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Majesco

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Everything posted by Majesco

  1. USSR_Gys' new F-15C model is awesome, very high quality I hope he'll release F-15E Strike Eagle soon :D or making dual conformal fuel tanks (model) option for the current F-15C :D
  2. Yeah, i've used Walmis' F-15C model for over 3 years
  3. I think runway no.27 doesn't mean that it must be at 270o correctly Runway at the direction of 265o - 275o can be set number "27"
  4. I think Tomcatz's F-15E model is not correct in size and shape
  5. Of course, you can Press "Alt-W" for lauch permission override, you do not need in range of 10km to target, Kh-xx could be fired at distance of about 14-15km Kh-29's velocity is very low (~1000km/h) so you need to fire futher from authorisation lanch range, missile's flight time to target is quite long :D
  6. So, will ED continue to develop the high-detail Su-27 and Su-33 models for both Lock On & DCS series ? :music_whistling:
  7. I found some mistakes in campaign Foothills: - In many missions, ground target is only wasteland, stupid wingmen (AI) always focus on the non-target zone & fireeee ! Player could not determine numbers of ground target - Russian Igla always shoot down Russian strike squad Su-25T, so i must kill him first (mission #4) - Enemy medium range mobile air defences (Kub, Buk M1) are worthless because they're launcher trucks only, no acquisition/ tracking radar for searching airborne targets. Of course, they can't lock & shoot down targets / Hope you fix these problems, ZoomBoy27 :D
  8. And you should create more reflection for the fighter's HUD screen (same as Su-25A's HUD), thanks :D
  9. Thank you, Aeroscout. Good animation !! Do you guys here have any tip/ advice for searching/ tracking target when playing online ? I find that lots of player on HL are good at using radar to search/ lock and kill airbone targets, but i can't :D / Can anyone move this thread to Lock On zone !
  10. may i download it tomorrow ? :music_whistling: Great job, it'll be a "must have" mod for LO :D
  11. Thanks for the confirmation :D In some cases, engines could not be restarted as your way, i must turn them off, then turn on again
  12. I find a problem with advanced flight model aircraft in LOFC, both Su-25A and Su-25T's engines will be stopped working after about 1 minute or longer the plane flies at upside-down position (or inverted pass) I also give this question to a man, then he asked some friends work as Su-25 pilot in Russian airforce, they confirmed the real Su-25 has no that phenomenon. So, i need other ideas from ED on this problem ? Is it a bug of Lock On ?
  13. Thanks for your info :) But "Sukhogruz" IR jammer's warm-up time was not mentioned in LOFC manual :( You mean: - Pilot have to wait about 5 mins for jammer activation + warming-up (5 mins after warming-up the jammer starts operate) ? - This device only jam the IR missile's seeker at rear hemisphere of Su-25T, forward zone and underside of the plane has no effective, right ? :) Do you exactly know the effective vertical/ horizontal operating range of IR-jammer at rear hemisphere ?
  14. another question, how does Su-25T's "IR Jammer" function work ? Does it jam the seeker of IR missiles ? / "Shift + E" turns on the "IR Jammer" light indicator at the port side, near WCS panel of Su-25T
  15. Thank you so much, waiting for download.... :D
  16. Smokewinder has been added to the MiG-21 :D Of course, colorific smoke on/off depends on the lua script
  17. So....in these 2 pictures below, the first one is the way that antenna (plate moves up to increase elevation angle) works correct and the second one is wrong ? / ex: airborne target is the yellow box Pic #2: i mean....pull up the nose to aim the radar beam to target at higher altitude :D
  18. The Su-27 Flanker is equipped with Phazotron N001 radar, could anyone tell me how does it work, especially when searching airborne targets fly at higher or lower than player aircraft's altitude :doh: As i know the radar beam is a cone that grows larger the further it is from the antenna, so why when an airborne target flies above/ lower than my altitude, i can't find them by pulling the nose up/ down (radar is on) without increase/ decrease the elevation angle scale ?
  19. having a question on shake view situation of MiG-21bis model: i'm using a joystick named "Gravis Xterminator Dualcontrol" , after some tests i find that the shake view effect of Mig-21bis' new flight dynamics influences the 8-way POV button on joystick: - In the shake view situation (at altitude lower than 300m, throttle <80% or low speed) the 8-way POV on my stick doesn't work well, it moves the camera very very slow at both cockpit angle (F1 view) and external angle (F2 view) - when the Mig-21 out of shake view effect the fucntion of 8-way POV button turn back to normal So, do you guys have this problem with all kind of joystick ? @beczl: is it a bug of your MiG-21bis' new flight dynamics or you deliberately do this ?
  20. If you know how to change the information in Meinit.xml and .skins files, you can yourself easily make a mod that included Walmis' F-15, Beczl's MiG-21bis, Simmod' A-10, 3GO' Su-27, Tigrou's JAS-39 Gripen...in one pack :music_whistling:and add more other skins
  21. I want that skin...
  22. I've tried to search the problem but didn't find anything yet May i send you my Meinit then you find & fix it for me ? :music_whistling: Another question: there're so many weapon combination (fuel tank + AAM/ Bomb) can't be loaded to Mig-21 due to capacity exceeding, do you have any suggest ?
  23. Beczl: i need your help !! 2 days ago i made your Mig-21bis model to work together with Walmis' F-15, 3GO' Su-27 and Simmod A-10....of course i spent much time on this job But there're some remains to be done, now i'm having trouble with lauch rack: lost outer pylon under left wing only when loading R-60x2 What was wrong ???
  24. czarnyolek, does it include these skins ?
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