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alexej21

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Everything posted by alexej21

  1. Hi, Does this mod work for RED (Russia) side ? Normal J-Tac for A10 doesn't show in the comm menu for RED A10C.... Thank you
  2. The crash is not linked to trigger. We play SATAC like training mission - ZERO TRIGGERS, ZERO GROUND UNIT, NOTHING - only 10 clients slot for FC3 fighter on each side and 1 waypoint for each aircraft. ABSOLUTELY CLEAN MISSION. Only intensive A2A action. === crash every 30 minutes. Must be connected to FC3: missiles, firing, radar, ejection etc... CAS Mission Ka50,A10C, Su25T Many many ground units, a lot of triggers.... 3-5 hours stable play.... THE PROBLEM IS FC3.
  3. Actually it is ! Server without FC3 , only DCS planes: A10C, KA50,SU25 can run for 3-5 hours without issues. Server with FC3 fighters, highly populated with many missiles and explosions in the air = 30minutes... :( Last stabile version was 1.2.4. Since that time it is crash after crash for FC3
  4. I saw parts from it 2 days ago. Seems nice as well. Looking forward to subtitles. The same voiceover from Su27 would be the best :thumbup:
  5. The best fighter in the world (Part 1/4) - the part from 21:00 is simply amazing, love the music and voiceover. Really a masterpiece. Su27 deserves such outstanding document...
  6. Slow calm flying with the new beautiful beast... Looking forward for the new 6DOF cockpit and tanker on the 51st.server...
  7. Hello, Any progress with scripting Set internal cargo for MP ? Thank you.
  8. I was using your mod all the time. Im really looking forward to have it back in 1.2.7.
  9. In the rush of the new patch (installation and testing) I forgot one thing to do: Thank you guys... ! :thumbup:
  10. Great. Looking forward for Mi8, Smoke effects and A10c refueling... What about controls? Can I just copy all Inputs from 1.2.6 to the 1.2.7beta? What about those new control buttons, Can't I break the new settings by this? Thx
  11. It is OK to have it only on server side. BUT be careful, every patch repairs the DB file to the original one and if you open your mission before you change the DB file then your added aircraft or unit will be changed to something correct to that side!!!
  12. Happy birthday and big thanks for what you are doing to our community ! :thumbup:
  13. Hi, I'm a new owner of the Hotas Warthog. My question is regarding the switches on throttle. Is there any chance to change lua controls of DCS for Laser / Rate of fire/ Ammo type etc. to have two buttons instead of just one? Example: Laser ON/OFF - one button Rate of fire ON/OFF - one button I would like to have: Laser ON - one button Laser OFF - second button I used TARGET Software and assigned same function on both position of the switch, so now I can turn laser on by moving switch up and turn laser off by moving switch down. Problem is when I have switch in incorrect position during startup then the laser is ON in the down position and OFF in the up position. Thank you
  14. Thank you for the Czech skin. Amazing job ! I love it. +REP
  15. We are just testing your mission Rescure Elbrus. Seems very nice, but I don't konw how to navigate in Mi8 with AM radio.That set freq 250-259 seems to be strange for UH1 as well... ? Thx
  16. Got it: table mist.respawnInZone (string groupName, string zoneName, Boolean disperse, number radius) I will handle it now, sorry for disturbing...
  17. Hi, I'm using the MedEvac script as you describe already. To create a random battlefield is quite complicated and it needs a lot of time and many units on the battlefield. The way I described means: 1 trigger zone, 1 vehicle and 2 scripts and really true random scenario. The script I asked for is very easy withing the Mist I saw it somewhere on the forum but I couldn't find it. spawngroup("group name") but I don't know what is the part with the location = trigger zone name....
