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Everything posted by ron533
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Sounds similar to problem found and solved here: https://forums.eagle.ru/showthread.php?t=192026 Whenever I press button 1 to change NAV mode in th SU-33 -> the game CTD's. (It does not happen to 2 of my friends that I've checked with) here is the short log: C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe try to write dump information # -------------- 20171001-221827 -------------- # C0000005 ACCESS_VIOLATION at A7E37E36 00:00000000 00000000 00000000 0000:00000000 A7E37E36 00D7F060 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7E3B59A 00D7F1B0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7E375ED 00D7F2E0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7DC8DB4 00D7F310 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7DD1DD5 00D7F360 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7DC8332 00D7F3B0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7D874D8 00D7F3E0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe 8D096E63 00D7F460 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\World.dll 8D097346 00D7F4B0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\World.dll A7F4BB16 00D7F520 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7F554FE 00D7F580 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7C02EBD 00D7F5B0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A7C04739 00D7FC80 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe A808C13F 00D7FCC0 0000:00000000 C:\Games\Eagle Dynamics\DCS World\bin\DCS.exe 945D8364 00D7FCF0 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14 96EE7091 00D7FD40 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 Thanks!!
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moved to stable thread
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Sorry for not clarifying better... I didn't mean it does not pass IC now, but the other, newer method, ensures it wont interfere with the original files, and does not need JSGME. all the files are stored neatly in the saved games, and cockpits are easily selectable from inside DCS... just a new better standard IMHO.... :)
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Many thanks for this GOS! :thumbup: How can it be installed to be friendly to IC, or without JSGME? As of now many cockpits/skins are able to be installed into a Liveries folder specially made in "Saved Games", and thus can be selected in game in the "Special" tab, drop down menu, and also avoid breaking after updates.... I've tried to move it there my self but it failed to work. I guess some work is needed with path directions... I have the A10C and F15C cockpits moved there, instead of using JSGME replacing main game files. I hope it can be done for this cockpit as well, or I can be directed to some instructions and do it myself.... Thanks!
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much appreciated [emoji106] Sent from my LG-D855 using Tapatalk
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can the Russian icons be enlarged for better visibility?? Sent from my LG-D855 using Tapatalk
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@COLTROGUE Thanks for your great work (and to c@asper the creator of this mod!) :thumbup: I would really appreciate if you would release a version with the gray panel as well, since it's what the F-15 really has I.R.L, and I would love to keep things as original and realistic as can be :smilewink: (and maybe the original lighting, or a bit brighter lighting than was released) Thanks again!!
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I'e tried the view.lua file in Mods\aircraft\Uh-1H but no change.... :(
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Thanks, But I did use them, and they are too small and mainly blend in the map, so they are not visible as the NATO icons. Unfortunately, the NATO icons don't show vectors, and also a tad too big.
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Hi All, I was looking for a mod that enables adjusting the NATO map icons size (make them a bit smaller - they're too big and overlapping when planes are close), and also adds direction vectors to the icons, similar to the Russian icons style - where you can observe the heading of the planes at a glance. Is it done already? (couldn't find) / Can it be made by someone here? Thanks!
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Hi, I'm using surround on 3 monitors so I need FOV adjustments, and for some reason I can't seem to adjust the FOV of the Huey via the Server.lua file anymore. In the past I controlled it using PeterP files but they are not suitable/adjusted to Huey. Can someone help with the adjustments please? see the setting of the Server.lua (in savedGames\Config\View) I've cut all the rest and attached the relevant lines. Thanks!
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Thank you very much! How do you change the intensity of the cockpit lighting?
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I do run SweetFX...... :doh: that is it...Thanks guys!! :thumbup:
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sorry for the bump... I've found my screenshots are saved in 2 locations simultaneously, the saved games/screenshots folder , as compressed JPG files and under the DCS main folder itself in the BIN folder, in HUGE PNG files. in the Graphics lua file there is no mention of the PNG files and path.... Only to the JPG's. how can I change it if I don't the screenshots saved as PNG's or edit their path etc. ?? Thanks!!
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Was about to report this bug, it happened to me while the cargo crashed - the server crashed with it.... So, was it reported in the bugs thread?? didn't find it... thanks
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1.5.7 bug Hi, Latest 1.5.7 patch got me this bug in C@spers great HD cockpit. It happens with the lights on. back to normal without light. In default cockpit all is well both ways (lights on/off). Have you guys any fix please? Thanks!
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Hi, It took sometime to find my controller number since I have 3 monitors in surround, and couldn't see when pressing the button changed anything in the UI, it must have been hidden behind a bezel... I've changed the positioning config to suit my surround screens : [Positioning] NudgeX = -2040 NudgeY = 15 LineSpacing = 11 With your post about setting the default device, it was simpler since I knew to expect the inputs from the device I was working with, in the default syntax BtnToggle = PovRIGHT BtnItemUp = PovUP BtnItemDn = PovDOWN BtnSelect = PovLEFT Then I tried until I've found the prefix for the other joystick I'm using as a modifier does something... [Modifiers] BtnMod1 = 3Joy3 the nice part is that I didn't have to close and reopen DCS for those tests, just alt+tab, change the INI file and restart your program , alt+tab back to DCS and check again. Thanks for your work and time! :thumbup:
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GOT IT! :) After some more time of trial and error - I got it to work...:doh:
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Great idea!! But unfortunately I can't get it to work.... I have 5 game controllers (MSFF2 as my default device, 2 MFD's, pedals and CH throttle) I could never get it to show up / toggle the menu let alone press anything... It looks simple enough - but it's not... for me anyway. and for some others I see around here... Wish you could simplify/automate the setup a bit further. Thanks!
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Thanks Andre. I'd appreciate publishing this stuff also here for us (I've stopped roaming BMS forums unfortunately), and full change log history easily accessible to us in the software itself / on the website download section. It is really helpful to know what has changed so we can test it and give feedback as well :) Cheers, Ron
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Hi Andre, I really like the seat so far! I recommend it to my friends here as well ! I saw last night that I got an automatic update to the software (SimShaker for DCS World and Falcon BMS), but couldn't see any change log anywhere. Could you please direct me where in the website can I see the change log? If it could be linked/embedded from the software itself - it would be great! Thanks!
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Hi, How can I force planes in a mission to spawn with all their external and formation light on, also the internal cockpit lights? The mission begins at dusk at low level , so it's bright enough to fly but too dark in the cockpit, also the external light adds to the beauty of the formation... Thanks!
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Great!! I'm looking for a mod just like that to export Russian RWR, F15 RWR and other Flaming Cliffs planes. Thank you and keep up this good work! :thumbup: Cheers, Ron
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Thank you. I've played with it a bit, it does let you change the view angles. It's a personal experience dependent on your snapview settings. eventually I left it alone... I wish ED were letting us mess with it in game. same with multi monitor adjustments, and NOT via lua files reverse engineering experiments...