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VMFA117_Poko

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Everything posted by VMFA117_Poko

  1. Here you go Rik. Tab "Lokalizacja" ("Localization"): Polska
  2. Hmm, so I try to download full 1.1.0.9. once more and will install it last time. I can't see one person on polish forum without the problem... Can it be something with different language of Windows then?
  3. Very cool. Thanx Mark!
  4. You can load up training manually through "MISSION" and choosing "System Mission", going back to main folder by selecting "..", then go into "Training/en". You'll see 3 folder named exacly the same as Training chapters.
  5. OK, I'll send them a message. I really did delete whole A-10C Warthog directory from Saved Games and even cleaned up registry with "Advanced System Care" before installing 1.1.0.9.
  6. I've just asked people with the problem about their systems – all use 64bit.
  7. I use 64bit Windows 7 with ServicePack 1. (Rest of my spec: Intel C2D E8500, Gigabyte GA-X48-DS5, Galaxy GeForce GTX285, 4GB RAM (2+2 in DC), X-Fi Xtreme Audio, Saitek X52, TrackIR4, Logitech G25 Wheel) I use nVidia drivers 197.45 - they are little old but the most stable for my aged graphic card. Yes. Ofcourse EtherealN. I did obviously everything what Wags wrote to do when problems appear. I have two more friends of mine from polish forum with same issue: http://92.60.132.84/~apacz/smf/index.php/topic,14188.0.html I'll ask them too what system they have and will report back. I did the same. I tried CLEAN full install twice but without luck.
  8. I get a problem with training mission trying enter them via main menu: TRGs themself work ok when I select them via "Mission" or "Mission Editor" - I just don't see them when I enter "Training" option in main menu. I tried patching the 1.1.0.8 to 1.1.0.9 and then clean install of full 1.1.0.9. two times. Does anyone else have this issue?
  9. WOOOWW!!!! I am happy like little man :D
  10. Best way to download whole new version of the sim and redone kb settings from scratch - with this solution you won't waste your time, i promisse.
  11. Thanks Nightmare. I agree! We want to know what the next DCS module! ;)
  12. First stage of stick trigger before second stage wich is a gun shot. First you have to set switch on AHCP. GUN/PAC Switch to ARM possition on Armament HUD Control Panel (AHCP - next right from Master Arm). The GUN/PAC switch enables the gun with or without Precision Attitude Control (PAC) assist. PAC automatically adjusts aircraft pitch and yaw control inputs such that gun rounds fall in a tighter grouping around the aim point, rather than being impacted lengthwise along the aircraft’s line of travel when firing. This switch has three positions:  ARM position (Up). Enables both the gun to be fired, and PAC will be active when the gun is fired.  SAFE position (Middle). Disables the gun from being fired.  GUNARM position (Down). The gun may be fired, but PAC assist will be disabled. Selecting the gun and placing the switch in either ARM or GUNARM will result in a ―RDY‖ weapon status indication on the HUD. (Manual page 107)
  13. That sums up all :thumbup:
  14. Beautifull indeed :thumbup:
  15. This sim prefers not even simple joystick but HOTAS + head tracking device for full enjoy of its features.
  16. :D I made similar photo some time ago but my big soldier stood on an A10 and the pilot had to eject. This is same mission by Dragon (?) I guess. ;)
  17. Thank you V very very much! :thumbup: EDIT: Your "Instant Message" should mobilize wingman as anything else :lol: :D
  18. There is a way. Place living aircraft over your airbase, set start from ramp in first waypoint and select a proper number of parking spot - you will see where is that place. Now place static plane exacly on that spot and delete living plane.
  19. Nope. You got it well :). You can even rotate them using heading window or circle on the right menubar of Static Object window. To place the object you need only click on the map where you want to. Then you can also drag it somewhere else and modify its values. Next static object to place will be always the same as before with same settings by default.
  20. It's not lightsabres you silly ;) - mudhen has just warped over that arty. He came from a hyperspace :D But yes - I agree - it should be flown by Skywalker though.
  21. Exacly I have set slider axis bands on my x52 just like that you wrote. I get used to it.
  22. Yes. When probability taking place it could be animation link to A10 model so even if plane will turn to avoid the bird, it will be sucked always in right place (intake) :D
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