  18. Hi, I'm back again. Unfortunately the F10 menu still doesn't work in my missions. The other functions work nice. I love it. Sometime I just want to fly Search and Rescue mission in Mi8. My idea of very easy totally random mission for Rescue choppers UH1 a Mi8 is: Set Trigger zone any size and wherever you like and call it Rescue zone. First script: Spawn unit in the random position inside of the Rescue zone and after few second let the unit explode. Second script: Run you dynamic medevac script. === Endless fun for alone MedEvac flying. If you would get bored from the zone of flying then you just move it in the ME to another corner of the map or the zone can have 200kms.. Save mission with different type of weather or time and then just load the one you want to fly now, almost instant action.. Could you do the first script for me ? Thank you,
  19. Amazing Job ! We Need The normal actual Mi8 skin as well.. Big Thanks and Rep
  20. Very easy, don't need to change coaliton just do this: C:\Program Files\Eagle Dynamics\DCS World\Scripts\Database\ find file db_countries edit Find Coalition Russia: - RUSSIA local units = {} copyTable(units,db.default_units) cnt_unit( units.Planes.Plane, "Su-33"); cnt_unit( units.Planes.Plane, "Su-25"); cnt_unit( units.Planes.Plane, "MiG-29S"); cnt_unit( units.Planes.Plane, "MiG-29A"); cnt_unit( units.Planes.Plane, "Su-27"); cnt_unit( units.Planes.Plane, "Su-25TM"); cnt_unit( units.Planes.Plane, "Su-25T"); cnt_unit( units.Planes.Plane, "MiG-31"); cnt_unit( units.Planes.Plane, "MiG-27K"); cnt_unit( units.Planes.Plane, "Su-30"); cnt_unit( units.Planes.Plane, "Tu-160"); cnt_unit( units.Planes.Plane, "Su-34"); cnt_unit( units.Planes.Plane, "Tu-95MS"); cnt_unit( units.Planes.Plane, "Tu-142"); cnt_unit( units.Planes.Plane, "MiG-25PD"); cnt_unit( units.Planes.Plane, "Tu-22M3"); cnt_unit( units.Planes.Plane, "A-50"); cnt_unit( units.Planes.Plane, "Yak-40"); cnt_unit( units.Planes.Plane, "An-26B"); cnt_unit( units.Planes.Plane, "An-30M"); cnt_unit( units.Planes.Plane, "Su-17M4"); cnt_unit( units.Planes.Plane, "MiG-23MLD"); cnt_unit( units.Planes.Plane, "MiG-25RBT"); cnt_unit( units.Planes.Plane, "Su-24M"); cnt_unit( units.Planes.Plane, "Su-24MR"); cnt_unit( units.Planes.Plane, "IL-78M"); cnt_unit( units.Planes.Plane, "IL-76MD"); cnt_unit( units.Planes.Plane, "L-39ZA"); cnt_unit( units.Planes.Plane, "P-51D"); and copy what ever you like to any country you like, then this type of unit appears in the mission editor.. example of USA -- USA local units = {} copyTable(units,db.default_units) cnt_unit( units.Planes.Plane, "A-10A"); cnt_unit( units.Planes.Plane, "Su-33"); cnt_unit( units.Planes.Plane, "F-117A"); cnt_unit( units.Planes.Plane, "C-17A"); cnt_unit( units.Planes.Plane, "F-15C"); cnt_unit( units.Planes.Plane, "F-15E"); cnt_unit( units.Planes.Plane, "F-16C bl.52d"); cnt_unit( units.Planes.Plane, "B-1B"); cnt_unit( units.Planes.Plane, "B-52H"); cnt_unit( units.Planes.Plane, "E-3A"); cnt_unit( units.Planes.Plane, "KC-135"); cnt_unit( units.Planes.Plane, "C-130"); cnt_unit( units.Planes.Plane, "F-14A"); cnt_unit( units.Planes.Plane, "S-3B"); cnt_unit( units.Planes.Plane, "S-3B Tanker"); cnt_unit( units.Planes.Plane, "F/A-18C"); cnt_unit( units.Planes.Plane, "E-2C"); cnt_unit( units.Planes.Plane, "F-16A"); cnt_unit( units.Planes.Plane, "F-5E"); cnt_unit( units.Planes.Plane, "RQ-1A Predator"); cnt_unit( units.Planes.Plane, "P-51D");
  21. Hi, Thank you for all your hints. 1) I tried to use radio many times,but I don't see the Active task menu. I tested all described combination. Could it be because I run it on mission on dedicated server? 2) I see dead infantry around vehicles immediately when the vehicle is destroyed. I estimate that 80% are dead immediately with the unit dead message on screen. The rest are alive and waiting for picking up also with the correct message. I think that the infantry dies because they spawn too early and the original explosion kills them. As results I have only few tasks for rescue.I would appreciate the immortal infantry. 3) bleeding time, nevermind I installed the new version. 4)I love the way this script works, especially how wounded troops are running to your chopper when you land near them. Could you please also add a possibility to deploy troops with RPG which will be attacking the nearest enemy? I don't expect it in this week :) Thank you very much again. PS: The script runs on UVP Dedicated server.
  22. Hello, Thank you for your script. I like it so much and I think that it is the best script so far for DCS. It gives a real new experience to UH1 and Mi-8. Now those birds have a real value on the battlefield together with other plances. I placed the script on the UVP dedicated server. Questions: 1)F10 for active tasks doesn't work ? 2) I set survive to 100% but still most of the soldiers dies imediately after the vehicle is hit ( from the original explosion ??) or they are killed seconds after by anohter attack of the enemy. - I think that it would be better to spawn them a little bit later to avoid the imediate dead - Can I set those soldiers immortal ? 3) If I pick up soldiers and I don't receive any new messages with request - should I turn of the counter ? Thank you very much + big REP... :thumbup:
  23. Did I say that I'm not happy with the current status on the Beta Mi-8 or did I post any complains to Belsimtek ? I said that this thread has 3 pages about thing which could be explained in 10 seconds. PS: Don't take it so seriously and enjoy the Flying Bus :smilewink:
  24. Guys, You couldn't explain it more confusing :doh: Autopilot ruder on/off - YES Be able to disable rudder from trim - NO Do we need the same option as in UH1- YES :smilewink:
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