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CSL_Ondras

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Everything posted by CSL_Ondras

  1. Greyman, thanks. O.
  2. Thank you for the reply imacken. Concerning MSL STEP I thought that it is switching only the stations of currently selected weapon type.. But I'll try, thanks. O.
  3. Thanks Greyman. Manual Pitch Override + rocking the aircraft forward and aft in sinchronisation with pitch down amplitude.. O.
  4. Hello, I aplogise for hijacking the thread, but I did not want to create another one, when the title of this one suits well. I have a few questions: 1) is there a way to switch between the AA weapons AIM120 - AIM9 - gun using HOTAS? I haven't figure this one out yet. 2) Should the MAN RNG knob on the throttle change radar range when FCR is SOI? 3) I already managed to got my sorry bottom twice into the flat spin / falling leaf situation during dogfight practice, resulting in one R-73 in my forehead and in one ejction 500ft above ground :D. Can someone please point me to correct procedure to get out of it? 4) When using TACAN, even when I correctly tune the right frequency, and switch EHSI to the TACAN mode, I always have the range red placarded. Can there be something I do wrong or is it WIP? Thanks, O.
  5. Just for the sake of nostalgia, ED should try to contact Pete Bonnani and convince him to participate as one of their SMEs.. and maybe narate their instruction videos? Wouldn't that be cool? O.
  6. About the gun - I personally do not get the break X behavior. What is the distance from the target in which it should appear? As you can see on the attached picture, I am sitting in the nice position behind the Fishbed, the distance from him, I would say, is ideal for the gun kill, yet the break X just unnecessarily clutters the HUD and in fact always disrupts my concentration. Is this correctly done by HB, Victory? O.
  7. I have noticed same issue - performance on PG map is worse after the release of the DCS version with F-14. It seems to be not issue with Tom Cat module, but rather DCS version, since the FPS drop is the same, no matter what I fly with. And strange is that it is noticeable in non urban areas.. O.
  8. Hi Walmis, I have found this: when taxiing with your new model, the nose wheel is turning to the oposite direction than aircraft (it is possible to see it in external view) = when I aplly right rudder, the aircraft turns correctly to the right, but the nose wheel is during this turned to the left. Maybe somebody has reportred it already, or maybe it happens only to me.. But great job anyway.... O.
  9. Great, It`s working, It`s working..!!!:notworthy: Thank you very much....:thumbup: O.
  10. Hi all, I`m flying LOMAC for some time, but yesterday I`ve tried original campaigns that came with LOMAC and FC for the frist time and I was unpleasantly surprised - I was unable to switch off icons, map view filters, aircraft switching etc. in options (I like everything on full real..), especialy lables are anoying... Is it possible to do something with it? Thanks for replies... O.
  11. Dx 9.0c. I've tested it again and had no problem with that. I had no significant signs of FPS drop while shooting cannon bursts to the ground... O.
  12. Ok, I respect that. This sim is very complex, but the next logical questions are: "What has to happen in order to fix it? Is it release of the patch? Or release of 2, or 3 or... x patches?" :icon_twis Regards O.
  13. I've tried to find out if I have the same issue with the gun straffing. On my system with GF6800GT it works normaly. O.
  14. It seems to me, that ED catches a very well known 1C Maddox "disease". We are gonna have a new Black Shark in LOMAC, but if common known issues are being resolved is uncertain... :icon_roll O.
  15. It looks that we have to pray for ED team attention to the bug threads here and wait untill the next patch arises. I've also tried everything possible as well as impossible to find solution, of course without positive outcome. O.
  16. Hi Prophet, I've tried the cannon and I don't have troble with dropping FPS. My settings: 2Q antialiasing, 2 filtering, full sadows, heat blur, canopy, full effects, scenery medium, visibilty 50, full haze (haze relly has no effect on this stupid shadow bug.. :D ). It seems to me, that appearance of some bugs really depends on individual system after I've read some threads here. I have now only one solution - I won't fly Su-33 (unfortunately my favorit plane)....(I really hate that shadow, It sucks.... :D ) O.
  17. Nobody else has this "trouble" with shadow on the Carrier deck? Has anybody any other ideas where the mistake could be? My system or simulatin itself? Regards O.
  18. Thank you, tahnk you, i`ll try. But, from what ever this "shadow" is ment to be, I consider it as a bug. O. salutes
  19. Greetings everbody. Has anybody of you experienced bug shown in the attached pictures? Exists any way to dismantle this bug? It apears when I switch on full shadows and viewing camera is above the carrier. I have GF 6800 GT. Thanks. CVS_Ondras
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