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Everything posted by Ghostrida9
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thanx a lot so far, I'm workin on tha front Doors of tha Shelters right now, try to "fix" every Object that I can and change it into a NATO style as much as I can, so I'll send it to Lockonskins and a few pages like that as a pack, maybe someone could help me later to make it Modman compatible. So don't worry Kuky, you got a clear view at tha Runway:megalol: , there's just a wood around tha Base, and tha Shelter areas are a lil bit "hiden" or covered wit trees and a wooded area. Gone post some more Screenshoots later that will show tha New Shelters, so let me know if someone of ya'll got an Idea what else i could try to change, maybe the Tower..
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Cable snap on Kuznetsov, bye bye Su-33
Ghostrida9 replied to FrankTheSpank's topic in Lock On: Flaming Cliffs 1 & 2
maybe I'm a lil bit off topic now, but somehow it reminds me on the "Monster Tornado" that crashed (I think its 2 years ago too), but both Pilots never made it to see tha Sunrise again..both died...nuthin but a tradegy, but thank God that tha Pilot of tha Su-33 survived.. -
Ok here we roll again, maybe a few here noticed then I'm about to build a NATO kind Airbase but there's a major part of a problem, almost every Ground Object look very strange or wrong for this Project, for example, the Repair Worshop could be a nice Repair Shelter, cuz u still can park your Aircraft inside or just Roll into it or place some Jets inside, but tha Skin is totally killin me, its a Big wooded looking thing :disgust:, so i decided to change this Object first, and I hope u like tha results... just check it out The only problem is that the Backside of the Shelter got a problem wit the Texture, its not placed correctly..but still it aint a big deal when u place some trees on tha backside.. enough sayed just take a look
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New model "AV-8B Harrier II Plus"
Ghostrida9 replied to ESA_cbhierro's topic in 3D Modeling for DCS World
Damn 4 real, tha 2 models look way diferrent , so what tha Hell u smokin on FeedFish, still hatin like a lil guy whats ur Problem, the Model is great, so I hope ED can add it somehow.. and I saw tha Battlecruiser, this is outstanding/awesome nice, If u would do a new Carrier model then damnnn, it would look better then the Real things... nice work really -
uhm, did someone ever thought about to create a high resolution skin for a Shelter or the Tower?? maybe make it a lil bit more into a NATO type color style??:huh: I thought about to do a new skin for the Repair dock/Shelter (whatever it's called) can somebody tell me the Name of the Skin and where can I find it??, its the Big Brown thing that looks like a Big Shelter thanx folks
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Hey Viper, yea that looks a lil bit like the thing I was searchin for, but where should I import those Lines?? which file??, and is this just for a single Vehicle or for every Vehicle inside the Game, and it would be perfect to have those Lines for the "Lifing" Vehicles not for the Static Object Vehicles, so gimme some more information bout it and i could give it a try... thanx a lot
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Just a simple Question, is there a way to give Objects like Cars,trucks and all that Stuff a Searchlight/headlight that will reflect on the Ground. ? (like the Seachlight of those trucks placed near the Runway) Let me know if this is possible and if yes, then may someone be so kind to post here how to do it (and I'm not askin if I can place a Big Light on the Roof ok...:megalol: , I just want to make the Frontlights of the car or truck "shine") Lets take for an example the Firetruck or the Humvee
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Multiplayer take off from parkin area ??
Ghostrida9 replied to Ghostrida9's topic in Lock On: Flaming Cliffs 1 & 2
AHHAHA yea, I'm still a Artist so dont get me wrong, still grow up wit black americans and that L.A kinda slang thats what I speak daily not only on my songs thou, I'll share the mission when its done ok, and the damn Phantom skin, but I'm bussy right now wit promotion, work, performances and Studio time!!! take care ya'll -
OHOH New F-14 Model screenshoot
Ghostrida9 replied to Ghostrida9's topic in 3D Modeling for DCS World
She's a Queen:photo: :drink: :geek: :geek: :baby: -
Multiplayer take off from parkin area ??
