applying the same knowledge that is used to evade air to air missiles in Flaming Cliffs 2
this is what you do:
Beam it / F pole / hop in the Doppler notch. Has many names but it just means to put the radar or missile on the 3/9 line to maximize the distance and lead it has to pull on you thereby depleting its energy. You do not climb because in a zoom climb the missile will out perform you. That is unless you are on the edge of a SAM envelope where you have the option to escape the envelope before the missile reaches you.
Instead of climbing you dive. Lower altitude has denser air and the missile will slow down much more rapidly than up high. Also the missile will loose speed quicker down low and the speed gained from the missile diving is nothing compared to the energy you gain in the dive that can ultimately be used to outperform it therefore diving is the thing to do. Just make sure your not diving further into the SAM envelope or into another SAM envelope.
the 3/9 line has another purpose. If your distance to the tracking radar remains the same the shift Doppler radars will loose lock. I don't know if SAM radars are Shift Doppler, but it works for planes like MiG29, Su27 and F15
Last thing to do is the break. When the missile is dragged as low on energy as possible you do hard manoeuvres into the missile while pumping chaff/flares
a slightly different tactic you can use is to put the missile at your 6'o clock. full speed and dive for the deck to attempt to outrun the missile, essentially escape the envelope as quick as possible.
Hope this was useful to someone.