Jump to content

HiWay

Members
  • Posts

    166
  • Joined

  • Last visited

Everything posted by HiWay

  1. Only if you are 100m from your PC Sent from my SM-S906E using Tapatalk
  2. Steam are listening...try Steam link Sent from my SM-S906E using Tapatalk
  3. "....increase the foveated supersampling to 1.25-1.5." - is it in openXR or QFR setting file? Sent from my SM-S906E using Tapatalk
  4. To me WSO seat w/o any view adjustments more comfortable. Approach as a Pilot and switch to WSO for refuel Sent from my SM-S906E using Tapatalk
  5. Hi. Sorry, but I don't know yours background, so I'll try to explain on basic level. The idea is to replace noisy analogue potentiometer. Usually, in joystick potentiometer used to generate voltage level as divider between 5v and 0v (GND). One pin of potentiometer connected to 5Volt, another one to the Ground and the middle pin is an output. Same connection you do with the hall sensor. Let's take for example SS485A see datasheet on page 4: https://www.digikey.com/short/df3hvw0c You can see one pin (+) another one (-) and (O) output. It will out voltage from 0.5v to 4.5v depending on distance between sensor and magnet. In example of what I did- I took a regular potentiometer and used it as mechanical support for sensor and magnet. When the potentiometer rode is rotated, the distance between sensor and magnet change and output voltage following this. Magnet was glued with epoxy glue. I used 5mm*3mm magnet from aliexpress or Amazon. In general, it's try-and-error kind of. You can calibrate by changing the distance between magnet and sensor. In my case it was easy just banding sensor out of magnet . I soldered sensor on potentiometer pins and cut them (disconnect) from the resistors. 5mm diameter of magnet allows to rotate about 30 degrees to get out of magnetic field completely. Means you have +/- 30 degrees rotating. Sorry for long explanation check pictures and video on above post Let me know if more information will require.
  6. Sorry I saw your message just now.do you still need any help? Sent from my SM-S906E using Tapatalk
  7. i got feeling that New Huey Fuel consumption is higher than old one. I fly old missions and fuel run-out much faster. Anyone got same feeling?
  8. Kneebord window should be placed at the same place as DCS window on the screen Sent from my SM-S906E using Tapatalk
  9. It works for me. Sent from my SM-S906E using Tapatalk
  10. I'm using Quest Pro and can't see Motion Reprojection option in OpenXR toolkit System menu. Is it related to Quest Pro or RTX2080ti ? Sent from my SM-S906E using Tapatalk
  11. Hi what's exactly you'd like to know. Sent from my SM-S906E using Tapatalk
  12. Vaicom pro addon for voiceattack Sent from my SM-S906E using Tapatalk
  13. Sent you in PM Sent from my SM-S906E using Tapatalk
  14. To whom interested I just replaced noisy pot with hall effect sensor using Honeywell ss485A part. Can share details if you're interested. Sent from my SM-S906E using Tapatalk video
  15. In oculus SW set as Oculus as default runtime. Sent from my SM-G970F using Tapatalk
  16. Sure i'm with Quest 2 running but nothing happened. I have no Steam installed and Windows 11 if it's make a difference.
  17. istalled the latest v1.12, chaged the hotkeys - same result, can't OpenXR toolkit menue in VR. In the new version of OpenXR toolkit no option to select "Enable Experemental Settings" is it ok? thanks
  18. hi i have OpeenXR toolkit and Opencomposite installed and it's looks like working - i'm getting much more FPS. The problem - i can't get OpenXR toolkit to apear. Tried different hotkeys settings without luck. Anyone have an idea why it's happened? I don't have Steam, just Oculus SW with Quest 2 thanks in advance
  19. des it compy with MP? it's working good in SP but when i start MP DCS is crashing.
  20. Thanks for clarification. Sent from my SM-G970F using Tapatalk
  21. thanks Hempstead for the explanation. So DCS doesn't support it for now? My thought was that it is should be done on Oculus side - just calculate and show frame between 2 frames from DCS. Looks like i got it wrong.
  22. Is it "Asynchronous Spacewrap" in Oculus Debug Tool? And should it be "enabled" or "Auto"? Sent from my SM-G970F using Tapatalk
  23. Hi can anyone take a look on it and explain if it could work with DCS? https://skarredghost.com/2021/12/12/application-spacewarp-unity-how-to-review/ Thanks in advance. Sent from my SM-G970F using Tapatalk
  24. Finally found the problem in Server.lua (in Saved Games) ViewSettings["UH-1H"] - CockpitLocalPointAzimuth = 90
×
×
  • Create New...