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esequiel

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Everything posted by esequiel

  1. On first picture contact are showed not correlated and mixed with the white square. As soon as you switch to TWS mode, contacts become correlated. And i think the colored contact have to disappear from the FCR when they are visible by our radar.
  2. Did you watch all the track ? I just rewatch my track, it's doesn't work. You have to watch from the 3rd attempt. In the first and the second attempt i show you the working way :) from the 3rd it doesn't work. After selecting the COM 2 page EDIT : From the DED main page, clic COM2 (for example) Clic list Clic enter to enter the DL page (or any other page) Clic SEQ, the page doesn't change. Return to the main page Clic list Clic enter to enter the DL page (or any other page) Clic SEQ, the page change.
  3. If you come from another page than the "main" page of the DED. The SEQ button doesn't cycle trough the pages https://1drv.ms/u/s!AqNs2AGKOccNga58kHNDsyPTflkIOg?e=8aHO7g
  4. Is those switch light, already functional in DCS ?
  5. Is there anything to do to unlock the hook, or it is supposed to get down when pressing the hook down lever ? Because i pressed it and the hook didn't unlock...
  6. i noticed the same issue yesterday because i couldn't saw the border of the SOI square
  7. i am not in VR, and i have a FPS drop. So i assume this FPS drop is for any hardware
  8. I just test it in the stable release, same for me +- 20fps less with floodlight
  9. Maybe my message was unclear. If you press MSL STEP without the SMS page displayed. When you display the SMS page, there is no GUN indication inn front of the OSB 6. See my track. Look for my mouse cursor :) No GUN on OSB 6.trk
  10. 1) Go to A-G mode 2) Select any bomb in CCIP, mk82 for example 3) Don't display the SMS page, go to TGP for example 4) Switch from CCIP to GUN with the missile step button 5) Go back to the SMS page The SMS page still display CCIP
  11. I noticed, that the heading from the Bullseye, showed on the HUD, is true north not magnetic north. The heading from the bulls in A-10C HUD. 167° The heading from the bulls in F-16C HUD. 180°
  12. 1) The default Freq when power up backup panel is 483.100, this is out of range... And the export.lua give the freq of the first preset. 2) The presets printed on the backup uhf panel are shifted. The preset 1 is on 20, the preset 2 is on 1, 3 on 2, etc. 3) The UHF is powered up in ufc mode even with no avionic powered up EDIT: This happen only when you set a freq under 300 Mhz in the mission editor ;)
  13. - If you set the C&I on Backup, you are still able to modify the frequency with the DED. Go to the COM1 page. The DED show BACKUP, but if you type a frequency or a preset on the ICP and then ENTER, the frequency change, even if you cannot see this on the COM1 page. - If you set the C&I on Backup, and the Backup panel on preset, you are still able to cylce the preset with the DED on the main page. - If you set the C&I on Backup, and then the backup UHF panel on preset. Choose any preset, 10 for example. And then put the backup panel on OFF. Rotate the preset selector button. When you power up the backup panel again, the preset on the panel has changed, but not on the DED.
  14. If you try to set th frequency 0 on the ILS page, DCS stop responding
  15. i don't refer to any structure. I created some custom livery/textures, for some existing structures. And i am not able to choose those custom liveries because the mission editor doesn't allow it for static structure. When i place those structure as ground unit, like fortification for example, i am able to choose my custom livery, but not with static structure object.
  16. Please add or FIX livery selection for static structures objet :helpsmilie:
  17. Same problem here : Consultez la fin de ce message pour plus de détails sur l'appel du débogage juste-à-temps (JIT) à la place de cette boîte de dialogue. ************** Texte de l'exception ************** System.IO.IOException: Le fichier existe déjà. à Microsoft.VisualBasic.FileSystem.Rename(String OldPath, String NewPath) à DCSUpdaterUtility.Form_Main.PRESET() à DCSUpdaterUtility.Form_Main.LAUNCHDCSMAIN() à DCSUpdaterUtility.Form_Main.Button_LAUNCH_NEW_Click(Object sender, EventArgs e) à System.Windows.Forms.Control.OnClick(EventArgs e) à System.Windows.Forms.Button.OnClick(EventArgs e) à System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) à System.Windows.Forms.Control.WndProc(Message& m) à System.Windows.Forms.ButtonBase.WndProc(Message& m) à System.Windows.Forms.Button.WndProc(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Assemblys chargés ************** mscorlib Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.4010.0 built by: NET48REL1LAST_B CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- DCS Updater Utility Version de l'assembly : 1.1.0.1025 Version Win32 : 8.05.2019 CodeBase : file:///E:/Users/Massimo/Saved%20Games/DCS/DCS%20Updater%20Utility.exe ---------------------------------------- Microsoft.VisualBasic Version de l'assembly : 10.0.0.0 Version Win32 : 14.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.4001.0 built by: NET48REL1LAST_C CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.4001.0 built by: NET48REL1LAST_C CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.4001.0 built by: NET48REL1LAST_C CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Runtime.Remoting Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- Accessibility Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- mscorlib.resources Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll ---------------------------------------- Microsoft.VisualBasic.resources Version de l'assembly : 10.0.0.0 Version Win32 : 14.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_fr_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll ---------------------------------------- System.Windows.Forms.resources Version de l'assembly : 4.0.0.0 Version Win32 : 4.8.3752.0 built by: NET48REL1 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- ************** Débogage JIT ************** Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette application ou cet ordinateur (machine.config) doit avoir la valeur jitDebugging définie dans la section system.windows.forms. L'application doit également être compilée avec le débogage activé. Par exemple : <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Lorsque le débogage juste-à-temps est activé, les exceptions non gérées seront envoyées au débogueur JIT inscrit sur l'ordinateur plutôt que d'être gérées par cette boîte de dialogue.
  18. Hello everyone, i think i spotted a bug in the slew of the TGP. When you slew the TGP with 2 axes, like UP-RIGHT for example. When you stop slewing one of the 2 axes, for example you stop slewing UP but you still slewing the TGP RIGHT without returning to the center, the TGP completely stop moving until you move just a little bit de RIGHT axe. You can reproduce that with the joystick of an XBOX controller, for testing purpose. :joystick:
  19. Dedicated sever login Hello, Can i login the new dedicated server with the same account, that i am using for the client, with the same licences ? And same question if i start both the server and the client on the same machine / network.
  20. primary = { x = 0; y = 0; width = 1920; height = 1080; viewDx = -1; viewDy = 0; aspect = 1.7777777777778; } secondary = { x = 1920; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.7777777777778; } third = { x = 3840; y = 0; width = 1920; height = 1080; viewDx = 1; viewDy = 0; aspect = 1.7777777777778; } Viewports = { Center = { x = 0; y = 0; width = 5760; height = 1080; viewDx = 0; viewDy = 0; aspect = 5.3333333333334; } } UIMainView = Viewports.Center --- This kind of configuration work
  21. since I own the 18th I find it very unreadable , especially the hud and mpcd. I have a configuration with 3 screens with a single camera. Today for other reason I disabled this configuration and I have used only one screen. I immediately realized that the F / A-18 is much more readable on a configuration 1 screens than 3. I made 2 screenshots, we clearly see the difference between the two. I cropped the 3 screens screenshot to the center screen only On the 3 screens screenshot everything seems in bold characters
  22. I had this error when i try to use SSAA with a 3 screen setup My config file https://forums.eagle.ru/attachment.php?attachmentid=197513&stc=1&d=1541843131
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