Ghostrida9 replied to Ghostrida9's topic in Lock On: Flaming Cliffs 1 & 2
ok I'll try this later, thanx so far, so I place my plane somewhere near our homebase before the mission begin when we're connected and set tha first waypoint to start from parking area like i did it wit a few outher planes that will take off a few minutes and hours later when i build tha mission some weeks ago -
Ok here we go again, I still fly wit a good friend online from time to time, stuff is pretty funny, we practise landings, formation flights and all that stuff, its really nice, i build up a big airbase wit a lot of action, still wit trees,a bar, barracks and all that nice stuff:D some cars drivin around tha base, some eagles make some low passes and all that, It's still an A-10/eagle base wit about 40 planes, some stationary some fly around, practisin and flyin some training sorties like in real life. Only problem now, when we start tha mission, both of us are in the Air from tha beginnin, and that sux a lil bit, so how can we both take off from our home base and start tha mission from tha Parkin area? :unsure:
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OHOH New F-14 Model screenshoot
Ghostrida9 replied to Ghostrida9's topic in 3D Modeling for DCS World
oh my god u killin me....awesome -
ok, somebody told me that I should post my thread in this part of tha Forum, maybe i got some more luck over here, somebody told me that I should ask for BIRDY :director: ok, here we go again... I want to move a whole base to a new location, like somebody did it allready wit tha Merzifon Airbase mod. Can somebody explain to me how to move a base?? cuz i want place tha base somewhere else without that much buildings or a village around just to save some memory and make tha Airbase more complex, more traffic, build some trees around it and create my own "Homebase" wit some more traffic n' all that. So i just need to know how can i change tha location of an existing Airbase? and again No, I dont want to create a new Airbase, just want to move an existing base to a new location (and change tha cordinates to do so) like these guys allready did it wit tha Merzifon Airbase mod, but it really sounds complicated..any help, tool or something else would help alot...thanx
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:drunk:Just found these screenshot at tha Lockon-models.com page aaaaahhhh blown away, very very very very nicee
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ok, first and foremost, NO, I dont want to create a new Airbase, just want to move an existing base to a new location (and change tha cordinates to do so) like these guys allready did it wit tha Merzifon Airbase mod, but it really sounds complicated..
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oh damn it, no answer, no reply :noexpression:, I've downloaded tha Merzifon mod, but noway there`s a *.rn file of tha Base, but noway to open it wit tha Editor, just Signs n things that tha Editor can't read, then there's tha Terrain High, Medium and Low file, I just need to know tha name of tha file where tha Location of tha Airbase is placed, c'mon somebody outhere know tha trick...:helpsmilie:
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ok, just a question, i want to move a whole base to a new location, like somebody did it allready wit tha Merzifon Airbase mod. Can somebody explain to me how to move a base?? cuz i want place tha base somewhere else without that much buildings or a village around just to save some memory and make tha Airbase more complex, more traffic, build some trees around it and create my own base wit some more traffic n all that. So i just need to know how can i change tha location of an existing Airbase? thanx a lot
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any updates??? :gun_smilie:
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"I wonder if with the CLSID generator, if we can create new entries for the flyable 'non-flyables'. And then edit the above?" ---------------------------------------------------- If that would work then'll jump out tha window n back!!!! Flight model editin, Wing sweep for tha F-14:yay: :blink:
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hmm still sad, but maybe some anotha thing that'll work, so which weapons can I use when I flight the F-18 for example wit the Su-27 cockpit?? or mig 29 cockpit?? LGB's Freefall bombs, Snakeyes, CBU's, Rocket launchers Amraams, Sidewinders Harpoon, AGM-65 ??
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Ok, just came up wit a idea that sound a lil bit mad but maybe, it is possible ! here we go: I know that there's a way to flight any plane wit any cockpit of the flyeables, for example, flight tha F4 Phantom wit the A-10 Cockpit and Flight model, only problem then woud be, that the F4 (or any other plane wit tha A-10 cockpit etc) would fly very slow, so is there a way to edit the Maximum speed and maximum payload weight and something like that?? so if "yes" , then we could fly the F4 wit his maximum speed (something around mach 2) but wit tha A-10 cockpit..:joystick: anyone got an idea???
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oooh, outstanding, the grafic is so damn amazing... if they still got tha powerfull sounds and all that, then we'll build up big, "lifing" Airbases wit all these nice Objects and Vehicles... keep goin...
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AAAAAAAAAAAH WTFFFFFF, MAAANNNn, me and my friends was browsin tha forum...and found that ooooooooooooooooh, man thats is awesomeee, somebody gimme some words cant speak nomore,,... tha Harrierrrr cryyyy, Jaguarr oh my goood man,... they all look awesome, no that word I need is not created right now...helll yea mannnn. Can I buy u hahaha..
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Additional gimmicks and how they could be achieved
Ghostrida9 replied to golfsierra2's topic in Lock On: Flaming Cliffs 1 & 2
Then we would need a damage Model for the Birds when we Hit or shoot'em:megalol: :huh: -
yes it is, but Spangdahlem is about... hmm let me guess 200 or 150 km away from here, but some Falcons or A-10's come over here to visit Noervenich Airbase from time to time , its a base wit about 43 Tornado IDS, so anyway its hard to get some pics when u sit inside tha train :lol:but I still got some pics that I could upload soon. So there're C-17 now too in Spangdahlem, and the F-15C have left tha Base a few years ago :cry: , just Warthogs, Falcons and Globemasters are still left their, but yea its a bussy place, but I heard the MP mad on anyone over there and I would really be tha wrong one to mad at..:chair: