10. First, I think this is the right place. I didnt see an editior forum for DCS A10 I'm having problems trying to figure out the waypoint triggers and conditions. I have a waypoint for a plane and I have it set to orbit. I have a trigger that sets flag 5 to true. How do I get the waypoint condition to know that flag 5 is true? I would also like to know the opposite as well. Plane gets to waypoint and on activation sets flag 6 to true? Once I learn this part it will give me some more control.
  11. Thank you sir! Much appreciated
  12. When the FAC gives me a cordinate like MN55242 what do I do with that? Where to put it in at and how to use it?
  13. I spent lots of time trying to get my DCS activated today. I use a mastercard debit card. My credit union said the transaction was from the UK and they blocked all traffic from there due to high fraud. They simply unblocked it for 24 hours to let me make my purchase. Just putting this out there for others that might have problems. Call your bank if it says transaction failed! Would of saved me lots of time ;)
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